Player Matchup

Nox
Nox
Andreese_ML
Nox
Level 155
God Stats
5W - 3L
1,620 SR
Queue Stats
289W - 339L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
L3g3ndaryjinx
Danzaburou
Level 123
God Stats
34W - 18L
1,660 SR
Queue Stats
143W - 120L
1,509 Elo+
Solo
Bakasura
Bakasura
MufFiN_MaN_34
Bakasura
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
357W - 400L
1,532 Elo+
Party 1
King Arthur
King Arthur
Negrura352
King Arthur
Level 200
God Stats
7W - 9L
1,611 SR
Queue Stats
590W - 624L
1,542 Elo+
Party 1
Fafnir
Fafnir
nemoflexual
Fafnir
Level 102
God Stats
2W - 3L
1,578 SR
Queue Stats
33W - 51L
1,457 Elo+
Party 1
Team Averages
Level 148
1,594 SR
1,516 Elo+

VS

Team Averages
Level 97
1,680 SR
1,575 Elo+
Vamana
Vamana
Aq Iconic
Vamana
Level 146
God Stats
3W - 2L
1,703 SR
Queue Stats
163W - 192L
1,544 Elo+
Solo
Kuzenbo
Kuzenbo
BearbackStudios
Kuzenbo
Level 92
God Stats
13W - 18L
1,547 SR
Queue Stats
373W - 330L
1,583 Elo+
Party 2
Kukulkan
Kukulkan
Hearshot
Kukulkan
Level 98
God Stats
36W - 23L
1,631 SR
Queue Stats
362W - 322L
1,568 Elo+
Party 2
Awilix
Awilix
MyNameBoneless
Awilix
Level 124
God Stats
11W - 9L
1,668 SR
Queue Stats
308W - 260L
1,609 Elo+
Solo
Izanami
Izanami
Yormi
Izanami
Level 24
God Stats
8W - 3L
1,850 SR
Queue Stats
18W - 12L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
9,691
538
5,679
8,375
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
L3g3ndaryjinx
Danzaburou
16
5 / 2 / 2
10,634
591
13,041
13,360
6,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
MufFiN_MaN_34
Bakasura
16
4 / 2 / 7
10,252
570
13,773
17,528
7,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Negrura352
King Arthur
17
10 / 1 / 4
10,811
601
14,043
14,821
18,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fafnir
13
1 / 2 / 9
8,783
488
3,694
11,158
14,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aq Iconic
Vamana
15
2 / 7 / 1
9,346
519
9,824
16,426
14,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 6
8,027
446
5,813
12,143
14,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Hearshot
Kukulkan
14
3 / 4 / 1
9,332
518
7,842
7,715
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 8 / 6
8,597
478
10,260
18,309
7,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Yormi
Izanami
16
3 / 4 / 1
9,897
550
6,107
9,410
4,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
24
Kills
9
9
Deaths
24
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
Vamana
Aq Iconic
Vamana
2
7
1
0.36
L
0
1
6
3
L
Kukulkan
Hearshot
Kukulkan
3
4
1
0.88
W
Danzaburou
L3g3ndaryjinx
Danzaburou
5
2
2
3
W
Bakasura
MufFiN_MaN_34
Bakasura
4
2
7
3.75
L
1
8
6
0.5
W
King Arthur
Negrura352
King Arthur
10
1
4
12
L
Izanami
Yormi
Izanami
3
4
1
0.88
W
Fafnir
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,230
Damage
39,846
65,242
Taken
64,003
50,447
Mitigated
44,131
16,163
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,679
635
0
750
8,375
3,804
376
2,273
6,102
74,273
0
L
Vamana
Aq Iconic
Vamana
9,824
6,530
0
2,871
16,426
14,494
118
1,587
13,828
0
72,074
L
5,813
2,063
303
2,261
12,143
14,335
0
3,690
8,155
20,205
244
L
Kukulkan
Hearshot
Kukulkan
7,842
735
0
293
7,715
3,658
0
859
6,116
81,447
0
W
Danzaburou
L3g3ndaryjinx
Danzaburou
13,041
8,619
0
7,557
13,360
6,081
3,399
1,905
11,455
0
106,438
W
Bakasura
MufFiN_MaN_34
Bakasura
13,773
9,035
0
4,212
17,528
7,948
610
3,100
14,428
0
86,575
L
10,260
5,000
0
745
18,309
7,429
0
2,990
14,549
0
49,954
W
King Arthur
Negrura352
King Arthur
14,043
2,166
0
2,250
14,821
18,258
0
2,966
11,855
0
77,751
L
Izanami
Yormi
Izanami
6,107
4,010
0
1,685
9,410
4,215
0
247
8,865
0
74,549
W
Fafnir
3,694
311
0
1,394
11,158
14,356
0
3,640
7,518
21,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,171
Gold Earned
45,199
562
Minions Killed
496
0
Camps Cleared
0
1,834,073
Distance Traveled
1,786,599
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,691
538
127
7
0
358,665
0
L
Vamana
9,346
519
104
6
0
333,270
2
L
Kuzenbo
8,027
446
33
2
0
374,445
2
L
Kukulkan
9,332
518
144
8
0
335,170
3
W
Danzaburou
10,634
591
148
8
0
328,840
0
W
Bakasura
10,252
570
144
8
0
406,912
0
L
Awilix
8,597
478
70
4
0
388,016
0
W
King Arthur
10,811
601
102
6
0
373,514
4
L
Izanami
9,897
550
145
8
0
355,698
0
W
Fafnir
8,783
488
41
2
0
366,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role