Player Matchup

Thor
Thor
Samu__CP
Thor
Level 126
God Stats
10W - 6L
1,485 SR
Queue Stats
27W - 46L
1,308 Elo+
Solo
Zeus
Zeus
Shiriarukira_1
Zeus
Level 158
God Stats
39W - 34L
1,645 SR
Queue Stats
126W - 149L
1,422 Elo+
Solo
Artemis
Artemis
ZzkillerlunaticX
Artemis
Level 146
God Stats
1W - 2L
1,463 SR
Queue Stats
11W - 10L
1,465 Elo+
Solo
Team Averages
Level 143
1,531 SR
1,399 Elo+

VS

Team Averages
Level 99
1,590 SR
1,495 Elo+
Ah Muzen Cab
Ah Muzen Cab
BekDichtVriend
Ah Muzen Cab
Level 64
God Stats
66W - 25L
1,659 SR
Queue Stats
140W - 92L
1,562 Elo+
Party 1
Aphrodite
Aphrodite
L3nnx M
Aphrodite
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
110W - 124L
1,368 Elo+
Solo
Surtr
Surtr
joritsu
Surtr
Level 127
God Stats
17W - 11L
1,611 SR
Queue Stats
69W - 49L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
1 / 5 / 5
10,298
606
6,326
15,952
7,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 4 / 2
12,130
714
19,304
15,246
6,553
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 4
10,152
597
11,564
15,049
7,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BekDichtVriend
Ah Muzen Cab
17
4 / 2 / 3
12,081
711
13,603
13,539
6,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
L3nnx M
Aphrodite
17
1 / 3 / 10
11,400
671
10,609
20,517
14,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
joritsu
Surtr
19
7 / 2 / 5
12,476
734
17,109
23,459
26,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
12
12
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BekDichtVriend
Ah Muzen Cab
4
2
3
2.75
W
Aphrodite
L3nnx M
Aphrodite
1
3
10
2
L
Thor
1
5
5
0.7
L
5
4
2
1.5
L
1
3
4
1
W
Surtr
joritsu
Surtr
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,194
Damage
41,321
46,247
Taken
57,515
21,519
Mitigated
47,635
2,897
Healing
24,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BekDichtVriend
Ah Muzen Cab
13,603
5,247
0
817
13,539
6,123
1,584
5,814
7,725
0
84,523
W
Aphrodite
L3nnx M
Aphrodite
10,609
357
9,620
11,990
20,517
14,953
452
7,339
13,178
46,822
0
L
Thor
6,326
220
0
823
15,952
7,656
697
3,264
12,688
0
28,281
L
19,304
936
0
785
15,246
6,553
495
4,103
11,143
66,047
0
L
11,564
4,725
0
1,289
15,049
7,310
189
3,939
11,110
0
38,823
W
Surtr
joritsu
Surtr
17,109
4,000
0
1,899
23,459
26,559
457
6,208
17,251
935
39,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,580
Gold Earned
35,957
219
Minions Killed
219
0
Camps Cleared
0
843,628
Distance Traveled
953,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,081
711
95
6
0
311,401
0
W
Aphrodite
11,400
671
70
4
0
316,875
0
L
Thor
10,298
606
38
2
0
300,268
0
L
Zeus
12,130
714
105
6
0
246,154
0
L
Artemis
10,152
597
76
4
0
297,206
0
W
Surtr
12,476
734
54
3
0
324,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role