Player Matchup

Guan Yu
Guan Yu
Andermaner
Guan Yu
Level 157
God Stats
2W - 1L
1,835 SR
Queue Stats
99W - 116L
1,432 Elo+
Party 2
Discordia
Discordia
Cowtipper2093
Discordia
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 132L
1,503 Elo+
Party 3
Artemis
Artemis
Jesus99999
Artemis
Level 154
God Stats
8W - 2L
1,813 SR
Queue Stats
292W - 292L
1,478 Elo+
Party 3
Hou Yi
Hou Yi
REDMERMAID907
Hou Yi
Level 158
God Stats
6W - 3L
1,714 SR
Queue Stats
191W - 218L
1,434 Elo+
Party 2
Hun Batz
Hun Batz
TH1S GUY U KNOW
Hun Batz
Level 158
God Stats
3W - 1L
1,497 SR
Queue Stats
279W - 281L
1,530 Elo+
Party 3
Team Averages
Level 159
1,672 SR
1,475 Elo+

VS

Team Averages
Level 134
1,441 SR
1,575 Elo+
Neith
Neith
BlurTheBlurry
Neith
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 32L
1,542 Elo+
Party 1
Ishtar
Ishtar
OhDamnJosh
Ishtar
Level 158
God Stats
2W - 1L
1,281 SR
Queue Stats
135W - 101L
1,610 Elo+
Party 1
Chang'e
Chang'e
Zen Cheshire
Chang'e
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,690 Elo+
Party 1
Danzaburou
Danzaburou
lIsmael
Danzaburou
Level 104
God Stats
7W - 1L
1,422 SR
Queue Stats
366W - 343L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
xJamie2Dopex
Kumbhakarna
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Andermaner
Guan Yu
14
1 / 11 / 6
9,164
611
8,834
24,627
26,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Cowtipper2093
Discordia
19
5 / 4 / 6
10,734
716
33,970
10,847
5,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Jesus99999
Artemis
17
3 / 7 / 8
10,070
671
20,490
15,654
7,619
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

18
3 / 5 / 7
10,910
727
10,547
15,574
7,218
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hun Batz
18
1 / 4 / 7
10,025
668
11,464
13,665
6,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 14
11,928
795
12,496
16,750
8,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
OhDamnJosh
Ishtar
20
7 / 3 / 18
11,744
783
25,812
22,536
11,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Zen Cheshire
Chang'e
19
4 / 2 / 19
11,040
736
10,115
17,825
14,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
lIsmael
Danzaburou
19
8 / 3 / 14
12,699
847
14,773
16,079
8,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
xJamie2Dopex
Kumbhakarna
18
1 / 4 / 27
11,980
799
9,882
29,060
45,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
123
13
Kills
31
31
Deaths
13
34
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Andermaner
Guan Yu
1
11
6
0.36
W
11
1
14
18
L
Discordia
Cowtipper2093
Discordia
5
4
6
2
L
Artemis
Jesus99999
Artemis
3
7
8
1
W
Ishtar
OhDamnJosh
Ishtar
7
3
18
5.33
L
3
5
7
1.3
L
Hun Batz
1
4
7
1.13
W
Chang'e
Zen Cheshire
Chang'e
4
2
19
6.75
W
Danzaburou
lIsmael
Danzaburou
8
3
14
5
W
Kumbhakarna
xJamie2Dopex
Kumbhakarna
1
4
27
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,305
Damage
73,078
80,367
Taken
102,250
52,902
Mitigated
88,739
15,995
Healing
57,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Andermaner
Guan Yu
8,834
917
2,181
3,106
24,627
26,275
0
6,949
17,678
156
14,792
W
12,496
4,138
583
3,615
16,750
8,941
1,739
5,464
11,144
0
29,629
L
Discordia
Cowtipper2093
Discordia
33,970
472
1,232
666
10,847
5,012
282
3,261
7,586
45,865
0
L
Artemis
Jesus99999
Artemis
20,490
6,249
822
1,246
15,654
7,619
0
4,244
11,410
0
34,826
W
Ishtar
OhDamnJosh
Ishtar
25,812
13,033
448
2,170
22,536
11,642
1,572
7,975
14,374
0
53,450
L
10,547
4,226
1,937
4,006
15,574
7,218
952
2,874
12,700
0
21,026
L
Hun Batz
11,464
1,228
369
430
13,665
6,778
740
2,669
10,996
0
37,557
W
Chang'e
Zen Cheshire
Chang'e
10,115
582
31,662
11,653
17,825
14,708
1,265
7,802
9,889
19,596
0
W
Danzaburou
lIsmael
Danzaburou
14,773
4,182
1,846
2,647
16,079
8,097
3,177
6,242
9,705
0
41,390
W
Kumbhakarna
xJamie2Dopex
Kumbhakarna
9,882
306
742
1,866
29,060
45,351
418
6,643
22,161
16,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,903
Gold Earned
59,391
155
Minions Killed
174
0
Camps Cleared
0
1,255,728
Distance Traveled
1,412,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,164
611
10
1
0
242,190
0
W
Neith
11,928
795
31
2
0
292,115
0
L
Discordia
10,734
716
33
2
0
292,069
0
L
Artemis
10,070
671
30
2
0
224,786
0
W
Ishtar
11,744
783
51
3
0
237,214
0
L
Hou Yi
10,910
727
35
2
0
228,970
0
L
Hun Batz
10,025
668
47
3
0
267,713
0
W
Chang'e
11,040
736
24
2
0
287,153
0
W
Danzaburou
12,699
847
58
4
0
285,171
0
W
Kumbhakarna
11,980
799
10
1
0
311,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role