Player Matchup

Surtr
Surtr
Anull
Surtr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
Grdeleo
Skadi
Level 29
God Stats
5W - 4L
1,519 SR
Queue Stats
44W - 44L
1,421 Elo+
Party 3
Janus
Janus
QRCaugustus
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 98L
1,530 Elo+
Party 3
Tyr
Tyr
Serenebeast1
Tyr
Level 119
God Stats
3W - 7L
1,477 SR
Queue Stats
616W - 582L
1,515 Elo+
Party 3
Ymir
Ymir
SquareOnix
Ymir
Level 41
God Stats
1W - 3L
1,430 SR
Queue Stats
184W - 157L
1,430 Elo+
Party 3
Team Averages
Level 61
1,485 SR
1,479 Elo+

VS

Team Averages
Level 119
1,574 SR
1,419 Elo+
Hades
Hades
PaLloby-pringao
Hades
Level 140
God Stats
2W - 1L
1,648 SR
Queue Stats
11W - 21L
1,381 Elo+
Party 2
Nu Wa
Nu Wa
Rudeman427
Nu Wa
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 126L
1,529 Elo+
Solo
Nemesis
Nemesis
Soul_Killaz_-
Nemesis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,366 Elo+
Party 2
Heimdallr
Heimdallr
XXFaZeYOLOswagXX
Heimdallr
Level 146
God Stats
3W - 2L
1,735 SR
Queue Stats
50W - 71L
1,388 Elo+
Party 1
Khepri
Khepri
wolf master549
Khepri
Level 98
God Stats
31W - 38L
1,488 SR
Queue Stats
101W - 120L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Anull
Surtr
13
0 / 8 / 1
7,787
433
3,668
16,119
11,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Grdeleo
Skadi
14
3 / 5 / 3
8,764
487
7,354
16,626
6,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 2
9,191
511
7,373
9,492
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 4 / 2
9,071
504
14,102
18,446
8,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 5 / 5
8,302
461
4,396
14,711
14,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 3
11,569
643
17,124
16,560
9,481
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
17
7 / 0 / 4
11,026
613
15,514
9,313
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
15
2 / 1 / 2
8,879
493
3,516
11,458
5,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
16
5 / 4 / 4
9,744
541
15,439
13,626
7,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 7
8,366
465
4,551
16,941
16,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
10
Kills
25
26
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Surtr
Anull
Surtr
0
8
1
0.06
L
Skadi
Grdeleo
Skadi
3
5
3
0.9
W
10
2
3
5.75
L
0
4
2
0.25
W
Nu Wa
7
0
4
9
L
6
4
2
1.75
W
Nemesis
2
1
2
3
L
1
5
5
0.7
W
Heimdallr
5
4
4
1.75
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,893
Damage
56,144
75,394
Taken
67,898
44,052
Mitigated
42,805
10,567
Healing
23,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Anull
Surtr
3,668
1,837
0
2,339
16,119
11,543
0
12,741
3,378
68
34,206
L
Skadi
Grdeleo
Skadi
7,354
2,848
0
1,884
16,626
6,342
392
5,271
11,355
0
56,091
W
17,124
2,493
20
9,903
16,560
9,481
41
795
15,737
101,622
0
L
7,373
88
0
640
9,492
3,541
461
5,876
3,616
81,666
0
W
Nu Wa
15,514
3,595
0
2,530
9,313
4,009
2,074
4,901
4,044
96,546
0
L
14,102
2,259
0
3,801
18,446
8,016
0
8,259
10,187
0
68,808
W
Nemesis
3,516
1,701
0
4,944
11,458
5,032
581
1,405
10,017
0
58,253
L
4,396
1,017
0
1,903
14,711
14,610
260
5,042
9,669
29,710
0
W
Heimdallr
15,439
6,716
0
3,445
13,626
7,713
1,731
1,276
12,322
0
86,492
W
4,551
69
560
1,776
16,941
16,570
15
2,840
13,989
14,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,115
Gold Earned
49,584
433
Minions Killed
541
0
Camps Cleared
0
1,752,104
Distance Traveled
1,745,660
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,787
433
47
3
0
256,838
1
L
Skadi
8,764
487
105
6
0
396,920
0
W
Hades
11,569
643
164
9
0
307,769
0
L
Janus
9,191
511
158
9
0
329,458
2
W
Nu Wa
11,026
613
153
9
0
355,715
4
L
Tyr
9,071
504
95
5
0
414,942
4
W
Nemesis
8,879
493
87
5
0
393,458
0
L
Ymir
8,302
461
28
2
0
353,946
3
W
Heimdallr
9,744
541
127
7
0
308,907
0
W
Khepri
8,366
465
10
1
0
379,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role