Player Matchup

Cthulhu
Cthulhu
BoulzyQc
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,101 Elo+
Party 1
Ix Chel
Ix Chel
MindShift
Ix Chel
Level 123
God Stats
12W - 18L
1,365 SR
Queue Stats
128W - 130L
1,420 Elo+
Party 1
Kali
Kali
boulzy
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 63L
985 Elo+
Party 1
Team Averages
Level 46
1,455 SR
1,169 Elo+

VS

Team Averages
Level 63
1,485 SR
1,514 Elo+
Nike
Nike
Millerlite9494
Nike
Level 29
God Stats
1W - 2L
1,277 SR
Queue Stats
4W - 9L
1,537 Elo+
Party 2
Anubis
Anubis
ObNyx
Anubis
Level 97
God Stats
44W - 26L
1,677 SR
Queue Stats
128W - 126L
1,468 Elo+
Solo
Martichoras
Martichoras
Servbot87
Martichoras
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoulzyQc
Cthulhu
14
1 / 4 / 0
8,023
617
4,529
11,247
9,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
MindShift
Ix Chel
13
0 / 5 / 1
7,930
610
6,190
8,569
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kali
boulzy
Kali
12
0 / 5 / 1
7,593
584
1,942
11,270
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 13
9,079
698
4,035
5,864
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Anubis
ObNyx
Anubis
17
12 / 0 / 2
11,789
907
14,337
7,055
4,214
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Servbot87
Martichoras
16
1 / 1 / 13
9,795
753
9,039
8,638
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
14
14
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BoulzyQc
Cthulhu
1
4
0
0.25
W
1
0
13
7.5
L
Ix Chel
MindShift
Ix Chel
0
5
1
0.1
W
Anubis
ObNyx
Anubis
12
0
2
13
W
Martichoras
Servbot87
Martichoras
1
1
13
7.5
L
Kali
boulzy
Kali
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,661
Damage
27,411
31,086
Taken
21,557
16,312
Mitigated
13,703
2,941
Healing
5,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BoulzyQc
Cthulhu
4,529
60
0
177
11,247
9,418
0
5,859
5,295
15,018
409
W
4,035
188
0
783
5,864
5,558
436
2,953
2,732
0
18,590
L
Ix Chel
MindShift
Ix Chel
6,190
253
515
885
8,569
2,651
0
3,152
5,282
46,833
0
W
Anubis
ObNyx
Anubis
14,337
392
0
4,242
7,055
4,214
1,801
2,448
4,483
79,409
0
W
Martichoras
Servbot87
Martichoras
9,039
1,836
0
936
8,638
3,931
0
4,435
3,996
0
38,746
L
Kali
boulzy
Kali
1,942
471
0
1,364
11,270
4,243
0
5,334
5,814
0
17,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,546
Gold Earned
30,663
149
Minions Killed
199
0
Camps Cleared
0
629,017
Distance Traveled
729,245
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,023
617
29
2
0
187,039
0
W
Nike
9,079
698
17
1
0
243,189
0
L
Ix Chel
7,930
610
80
6
0
217,065
1
W
Anubis
11,789
907
111
9
0
234,505
0
W
Martichoras
9,795
753
71
5
0
251,551
0
L
Kali
7,593
584
40
3
0
224,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role