Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Caburol
Anhur
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 101L
1,461 Elo+
Party 2
Janus
Janus
Claudi19
Janus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 117L
1,446 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Pollarola
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,428 Elo+
Solo
Tyr
Tyr
quidanm12
Tyr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,483 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,464 Elo+

VS

Team Averages
Level 138
1,542 SR
1,512 Elo+
Cerberus
Cerberus
 
Cerberus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Cronoxx66
Merlin
Level 155
God Stats
3W - 0L
1,927 SR
Queue Stats
43W - 42L
1,493 Elo+
Party 1
Artemis
Artemis
DarkUnderSword
Artemis
Level 118
God Stats
1W - 2L
1,285 SR
Queue Stats
123W - 179L
1,456 Elo+
Party 1
Da Ji
Da Ji
TІRΘΠI
Da Ji
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 104L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
2 / 3 / 2
6,677
954
5,426
6,249
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
Caburol
Anhur
11
2 / 4 / 0
6,514
931
4,240
8,119
3,659
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Janus
Claudi19
Janus
11
0 / 3 / 3
6,304
901
11,508
5,214
2,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Pollarola
Kumbhakarna
11
1 / 5 / 2
6,712
959
4,037
11,092
9,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 3
5,683
812
602
8,178
4,900
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 2 / 14
7,821
1,117
5,704
10,490
10,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
 
Baba Yaga
13
1 / 2 / 16
7,375
1,054
8,336
6,182
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Cronoxx66
Merlin
15
7 / 1 / 10
8,459
1,208
10,858
4,492
2,369
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 11
7,176
1,025
5,735
3,855
1,731
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
TІRΘΠI
Da Ji
13
5 / 0 / 12
7,849
1,121
6,086
10,673
4,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
5
Kills
19
19
Deaths
6
10
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
3
2
1
W
Cerberus
 
Cerberus
3
2
14
5
W
Baba Yaga
 
Baba Yaga
1
2
16
4.5
L
Anhur
Caburol
Anhur
2
4
0
0.5
L
Janus
Claudi19
Janus
0
3
3
0.5
W
Merlin
Cronoxx66
Merlin
7
1
10
12
W
3
1
11
8.5
L
Kumbhakarna
Pollarola
Kumbhakarna
1
5
2
0.4
W
Da Ji
TІRΘΠI
Da Ji
5
0
12
11
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,813
Damage
36,719
38,852
Taken
35,692
23,223
Mitigated
21,513
6,421
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,426
2,716
567
636
6,249
2,575
45
2,780
3,469
0
16,881
W
Cerberus
 
Cerberus
5,704
248
0
1,228
10,490
10,224
384
5,099
5,391
9,418
926
W
Baba Yaga
 
Baba Yaga
8,336
265
1,064
2,142
6,182
2,556
1,029
1,754
4,428
18,050
0
L
Anhur
Caburol
Anhur
4,240
2,138
296
778
8,119
3,659
0
5,199
2,920
0
8,983
L
Janus
Claudi19
Janus
11,508
506
650
621
5,214
2,180
0
3,324
1,890
21,708
0
W
Merlin
Cronoxx66
Merlin
10,858
410
1,987
416
4,492
2,369
1,166
1,906
2,586
22,523
0
W
5,735
1,726
654
736
3,855
1,731
1,869
2,188
1,667
0
10,479
L
Kumbhakarna
Pollarola
Kumbhakarna
4,037
848
956
969
11,092
9,909
0
6,595
4,497
5,090
0
W
Da Ji
TІRΘΠI
Da Ji
6,086
873
678
3,101
10,673
4,633
426
4,598
6,075
0
8,441
L
602
98
359
589
8,178
4,900
0
6,074
2,104
0
1,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,890
Gold Earned
38,680
63
Minions Killed
82
0
Camps Cleared
0
681,405
Distance Traveled
767,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,677
954
31
4
0
145,649
0
W
Cerberus
7,821
1,117
13
2
0
150,584
0
W
Baba Yaga
7,375
1,054
20
3
0
165,634
0
L
Anhur
6,514
931
17
2
0
137,791
0
L
Janus
6,304
901
13
2
0
137,076
0
W
Merlin
8,459
1,208
28
4
0
154,392
0
W
Artemis
7,176
1,025
15
2
0
134,557
0
L
Kumbhakarna
6,712
959
1
0
0
150,857
0
W
Da Ji
7,849
1,121
6
1
0
162,301
0
L
Tyr
5,683
812
1
0
0
110,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role