Player Matchup

Fenrir
Fenrir
Abe_Lincolnn
Fenrir
Level 175
God Stats
8W - 7L
1,627 SR
Queue Stats
859W - 888L
1,517 Elo+
Party 2
King Arthur
King Arthur
BaconatorV1
King Arthur
Level 129
God Stats
1W - 0L
1,811 SR
Queue Stats
42W - 33L
1,501 Elo+
Solo
Agni
Agni
CorP-se
Agni
Level 146
God Stats
22W - 15L
1,673 SR
Queue Stats
1,372W - 1,470L
1,498 Elo+
Party 2
Hel
Hel
Cowboy_fan24
Hel
Level 124
God Stats
3W - 8L
1,427 SR
Queue Stats
479W - 504L
1,425 Elo+
Party 2
Anubis
Anubis
JohnZappone
Anubis
Level 84
God Stats
1W - 0L
1,311 SR
Queue Stats
28W - 24L
1,552 Elo+
Party 2
Team Averages
Level 132
1,570 SR
1,499 Elo+

VS

Team Averages
Level 83
1,563 SR
1,474 Elo+
Mercury
Mercury
Daftkharnage
Mercury
Level 67
God Stats
1W - 1L
1,625 SR
Queue Stats
135W - 130L
1,469 Elo+
Party 1
Nox
Nox
DeprivedNarwhale
Nox
Level 127
God Stats
6W - 4L
1,616 SR
Queue Stats
146W - 158L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
FrostyAgate5
Aphrodite
Level 68
God Stats
0W - 1L
1,581 SR
Queue Stats
17W - 29L
1,441 Elo+
Solo
Achilles
Achilles
MR_GRIM4189
Achilles
Level 28
God Stats
0W - 1L
1,711 SR
Queue Stats
97W - 127L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
flugenkemhimeler
Tsukuyomi
Level 124
God Stats
0W - 2L
1,285 SR
Queue Stats
154W - 147L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 4 / 19
8,413
841
10,411
10,794
13,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
BaconatorV1
King Arthur
15
8 / 3 / 15
9,488
949
13,180
16,233
21,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
CorP-se
Agni
17
9 / 2 / 14
10,234
1,023
12,538
9,931
4,871
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 16
8,697
870
6,540
10,337
5,375
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
17
6 / 2 / 12
9,874
987
10,671
8,092
4,570
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Daftkharnage
Mercury
15
4 / 6 / 7
8,881
888
8,588
11,352
4,679
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 4 / 5
8,800
880
8,188
8,799
4,387
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
FrostyAgate5
Aphrodite
13
1 / 4 / 9
7,467
747
5,268
11,239
10,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Achilles
MR_GRIM4189
Achilles
14
2 / 7 / 9
7,691
769
6,396
15,562
16,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
13
1 / 7 / 8
7,770
777
8,596
13,026
5,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
51
28
Kills
13
14
Deaths
28
76
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
4
19
3.13
W
King Arthur
BaconatorV1
King Arthur
8
3
15
5.17
W
Agni
CorP-se
Agni
9
2
14
8
W
2
3
16
3.33
L
Mercury
Daftkharnage
Mercury
4
6
7
1.25
L
5
4
5
1.88
L
Aphrodite
FrostyAgate5
Aphrodite
1
4
9
1.38
W
Anubis
6
2
12
6
L
Achilles
MR_GRIM4189
Achilles
2
7
9
0.93
L
Tsukuyomi
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,340
Damage
37,036
55,387
Taken
59,978
49,407
Mitigated
41,818
19,750
Healing
14,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,411
1,889
543
1,118
10,794
13,555
1,314
3,088
7,519
2,099
11,249
W
King Arthur
BaconatorV1
King Arthur
13,180
1,312
371
2,644
16,233
21,036
383
3,373
12,436
0
16,805
W
Agni
CorP-se
Agni
12,538
631
197
1,639
9,931
4,871
1,206
2,422
7,414
25,522
0
W
6,540
885
5,935
4,076
10,337
5,375
1,160
2,971
7,276
10,735
0
L
Mercury
Daftkharnage
Mercury
8,588
3,690
475
2,227
11,352
4,679
412
5,424
5,785
0
13,791
L
8,188
958
1,041
2,084
8,799
4,387
94
4,209
4,418
12,027
0
L
Aphrodite
FrostyAgate5
Aphrodite
5,268
1,381
2,406
3,766
11,239
10,518
112
7,099
4,140
16,870
0
W
Anubis
10,671
352
435
2,792
8,092
4,570
2,648
1,602
6,402
33,374
0
L
Achilles
MR_GRIM4189
Achilles
6,396
1,519
292
827
15,562
16,487
250
8,878
6,368
0
11,434
L
Tsukuyomi
8,596
1,231
210
1,358
13,026
5,747
136
6,172
6,615
0
19,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,706
Gold Earned
40,609
108
Minions Killed
80
0
Camps Cleared
0
855,118
Distance Traveled
925,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,413
841
3
0
0
149,720
0
W
King Arthur
9,488
949
10
1
0
172,314
0
W
Agni
10,234
1,023
32
3
0
171,751
0
W
Hel
8,697
870
12
1
0
185,196
0
L
Mercury
8,881
888
16
2
0
208,189
0
L
Nox
8,800
880
21
2
0
173,088
0
L
Aphrodite
7,467
747
13
1
0
175,788
0
W
Anubis
9,874
987
51
5
0
176,137
0
L
Achilles
7,691
769
10
1
0
189,100
0
L
Tsukuyomi
7,770
777
20
2
0
179,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role