Player Matchup

Ah Puch
Ah Puch
DANNY220398
Ah Puch
Level 127
God Stats
0W - 4L
1,181 SR
Queue Stats
145W - 133L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
LaP3luda
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,394 Elo+
Solo
Danzaburou
Danzaburou
NotoriousSantana
Danzaburou
Level 152
God Stats
1W - 3L
1,711 SR
Queue Stats
116W - 125L
1,534 Elo+
Party 1
Agni
Agni
SoullessKings
Agni
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,457 Elo+
Solo
Surtr
Surtr
TRagnarokT
Surtr
Level 124
God Stats
0W - 1L
1,345 SR
Queue Stats
118W - 103L
1,522 Elo+
Party 1
Team Averages
Level 117
1,447 SR
1,483 Elo+

VS

Team Averages
Level 133
1,544 SR
1,434 Elo+
Merlin
Merlin
DarkMemes
Merlin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 102L
1,400 Elo+
Party 3
Apollo
Apollo
Epicizzyman01
Apollo
Level 155
God Stats
2W - 0L
1,803 SR
Queue Stats
105W - 67L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
SignetCoyote
Danzaburou
Level 158
God Stats
2W - 0L
1,415 SR
Queue Stats
74W - 39L
1,632 Elo+
Party 2
Cabrakan
Cabrakan
jquill4
Cabrakan
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 50L
1,261 Elo+
Party 3
Discordia
Discordia
tomquill
Discordia
Level 110
God Stats
4W - 1L
1,500 SR
Queue Stats
63W - 62L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DANNY220398
Ah Puch
16
1 / 7 / 3
8,733
672
9,245
12,472
6,358
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
LaP3luda
Hou Yi
13
3 / 4 / 7
8,449
650
5,763
8,573
4,453
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
NotoriousSantana
Danzaburou
16
3 / 3 / 5
9,331
718
7,286
9,095
5,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 5
9,238
711
9,065
10,202
5,362
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
16
2 / 4 / 6
8,785
676
5,220
13,183
18,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DarkMemes
Merlin
16
1 / 2 / 6
9,587
737
6,858
6,572
3,718
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
3 / 5 / 8
9,198
708
7,670
10,319
5,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
SignetCoyote
Danzaburou
18
11 / 2 / 5
12,005
923
12,337
9,803
5,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
jquill4
Cabrakan
16
2 / 2 / 9
9,327
717
3,886
11,995
21,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
tomquill
Discordia
17
4 / 2 / 13
10,543
811
18,631
7,007
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
11
Kills
21
21
Deaths
13
26
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DANNY220398
Ah Puch
1
7
3
0.36
W
Merlin
DarkMemes
Merlin
1
2
6
2
W
3
5
8
1.4
L
Hou Yi
LaP3luda
Hou Yi
3
4
7
1.63
L
Danzaburou
NotoriousSantana
Danzaburou
3
3
5
1.83
W
Danzaburou
SignetCoyote
Danzaburou
11
2
5
6.75
L
2
3
5
1.5
L
Surtr
2
4
6
1.25
W
Cabrakan
jquill4
Cabrakan
2
2
9
3.25
W
Discordia
tomquill
Discordia
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,579
Damage
49,382
53,525
Taken
45,696
40,078
Mitigated
39,827
13,660
Healing
16,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DANNY220398
Ah Puch
9,245
0
294
1,799
12,472
6,358
0
7,741
4,731
27,359
0
W
Merlin
DarkMemes
Merlin
6,858
302
901
1,224
6,572
3,718
195
3,569
3,003
35,069
0
W
7,670
4,311
1,662
1,697
10,319
5,250
52
5,681
4,638
0
13,575
L
Hou Yi
LaP3luda
Hou Yi
5,763
2,088
590
548
8,573
4,453
0
5,573
3,000
0
11,877
L
Danzaburou
NotoriousSantana
Danzaburou
7,286
3,311
333
2,363
9,095
5,179
0
4,985
4,110
0
22,497
W
Danzaburou
SignetCoyote
Danzaburou
12,337
6,981
542
4,057
9,803
5,937
3,235
1,835
7,968
0
21,929
L
9,065
192
598
3,319
10,202
5,362
0
4,979
5,223
25,989
0
L
Surtr
5,220
1,300
947
2,869
13,183
18,726
0
6,097
7,086
88
7,796
W
Cabrakan
jquill4
Cabrakan
3,886
464
459
1,330
11,995
21,624
210
5,372
6,623
7,671
0
W
Discordia
tomquill
Discordia
18,631
630
1,926
2,368
7,007
3,298
846
1,941
5,066
39,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,536
Gold Earned
50,660
140
Minions Killed
182
0
Camps Cleared
0
1,103,353
Distance Traveled
1,211,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,733
672
50
4
0
218,446
0
W
Merlin
9,587
737
76
6
0
251,719
0
W
Apollo
9,198
708
16
1
0
221,569
0
L
Hou Yi
8,449
650
8
1
0
185,983
0
L
Danzaburou
9,331
718
43
3
0
242,393
0
W
Danzaburou
12,005
923
34
3
0
230,667
0
L
Agni
9,238
711
36
3
0
207,390
0
L
Surtr
8,785
676
3
0
0
249,141
0
W
Cabrakan
9,327
717
8
1
0
241,118
0
W
Discordia
10,543
811
48
4
0
266,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role