Player Matchup

Nu Wa
Nu Wa
AKRAPOVIC 10
Nu Wa
Level 140
God Stats
4W - 0L
1,500 SR
Queue Stats
49W - 55L
1,421 Elo+
Party 1
Chaac
Chaac
BattlecruiserX2
Chaac
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
41W - 45L
1,370 Elo+
Party 1
Da Ji
Da Ji
KJxBigxGunzx23
Da Ji
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,546 Elo+
Party 1
Team Averages
Level 129
1,500 SR
1,446 Elo+

VS

Team Averages
Level 79
1,483 SR
1,431 Elo+
Danzaburou
Danzaburou
FlaringShadow911
Danzaburou
Level 88
God Stats
5W - 5L
1,654 SR
Queue Stats
51W - 54L
1,401 Elo+
Party 2
Ymir
Ymir
Imanolsruiz
Ymir
Level 89
God Stats
0W - 4L
1,295 SR
Queue Stats
51W - 54L
1,401 Elo+
Party 2
Ix Chel
Ix Chel
OOSCARITO24
Ix Chel
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 11
9,535
733
15,667
5,967
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 1 / 9
10,007
770
10,182
12,328
13,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
9 / 1 / 3
10,346
796
5,956
7,242
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlaringShadow911
Danzaburou
13
1 / 5 / 1
8,327
641
7,053
13,059
4,175
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 4 / 1
7,709
593
3,652
12,928
6,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
OOSCARITO24
Ix Chel
12
1 / 6 / 1
8,118
624
3,898
9,307
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
2
3
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
4
1
9
8.5
L
Danzaburou
FlaringShadow911
Danzaburou
1
5
1
0.3
L
0
4
1
0.13
W
9
1
3
10.5
L
Ix Chel
OOSCARITO24
Ix Chel
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,805
Damage
14,603
25,537
Taken
35,294
18,921
Mitigated
13,832
8,908
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,667
2,970
287
2,310
5,967
2,314
1,953
2,592
3,375
69,310
0
W
10,182
231
0
5,962
12,328
13,410
444
3,052
9,276
0
31,000
L
Danzaburou
FlaringShadow911
Danzaburou
7,053
3,002
184
3,283
13,059
4,175
165
5,682
7,057
0
37,051
L
3,652
490
0
2,423
12,928
6,609
0
6,039
6,724
17,349
0
W
5,956
1,181
0
349
7,242
3,197
550
2,456
4,786
0
23,752
L
Ix Chel
OOSCARITO24
Ix Chel
3,898
502
430
582
9,307
3,048
124
3,946
4,934
24,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
24,154
160
Minions Killed
127
0
Camps Cleared
0
770,512
Distance Traveled
651,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,535
733
95
7
0
231,889
0
W
Chaac
10,007
770
44
3
0
271,101
0
L
Danzaburou
8,327
641
69
5
0
218,208
0
L
Ymir
7,709
593
22
2
0
231,858
0
W
Da Ji
10,346
796
21
2
0
267,522
0
L
Ix Chel
8,118
624
36
3
0
201,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role