Player Matchup

Ishtar
Ishtar
Gold V
 
Ishtar
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
CptCookie420
Neith
Gold II
Level 154
God Stats
5W - 5L
1,489 SR
Queue Stats
259W - 267L
1,461 MMR
Party 1
Yemoja
Yemoja
Gold V
NeoVerux
Yemoja
Gold V
Level 144
God Stats
10W - 7L
1,229 SR
Queue Stats
41W - 45L
1,460 MMR
Solo
Ravana
Ravana
Gold IV
Tophatthecat
Ravana
Gold IV
Level 65
God Stats
4W - 3L
1,815 SR
Queue Stats
212W - 216L
1,438 MMR
Party 1
Nu Wa
Nu Wa
Gold III
freeza451
Nu Wa
Gold III
Level 103
God Stats
15W - 13L
1,649 SR
Queue Stats
360W - 374L
1,482 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,536 SR
1,468 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,525 SR
1,463 MMR
Poseidon
Poseidon
Gold IV
Arturo bike2934
Poseidon
Gold IV
Level 67
God Stats
48W - 29L
1,730 SR
Queue Stats
451W - 442L
1,488 MMR
Solo
Ymir
Ymir
Gold III
ChibiVashSama
Ymir
Gold III
Level 174
God Stats
2W - 2L
1,297 SR
Queue Stats
250W - 259L
1,441 MMR
Solo
Hercules
Hercules
Bronze III
L Yardsale
Hercules
Bronze III
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,476 MMR
Solo
Awilix
Awilix
Gold IV
bananabud412
Awilix
Gold IV
Level 124
God Stats
4W - 4L
1,605 SR
Queue Stats
48W - 53L
1,458 MMR
Solo
Xbalanque
Xbalanque
Silver I
breedableEboy
Xbalanque
Silver I
Level 155
God Stats
1W - 2L
1,493 SR
Queue Stats
29W - 34L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
4 / 1 / 5
9,840
615
7,559
9,541
4,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 9
9,700
606
7,523
10,105
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
NeoVerux
Yemoja
13
1 / 0 / 8
8,843
553
6,531
12,145
10,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
17
3 / 2 / 4
10,280
643
11,546
14,621
14,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
freeza451
Nu Wa
17
10 / 0 / 4
11,103
694
9,301
7,881
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ao KuangNemesisVamanaMartichoras

VS

Bans
AphroditeHelHorusSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
0 / 8 / 1
7,466
467
8,100
12,527
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
7,639
477
423
6,365
3,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
L Yardsale
Hercules
12
0 / 3 / 2
7,410
463
7,877
13,484
10,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
13
2 / 7 / 0
7,689
481
5,027
15,452
5,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
breedableEboy
Xbalanque
13
1 / 2 / 0
7,701
481
7,643
10,747
3,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
21
Kills
3
3
Deaths
21
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
1
5
6.5
L
Poseidon
0
8
1
0.06
L
0
1
0
0
W
3
0
9
7.5
L
Hercules
L Yardsale
Hercules
0
3
2
0.33
W
Yemoja
NeoVerux
Yemoja
1
0
8
5
W
Ravana
3
2
4
2.5
L
Awilix
2
7
0
0.29
L
Xbalanque
breedableEboy
Xbalanque
1
2
0
0.5
W
Nu Wa
freeza451
Nu Wa
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,460
Damage
29,070
54,293
Taken
58,575
37,629
Mitigated
28,374
26,214
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,559
5,328
0
3,397
9,541
4,282
2,532
1,352
8,189
0
77,684
L
Poseidon
8,100
1,360
0
593
12,527
4,600
0
5,042
7,485
71,874
0
L
423
59
0
1,274
6,365
3,904
0
1,622
4,743
32,024
0
W
7,523
2,263
0
7,792
10,105
4,381
992
823
9,282
0
75,542
L
Hercules
L Yardsale
Hercules
7,877
2,406
0
3,877
13,484
10,208
0
1,562
11,922
0
43,977
W
Yemoja
NeoVerux
Yemoja
6,531
1,033
2,827
3,081
12,145
10,629
589
2,391
9,707
32,116
0
W
Ravana
11,546
2,716
0
8,277
14,621
14,977
509
1,044
12,813
0
77,788
L
Awilix
5,027
1,405
0
510
15,452
5,939
0
4,036
11,416
0
50,451
L
Xbalanque
breedableEboy
Xbalanque
7,643
3,433
0
2,840
10,747
3,723
0
3,570
7,177
0
64,973
W
Nu Wa
freeza451
Nu Wa
9,301
1,303
0
840
7,881
3,360
3,093
3,305
4,528
86,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,766
Gold Earned
37,905
535
Minions Killed
460
0
Camps Cleared
0
1,590,094
Distance Traveled
1,529,325
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,840
615
124
8
0
311,911
8
L
Poseidon
7,466
467
127
8
0
271,019
2
L
Ymir
7,639
477
60
4
0
268,940
2
W
Neith
9,700
606
116
7
0
311,104
1
L
Hercules
7,410
463
61
4
0
336,834
0
W
Yemoja
8,843
553
36
2
0
324,778
1
W
Ravana
10,280
643
114
7
0
312,524
2
L
Awilix
7,689
481
79
5
0
330,519
8
L
Xbalanque
7,701
481
133
8
0
322,013
0
W
Nu Wa
11,103
694
145
9
0
329,777
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role