Player Matchup

Artemis
Artemis
fenn1991
Artemis
Level 22
God Stats
1W - 0L
1,269 SR
Queue Stats
23W - 47L
1,139 Elo+
Party 2
Fenrir
Fenrir
fennell1991
Fenrir
Level 49
God Stats
5W - 5L
1,706 SR
Queue Stats
79W - 92L
1,339 Elo+
Party 2
Anubis
Anubis
kingjeff344
Anubis
Level 14
God Stats
1W - 3L
1,400 SR
Queue Stats
2W - 5L
1,126 Elo+
Party 2
Team Averages
Level 28
1,459 SR
1,201 Elo+

VS

Team Averages
Level 65
1,461 SR
1,282 Elo+
Ullr
Ullr
ConveningGecko3
Ullr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Anubis
Anubis
MISUGI29
Anubis
Level 52
God Stats
14W - 11L
1,383 SR
Queue Stats
150W - 160L
1,298 Elo+
Solo
Amaterasu
Amaterasu
turbo panda2255
Amaterasu
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 18L
1,047 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
fenn1991
Artemis
18
2 / 3 / 9
12,518
736
11,784
11,895
5,823
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
19
9 / 9 / 3
13,768
810
16,156
19,390
8,266
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
3 / 4 / 3
11,652
685
10,071
11,482
4,715
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 10
10,913
642
8,196
14,965
7,805
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mace

Mace

+10
Physical Power

Anubis
MISUGI29
Anubis
19
11 / 3 / 4
14,494
853
16,454
11,007
6,172
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
turbo panda2255
Amaterasu
16
3 / 6 / 6
11,142
655
7,658
17,936
10,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
14
Kills
15
16
Deaths
14
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
10
1.2
L
Anubis
MISUGI29
Anubis
11
3
4
4.33
W
Artemis
fenn1991
Artemis
2
3
9
2.17
W
Fenrir
9
9
3
1.17
W
Anubis
3
4
3
1.13
L
Amaterasu
turbo panda2255
Amaterasu
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,011
Damage
32,308
42,767
Taken
43,908
18,804
Mitigated
24,026
5,502
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,196
4,925
0
204
14,965
7,805
646
5,159
9,806
525
25,774
L
Anubis
MISUGI29
Anubis
16,454
508
0
4,286
11,007
6,172
596
1,456
9,551
67,300
0
W
Artemis
fenn1991
Artemis
11,784
5,213
23
1,137
11,895
5,823
1,500
6,441
5,454
0
36,918
W
Fenrir
16,156
5,498
8
2,434
19,390
8,266
1,683
5,946
13,444
0
50,100
W
Anubis
10,071
87
0
1,900
11,482
4,715
106
4,362
7,120
47,963
0
L
Amaterasu
turbo panda2255
Amaterasu
7,658
4,359
119
4,006
17,936
10,049
121
3,477
14,459
0
20,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,938
Gold Earned
36,549
167
Minions Killed
183
0
Camps Cleared
0
765,922
Distance Traveled
814,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,913
642
35
2
0
258,345
0
L
Anubis
14,494
853
114
7
0
248,672
0
W
Artemis
12,518
736
52
3
0
235,568
0
W
Fenrir
13,768
810
49
3
0
264,547
0
W
Anubis
11,652
685
66
4
0
265,807
0
L
Amaterasu
11,142
655
34
2
0
307,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role