Player Matchup

Maui
Maui
Bigman6453
Maui
Level 75
God Stats
3W - 5L
1,456 SR
Queue Stats
400W - 467L
1,513 Elo+
Party 2
Cernunnos
Cernunnos
Jonnytlb
Cernunnos
Level 89
God Stats
7W - 10L
1,692 SR
Queue Stats
275W - 354L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
KitsuVa1712
Kukulkan
Level 69
God Stats
20W - 27L
1,306 SR
Queue Stats
274W - 335L
1,437 Elo+
Party 2
Tsukuyomi
Tsukuyomi
big Chungus426
Tsukuyomi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 90L
1,424 Elo+
Party 2
Ares
Ares
uncannycrow
Ares
Level 67
God Stats
3W - 4L
1,250 SR
Queue Stats
242W - 283L
1,522 Elo+
Party 2
Team Averages
Level 68
1,441 SR
1,482 Elo+

VS

Team Averages
Level 96
1,478 SR
1,450 Elo+
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Belviotte
Sylvanus
Level 123
God Stats
1W - 2L
1,588 SR
Queue Stats
113W - 103L
1,478 Elo+
Solo
Neith
Neith
CrypticExploit
Neith
Level 37
God Stats
5W - 6L
1,363 SR
Queue Stats
81W - 84L
1,346 Elo+
Party 1
Ix Chel
Ix Chel
FurRequiem
Ix Chel
Level 88
God Stats
1W - 5L
1,312 SR
Queue Stats
65W - 29L
1,535 Elo+
Solo
Guan Yu
Guan Yu
theodread22
Guan Yu
Level 105
God Stats
1W - 0L
1,629 SR
Queue Stats
24W - 37L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,681
480
5,001
14,207
8,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Jonnytlb
Cernunnos
12
1 / 2 / 1
7,685
480
8,549
9,510
3,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
KitsuVa1712
Kukulkan
12
0 / 4 / 2
7,170
448
4,739
8,175
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
big Chungus426
Tsukuyomi
11
2 / 8 / 0
7,125
445
5,610
16,730
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 2
6,980
436
4,860
13,840
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
8 / 1 / 5
9,222
576
10,575
15,523
6,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sylvanus
Belviotte
Sylvanus
12
3 / 0 / 9
8,328
521
4,385
13,883
11,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
3 / 2 / 5
7,877
492
8,293
10,163
4,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
FurRequiem
Ix Chel
15
3 / 0 / 7
9,142
571
12,302
6,742
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
theodread22
Guan Yu
14
5 / 1 / 0
9,114
570
9,261
10,518
9,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
22
22
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
1
5
10.5
W
Sylvanus
Belviotte
Sylvanus
3
0
9
7.5
L
1
5
0
0.2
W
3
2
5
2.75
W
Ix Chel
FurRequiem
Ix Chel
3
0
7
6.5
L
Cernunnos
Jonnytlb
Cernunnos
1
2
1
0.75
L
Kukulkan
KitsuVa1712
Kukulkan
0
4
2
0.25
L
Tsukuyomi
big Chungus426
Tsukuyomi
2
8
0
0.25
W
Guan Yu
theodread22
Guan Yu
5
1
0
5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,759
Damage
44,816
62,462
Taken
56,829
33,562
Mitigated
36,214
11,467
Healing
26,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,575
3,078
0
10,373
15,523
6,474
56
1,742
13,728
0
64,159
W
Sylvanus
Belviotte
Sylvanus
4,385
1,141
4,383
5,388
13,883
11,675
115
4,116
9,767
15,072
0
L
5,001
1,500
0
2,304
14,207
8,424
0
512
13,695
48,678
75
W
8,293
2,930
0
2,728
10,163
4,836
654
2,172
7,991
0
55,949
W
Ix Chel
FurRequiem
Ix Chel
12,302
1,533
1,238
1,807
6,742
3,679
580
3,356
3,337
77,095
0
L
Cernunnos
Jonnytlb
Cernunnos
8,549
3,785
0
3,736
9,510
3,654
690
2,609
6,901
0
60,757
L
Kukulkan
KitsuVa1712
Kukulkan
4,739
605
0
1,266
8,175
2,761
0
4,110
4,065
45,271
0
L
Tsukuyomi
big Chungus426
Tsukuyomi
5,610
1,705
0
1,173
16,730
5,570
0
4,293
12,437
0
45,738
W
Guan Yu
theodread22
Guan Yu
9,261
1,282
0
962
10,518
9,550
684
2,804
7,181
0
61,242
L
4,860
759
0
2,988
13,840
13,153
0
5,163
8,677
30,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,641
Gold Earned
43,683
414
Minions Killed
437
0
Camps Cleared
0
1,425,760
Distance Traveled
1,554,828
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,222
576
86
5
0
335,836
0
W
Sylvanus
8,328
521
16
1
0
317,133
3
L
Maui
7,681
480
95
6
0
279,163
4
W
Neith
7,877
492
98
6
0
265,520
0
W
Ix Chel
9,142
571
144
9
0
328,077
5
L
Cernunnos
7,685
480
109
7
0
290,828
0
L
Kukulkan
7,170
448
101
6
0
275,474
6
L
Tsukuyomi
7,125
445
62
4
0
292,382
0
W
Guan Yu
9,114
570
93
6
0
308,262
0
L
Ares
6,980
436
47
3
0
287,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role