Player Matchup

Danzaburou
Danzaburou
Slugslinger63
Danzaburou
Level 104
God Stats
6W - 7L
1,507 SR
Queue Stats
191W - 165L
1,506 Elo+
Party 2
Agni
Agni
StayTunedd
Agni
Level 68
God Stats
13W - 3L
1,883 SR
Queue Stats
162W - 128L
1,519 Elo+
Party 2
Xbalanque
Xbalanque
WalnutStone4044
Xbalanque
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,523 Elo+
Party 2
Chiron
Chiron
ohmytheduckguy
Chiron
Level 104
God Stats
20W - 16L
1,554 SR
Queue Stats
425W - 429L
1,433 Elo+
Party 2
Cabrakan
Cabrakan
slayer0256
Cabrakan
Level 105
God Stats
2W - 2L
1,814 SR
Queue Stats
98W - 73L
1,516 Elo+
Party 2
Team Averages
Level 84
1,652 SR
1,499 Elo+

VS

Team Averages
Level 106
1,619 SR
1,471 Elo+
Surtr
Surtr
IIIagainIII
Surtr
Level 129
God Stats
2W - 2L
1,548 SR
Queue Stats
132W - 124L
1,467 Elo+
Solo
Ne Zha
Ne Zha
Ozm1s
Ne Zha
Level 91
God Stats
6W - 6L
1,500 SR
Queue Stats
348W - 332L
1,394 Elo+
Party 3
Tiamat
Tiamat
TeaBoi1342
Tiamat
Level 107
God Stats
15W - 13L
1,584 SR
Queue Stats
471W - 486L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
sailorhoon
Heimdallr
Level 129
God Stats
11W - 4L
1,711 SR
Queue Stats
390W - 401L
1,536 Elo+
Party 1
Tyr
Tyr
wikileaks0707
Tyr
Level 73
God Stats
8W - 5L
1,751 SR
Queue Stats
172W - 170L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Slugslinger63
Danzaburou
18
6 / 5 / 10
11,416
878
16,052
16,265
9,748
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 5 / 10
10,940
842
16,557
10,381
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
WalnutStone4044
Xbalanque
14
2 / 6 / 7
8,661
666
5,305
12,262
6,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 5 / 9
10,306
793
19,225
13,688
6,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
slayer0256
Cabrakan
16
0 / 6 / 11
8,873
683
8,833
17,845
30,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 14
10,043
773
8,635
17,713
21,309
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Ozm1s
Ne Zha
18
9 / 9 / 11
11,454
881
13,405
17,316
9,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
TeaBoi1342
Tiamat
17
3 / 4 / 15
10,528
810
11,967
14,298
10,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
sailorhoon
Heimdallr
20
11 / 5 / 10
11,968
921
14,368
12,968
7,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 2 / 18
9,819
755
12,410
19,555
21,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
95
23
Kills
27
27
Deaths
25
47
Assists
68
Player
Kills
Deaths
Assists
KDA
W
3
5
14
2
W
Ne Zha
Ozm1s
Ne Zha
9
9
11
1.61
L
Danzaburou
Slugslinger63
Danzaburou
6
5
10
2.2
L
8
5
10
2.6
W
Tiamat
TeaBoi1342
Tiamat
3
4
15
2.63
L
Xbalanque
WalnutStone4044
Xbalanque
2
6
7
0.92
L
7
5
9
2.3
W
Heimdallr
sailorhoon
Heimdallr
11
5
10
3.2
L
Cabrakan
slayer0256
Cabrakan
0
6
11
0.92
W
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,972
Damage
60,785
70,441
Taken
81,850
57,885
Mitigated
70,270
15,810
Healing
25,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,635
2,031
363
1,559
17,713
21,309
619
5,366
12,347
238
19,374
W
Ne Zha
Ozm1s
Ne Zha
13,405
2,703
622
2,562
17,316
9,634
646
5,648
11,668
0
21,843
L
Danzaburou
Slugslinger63
Danzaburou
16,052
8,062
105
5,159
16,265
9,748
1,582
3,515
12,750
0
36,217
L
16,557
420
1,105
1,048
10,381
4,791
0
1,126
9,255
26,960
0
W
Tiamat
TeaBoi1342
Tiamat
11,967
1,149
2,601
4,807
14,298
10,389
1,616
2,726
11,572
27,578
0
L
Xbalanque
WalnutStone4044
Xbalanque
5,305
2,712
492
1,410
12,262
6,053
142
1,770
10,492
0
14,643
L
19,225
4,676
1,264
2,497
13,688
6,724
246
2,051
11,637
0
36,301
W
Heimdallr
sailorhoon
Heimdallr
14,368
5,898
1,480
2,507
12,968
7,279
3,601
4,109
8,859
0
44,713
L
Cabrakan
slayer0256
Cabrakan
8,833
1,456
1,100
1,630
17,845
30,569
0
3,690
14,155
17,158
114
W
12,410
1,112
2,601
6,421
19,555
21,659
914
7,427
12,128
0
17,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,196
Gold Earned
53,812
164
Minions Killed
134
0
Camps Cleared
0
1,149,024
Distance Traveled
1,200,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,043
773
16
1
0
233,605
0
W
Ne Zha
11,454
881
11
1
0
207,710
0
L
Danzaburou
11,416
878
53
4
0
214,521
0
L
Agni
10,940
842
27
2
0
242,061
0
W
Tiamat
10,528
810
41
3
0
223,871
0
L
Xbalanque
8,661
666
29
2
0
234,746
0
L
Chiron
10,306
793
44
3
0
216,805
0
W
Heimdallr
11,968
921
62
5
0
220,902
0
L
Cabrakan
8,873
683
11
1
0
240,891
0
W
Tyr
9,819
755
4
0
0
314,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role