Player Matchup

Kukulkan
Kukulkan
DefiantPandaa
Kukulkan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,576 Elo+
Party 2
Hou Yi
Hou Yi
Quilgami
Hou Yi
Level 149
God Stats
3W - 4L
1,294 SR
Queue Stats
272W - 266L
1,560 Elo+
Party 3
Chang'e
Chang'e
XxNitrogen213Xx
Chang'e
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 281L
1,472 Elo+
Party 2
Susano
Susano
luv sic iii
Susano
Level 120
God Stats
3W - 3L
1,606 SR
Queue Stats
112W - 125L
1,539 Elo+
Party 3
Thanatos
Thanatos
squimqy
Thanatos
Level 137
God Stats
14W - 2L
1,741 SR
Queue Stats
223W - 203L
1,557 Elo+
Party 3
Team Averages
Level 120
1,528 SR
1,541 Elo+

VS

Team Averages
Level 93
1,655 SR
1,561 Elo+
Ne Zha
Ne Zha
GhostyBones316
Ne Zha
Level 159
God Stats
3W - 9L
1,680 SR
Queue Stats
288W - 340L
1,490 Elo+
Party 4
Sylvanus
Sylvanus
ShadowStorm1103
Sylvanus
Level 103
God Stats
2W - 1L
1,827 SR
Queue Stats
86W - 82L
1,462 Elo+
Solo
Hou Yi
Hou Yi
Wizpop
Hou Yi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,734 Elo+
Party 1
Ao Kuang
Ao Kuang
eviss2
Ao Kuang
Level 108
God Stats
7W - 4L
1,765 SR
Queue Stats
251W - 249L
1,474 Elo+
Party 4
Osiris
Osiris
xMoy
Osiris
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DefiantPandaa
Kukulkan
16
6 / 3 / 8
10,548
502
13,677
10,420
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hou Yi
Quilgami
Hou Yi
17
4 / 2 / 10
10,919
520
16,368
15,727
8,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 15
8,624
411
9,945
16,382
17,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
18
7 / 3 / 11
11,267
537
14,288
18,057
9,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
squimqy
Thanatos
19
9 / 2 / 3
12,200
581
16,984
20,451
13,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
9,022
430
11,084
19,364
9,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
14
0 / 2 / 5
9,663
460
10,032
19,261
21,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Wizpop
Hou Yi
16
6 / 5 / 1
10,770
513
18,944
18,841
9,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
eviss2
Ao Kuang
15
4 / 10 / 1
9,938
473
9,762
22,074
7,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
xMoy
Osiris
13
0 / 3 / 3
8,579
409
7,072
17,008
18,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
27
Kills
12
12
Deaths
27
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DefiantPandaa
Kukulkan
6
3
8
3.33
L
2
7
2
0.43
W
Hou Yi
Quilgami
Hou Yi
4
2
10
4.5
L
Sylvanus
0
2
5
1.25
L
Hou Yi
Wizpop
Hou Yi
6
5
1
1.3
W
1
2
15
4.25
L
Ao Kuang
eviss2
Ao Kuang
4
10
1
0.45
W
Susano
7
3
11
4.17
W
Thanatos
squimqy
Thanatos
9
2
3
5.25
L
Osiris
xMoy
Osiris
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,262
Damage
56,894
81,037
Taken
96,548
53,027
Mitigated
67,440
38,568
Healing
23,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DefiantPandaa
Kukulkan
13,677
747
345
1,239
10,420
4,346
77
3,220
7,200
59,600
0
L
11,084
2,534
0
3,030
19,364
9,648
0
5,552
13,653
0
72,239
W
Hou Yi
Quilgami
Hou Yi
16,368
9,157
0
5,619
15,727
8,781
1,348
3,449
12,278
0
99,014
L
Sylvanus
10,032
2,501
5,219
6,229
19,261
21,477
329
6,847
12,269
37,983
0
L
Hou Yi
Wizpop
Hou Yi
18,944
11,962
0
4,928
18,841
9,425
691
4,243
14,544
0
80,353
W
9,945
742
3,115
3,371
16,382
17,425
1,133
4,140
12,108
27,631
0
L
Ao Kuang
eviss2
Ao Kuang
9,762
2,540
0
1,822
22,074
7,932
701
3,287
18,476
71,300
0
W
Susano
14,288
2,401
0
6,402
18,057
9,180
0
2,422
15,635
0
87,578
W
Thanatos
squimqy
Thanatos
16,984
6,209
0
18,477
20,451
13,295
1,071
6,563
13,888
0
90,217
L
Osiris
xMoy
Osiris
7,072
2,487
0
2,716
17,008
18,958
0
3,584
12,927
0
47,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,558
Gold Earned
47,972
482
Minions Killed
419
0
Camps Cleared
0
2,054,697
Distance Traveled
1,916,300
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,548
502
84
4
0
398,206
1
L
Ne Zha
9,022
430
91
4
0
338,498
0
W
Hou Yi
10,919
520
142
7
0
367,583
0
L
Sylvanus
9,663
460
36
2
0
382,858
3
L
Hou Yi
10,770
513
125
6
0
380,979
0
W
Chang'e
8,624
411
31
1
0
393,198
4
L
Ao Kuang
9,938
473
99
5
0
426,591
0
W
Susano
11,267
537
96
5
0
471,568
4
W
Thanatos
12,200
581
129
6
0
424,142
0
L
Osiris
8,579
409
68
3
0
387,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role