Player Matchup

Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Foxtsune
Da Ji
Level 125
God Stats
13W - 15L
1,443 SR
Queue Stats
553W - 540L
1,505 Elo+
Party 1
Atlas
Atlas
Kolasp0
Atlas
Level 86
God Stats
13W - 8L
1,690 SR
Queue Stats
96W - 102L
1,466 Elo+
Party 1
Olorun
Olorun
NickManero
Olorun
Level 114
God Stats
1W - 4L
1,711 SR
Queue Stats
186W - 193L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
TheWhis
Sun Wukong
Level 29
God Stats
3W - 10L
1,331 SR
Queue Stats
25W - 50L
1,262 Elo+
Party 1
Team Averages
Level 88
1,535 SR
1,437 Elo+

VS

Team Averages
Level 194
1,544 SR
1,646 Elo+
Martichoras
Martichoras
Aarthew
Martichoras
Level 118
God Stats
12W - 6L
1,574 SR
Queue Stats
289W - 259L
1,507 Elo+
Solo
Ullr
Ullr
MoscowMuIe
Ullr
Level 197
God Stats
11W - 6L
1,731 SR
Queue Stats
198W - 109L
1,692 Elo+
Party 2
Amaterasu
Amaterasu
Zeяø
Amaterasu
Level 210
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 109L
1,617 Elo+
Party 2
Ymir
Ymir
iDragorniak
Ymir
Level 287
God Stats
21W - 13L
1,671 SR
Queue Stats
959W - 853L
1,527 Elo+
Party 2
Anubis
Anubis
roaraward3
Anubis
Level 159
God Stats
1W - 1L
1,243 SR
Queue Stats
47W - 15L
1,885 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 8 / 0
4,988
499
5,554
9,550
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Foxtsune
Da Ji
9
0 / 2 / 0
4,933
493
3,740
8,203
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Kolasp0
Atlas
8
0 / 3 / 1
5,207
521
3,339
10,778
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
NickManero
Olorun
10
2 / 1 / 0
5,854
585
4,671
6,735
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
TheWhis
Sun Wukong
9
0 / 4 / 0
4,990
499
3,577
9,127
4,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Aarthew
Martichoras
10
0 / 2 / 0
5,902
590
3,811
6,470
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
9 / 0 / 1
8,002
800
9,315
7,859
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Zeяø
Amaterasu
13
5 / 0 / 2
7,633
763
8,057
10,350
7,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 0 / 5
6,171
617
3,501
7,803
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
roaraward3
Anubis
11
3 / 0 / 6
6,748
675
6,710
5,611
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
18
18
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
8
0
0
W
Martichoras
Aarthew
Martichoras
0
2
0
0
L
Da Ji
Foxtsune
Da Ji
0
2
0
0
L
Atlas
Kolasp0
Atlas
0
3
1
0.17
W
9
0
1
9.5
L
Olorun
NickManero
Olorun
2
1
0
2
L
Sun Wukong
TheWhis
Sun Wukong
0
4
0
0
W
Amaterasu
Zeяø
Amaterasu
5
0
2
6
W
1
0
5
3.5
W
Anubis
roaraward3
Anubis
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,881
Damage
31,394
44,393
Taken
38,093
20,364
Mitigated
21,402
9,922
Healing
14,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,554
181
0
1,150
9,550
3,247
0
1,257
8,293
31,555
0
W
Martichoras
Aarthew
Martichoras
3,811
1,684
0
2,290
6,470
3,366
0
4,819
1,651
0
44,985
L
Da Ji
Foxtsune
Da Ji
3,740
1,002
0
831
8,203
2,777
0
1,910
6,293
0
33,140
L
Atlas
Kolasp0
Atlas
3,339
1,276
0
1,799
10,778
7,286
0
4,718
6,060
13,874
0
W
9,315
6,073
0
1,760
7,859
2,917
2,242
4,343
3,516
0
52,905
L
Olorun
NickManero
Olorun
4,671
3,142
380
3,681
6,735
2,395
0
1,752
4,983
47,339
0
L
Sun Wukong
TheWhis
Sun Wukong
3,577
1,294
0
2,081
9,127
4,659
0
574
8,553
0
27,880
W
Amaterasu
Zeяø
Amaterasu
8,057
3,756
0
4,711
10,350
7,975
338
989
9,361
0
56,663
W
3,501
1,045
0
1,867
7,803
4,693
0
2,583
5,220
22,296
0
W
Anubis
roaraward3
Anubis
6,710
435
0
3,652
5,611
2,451
259
830
4,781
54,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,972
Gold Earned
34,456
259
Minions Killed
390
0
Camps Cleared
0
1,022,327
Distance Traveled
1,078,211
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,988
499
53
5
0
175,110
0
W
Martichoras
5,902
590
84
8
0
189,087
0
L
Da Ji
4,933
493
65
7
0
232,953
0
L
Atlas
5,207
521
17
2
0
225,756
0
W
Ullr
8,002
800
99
10
0
218,778
0
L
Olorun
5,854
585
83
8
0
197,605
3
L
Sun Wukong
4,990
499
41
4
0
190,903
0
W
Amaterasu
7,633
763
96
10
0
209,345
0
W
Ymir
6,171
617
17
2
0
222,225
2
W
Anubis
6,748
675
94
9
0
238,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role