Player Matchup

Amaterasu
Amaterasu
Silver II
 
Amaterasu
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver I
ImTrulyDivine
Ishtar
Silver I
Level 89
God Stats
20W - 20L
1,609 SR
Queue Stats
49W - 46L
1,236 MMR
Party 2
Bacchus
Bacchus
Silver II
JeauxIV
Bacchus
Silver II
Level 115
God Stats
5W - 2L
1,927 SR
Queue Stats
248W - 254L
1,073 MMR
Solo
Serqet
Serqet
Silver I
Undertaker420
Serqet
Silver I
Level 153
God Stats
17W - 20L
1,488 SR
Queue Stats
323W - 328L
1,140 MMR
Solo
Scylla
Scylla
Gold V
ethanramsell
Scylla
Gold V
Level 104
God Stats
14W - 9L
1,569 SR
Queue Stats
36W - 35L
1,284 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,619 SR
1,247 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,532 SR
1,230 MMR
Ra
Ra
Silver I
 
Ra
Silver I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver I
ItsBrachydios
Aphrodite
Silver I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 125L
1,278 MMR
Party 1
Ne Zha
Ne Zha
Silver V
JungleThug
Ne Zha
Silver V
Level 148
God Stats
0W - 2L
1,766 SR
Queue Stats
12W - 31L
1,036 MMR
Solo
Hel
Hel
Silver I
Lunnyxv
Hel
Silver I
Level 92
God Stats
1W - 4L
1,348 SR
Queue Stats
104W - 125L
1,225 MMR
Party 1
Cernunnos
Cernunnos
Silver III
xFantoness
Cernunnos
Silver III
Level 105
God Stats
14W - 15L
1,544 SR
Queue Stats
375W - 390L
1,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 3 / 2
6,579
598
8,125
10,968
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
4 / 0 / 2
7,062
642
6,635
6,432
2,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
JeauxIV
Bacchus
9
0 / 2 / 4
5,689
517
3,497
8,529
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
5 / 0 / 4
6,994
636
6,582
10,032
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
13
3 / 0 / 4
7,686
699
5,519
3,559
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Ao KuangChang'eMercuryAnubis

VS

Bans
MartichorasAh PuchLokiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 2 / 0
7,505
682
2,578
6,602
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
ItsBrachydios
Aphrodite
9
2 / 3 / 1
5,746
522
3,879
10,118
7,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
JungleThug
Ne Zha
10
2 / 2 / 1
6,075
552
5,560
9,186
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
10
1 / 5 / 3
5,910
537
5,144
10,014
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
xFantoness
Cernunnos
9
0 / 3 / 1
5,518
502
5,240
7,894
3,311
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
5
5
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
3
2
1.33
L
Ra
 
Ra
0
2
0
0
W
4
0
2
5
L
Aphrodite
ItsBrachydios
Aphrodite
2
3
1
0.83
W
Bacchus
JeauxIV
Bacchus
0
2
4
1
L
Ne Zha
JungleThug
Ne Zha
2
2
1
1.25
L
Hel
1
5
3
0.5
W
5
0
4
7
W
Scylla
3
0
4
5
L
Cernunnos
xFantoness
Cernunnos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,358
Damage
22,401
39,520
Taken
43,814
21,185
Mitigated
20,351
14,697
Healing
15,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,125
3,468
0
3,702
10,968
5,089
198
5,568
5,400
0
47,603
L
Ra
 
Ra
2,578
375
48
1,480
6,602
2,493
0
2,705
3,705
86,713
0
W
6,635
4,305
0
3,268
6,432
2,371
0
494
5,938
0
58,346
L
Aphrodite
ItsBrachydios
Aphrodite
3,879
1,141
1,932
4,123
10,118
7,149
0
3,367
6,751
15,060
0
W
Bacchus
JeauxIV
Bacchus
3,497
572
0
2,074
8,529
8,795
0
2,570
5,959
15,266
0
L
Ne Zha
JungleThug
Ne Zha
5,560
1,081
0
1,481
9,186
3,499
0
1,291
7,558
0
39,157
L
Hel
5,144
1,191
969
3,275
10,014
3,899
0
1,119
8,822
36,021
0
W
6,582
1,027
0
4,403
10,032
3,764
0
1,827
8,132
0
38,544
W
Scylla
5,519
778
0
1,250
3,559
1,166
0
1,069
2,490
67,195
0
L
Cernunnos
xFantoness
Cernunnos
5,240
3,035
0
2,217
7,894
3,311
192
534
7,296
0
41,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
30,754
375
Minions Killed
390
0
Camps Cleared
0
1,170,432
Distance Traveled
1,120,707
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,579
598
61
6
0
217,306
2
L
Ra
7,505
682
172
16
0
265,197
0
W
Ishtar
7,062
642
108
10
0
213,682
0
L
Aphrodite
5,746
522
27
2
0
193,685
0
W
Bacchus
5,689
517
26
2
0
233,011
2
L
Ne Zha
6,075
552
63
6
0
262,523
0
L
Hel
5,910
537
63
6
0
197,893
0
W
Serqet
6,994
636
63
6
0
272,810
0
W
Scylla
7,686
699
117
11
0
233,623
5
L
Cernunnos
5,518
502
65
6
0
201,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role