Player Matchup

Khepri
Khepri
LeSandre De 12
Khepri
Level 28
God Stats
1W - 1L
1,707 SR
Queue Stats
58W - 47L
1,613 Elo+
Party 4
Danzaburou
Danzaburou
NONSTOPKILLER55
Danzaburou
Level 61
God Stats
11W - 15L
1,490 SR
Queue Stats
310W - 288L
1,526 Elo+
Party 4
Anubis
Anubis
SPEEDYFRMDA9
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,249 Elo+
Party 3
Sun Wukong
Sun Wukong
idkcruel
Sun Wukong
Level 82
God Stats
15W - 9L
1,538 SR
Queue Stats
94W - 105L
1,492 Elo+
Party 3
Bakasura
Bakasura
xTheGoatCj-
Bakasura
Level 55
God Stats
1W - 3L
1,386 SR
Queue Stats
122W - 114L
1,425 Elo+
Party 3
Team Averages
Level 50
1,524 SR
1,461 Elo+

VS

Team Averages
Level 74
1,531 SR
1,467 Elo+
Izanami
Izanami
CopycatGibbon25
Izanami
Level 28
God Stats
26W - 28L
1,560 SR
Queue Stats
237W - 315L
1,387 Elo+
Party 2
Ah Puch
Ah Puch
Erick_Reus_10
Ah Puch
Level 118
God Stats
2W - 1L
1,584 SR
Queue Stats
94W - 92L
1,552 Elo+
Party 1
Chaac
Chaac
ThePunisher4
Chaac
Level 76
God Stats
2W - 0L
1,593 SR
Queue Stats
34W - 31L
1,473 Elo+
Party 1
Ymir
Ymir
bxasty11
Ymir
Level 48
God Stats
3W - 0L
1,631 SR
Queue Stats
33W - 33L
1,487 Elo+
Party 1
Mercury
Mercury
xgdeadpool91
Mercury
Level 101
God Stats
2W - 4L
1,290 SR
Queue Stats
290W - 347L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
6,486
432
3,058
6,898
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
NONSTOPKILLER55
Danzaburou
11
0 / 0 / 2
6,354
424
3,541
6,806
2,944
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
9
1 / 5 / 0
6,541
436
4,570
6,865
3,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
idkcruel
Sun Wukong
11
1 / 1 / 1
7,045
470
3,980
7,905
5,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
xTheGoatCj-
Bakasura
11
2 / 3 / 1
6,887
459
4,925
12,343
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,938
463
5,554
6,280
2,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
13
6 / 1 / 2
8,188
546
7,095
7,268
2,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 2 / 0
8,001
533
5,178
9,567
8,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
11
0 / 1 / 1
6,925
462
1,478
4,575
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
xgdeadpool91
Mercury
15
2 / 0 / 2
8,446
563
6,576
10,741
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
10
10
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Ah Puch
6
1
2
7
L
1
1
2
2
L
Danzaburou
NONSTOPKILLER55
Danzaburou
0
0
2
1
L
Anubis
1
5
0
0.2
W
2
2
0
1
W
Ymir
0
1
1
0.5
L
Sun Wukong
idkcruel
Sun Wukong
1
1
1
1.5
L
Bakasura
xTheGoatCj-
Bakasura
2
3
1
0.83
W
Mercury
xgdeadpool91
Mercury
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,074
Damage
25,881
40,817
Taken
38,431
23,025
Mitigated
19,130
10,332
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,554
3,242
0
2,347
6,280
2,250
1,031
1,246
4,957
0
64,245
W
Ah Puch
7,095
282
0
3,698
7,268
2,123
256
3,399
3,809
52,740
0
L
3,058
846
0
1,861
6,898
5,946
0
1,503
5,395
14,050
0
L
Danzaburou
NONSTOPKILLER55
Danzaburou
3,541
1,002
0
2,022
6,806
2,944
0
729
6,077
0
49,643
L
Anubis
4,570
309
0
2,068
6,865
3,095
182
3,399
3,466
34,443
0
W
5,178
1,223
0
3,090
9,567
8,406
673
36
9,061
0
55,545
W
Ymir
1,478
146
111
817
4,575
2,522
0
556
4,001
14,423
0
L
Sun Wukong
idkcruel
Sun Wukong
3,980
1,438
0
2,360
7,905
5,677
34
75
7,252
0
41,860
L
Bakasura
xTheGoatCj-
Bakasura
4,925
3,385
0
2,021
12,343
5,363
0
2,867
9,382
0
35,209
W
Mercury
xgdeadpool91
Mercury
6,576
3,128
0
982
10,741
3,829
0
2,391
8,130
0
80,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,313
Gold Earned
38,498
290
Minions Killed
408
0
Camps Cleared
0
1,298,980
Distance Traveled
1,522,966
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,938
463
122
8
0
289,116
0
W
Ah Puch
8,188
546
76
5
0
271,637
0
L
Khepri
6,486
432
19
1
0
270,328
0
L
Danzaburou
6,354
424
82
5
0
256,486
0
L
Anubis
6,541
436
51
3
0
145,690
0
W
Chaac
8,001
533
79
5
0
286,877
5
W
Ymir
6,925
462
15
1
0
306,061
2
L
Sun Wukong
7,045
470
63
4
0
302,639
0
L
Bakasura
6,887
459
75
5
0
323,837
0
W
Mercury
8,446
563
116
8
0
369,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role