Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Frost2904
Bacchus
Level 18
God Stats
4W - 10L
1,307 SR
Queue Stats
16W - 34L
1,273 Elo+
Party 2
Hou Yi
Hou Yi
Zips_Quick_187
Hou Yi
Level 109
God Stats
3W - 2L
1,529 SR
Queue Stats
212W - 210L
1,419 Elo+
Party 2
Team Averages
Level 74
1,446 SR
1,397 Elo+

VS

Team Averages
Level 81
1,588 SR
1,438 Elo+
Surtr
Surtr
AxFeic
Surtr
Level 88
God Stats
3W - 3L
1,708 SR
Queue Stats
85W - 90L
1,471 Elo+
Party 1
Zhong Kui
Zhong Kui
Qc_OTOGI
Zhong Kui
Level 88
God Stats
74W - 63L
1,558 SR
Queue Stats
141W - 144L
1,494 Elo+
Solo
Cupid
Cupid
hugokc29
Cupid
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 34L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 2 / 0
8,053
732
7,342
6,273
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
Frost2904
Bacchus
9
0 / 3 / 1
6,391
581
2,888
8,925
12,284
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 4 / 2
7,096
645
6,296
9,619
4,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AxFeic
Surtr
13
5 / 1 / 2
8,396
763
5,659
10,194
8,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Qc_OTOGI
Zhong Kui
14
4 / 1 / 3
8,419
765
10,434
6,954
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
hugokc29
Cupid
14
0 / 0 / 9
8,058
733
5,656
3,827
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
9
9
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
0
1
W
Surtr
AxFeic
Surtr
5
1
2
6
L
Bacchus
Frost2904
Bacchus
0
3
1
0.17
W
Zhong Kui
Qc_OTOGI
Zhong Kui
4
1
3
5.5
L
0
4
2
0.25
W
Cupid
hugokc29
Cupid
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,526
Damage
21,749
24,817
Taken
20,975
19,167
Mitigated
16,207
2,610
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,342
221
0
848
6,273
2,872
0
2,444
3,829
35,455
0
W
Surtr
AxFeic
Surtr
5,659
2,859
0
1,578
10,194
8,614
0
4,943
5,033
307
25,469
L
Bacchus
Frost2904
Bacchus
2,888
407
0
458
8,925
12,284
0
3,128
5,797
10,386
0
W
Zhong Kui
Qc_OTOGI
Zhong Kui
10,434
547
0
3,167
6,954
5,835
972
3,447
3,284
34,359
0
L
6,296
3,089
0
1,304
9,619
4,011
0
4,990
4,629
0
27,518
W
Cupid
hugokc29
Cupid
5,656
3,658
1,040
1,865
3,827
1,758
978
1,383
2,356
0
24,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,540
Gold Earned
24,873
143
Minions Killed
140
0
Camps Cleared
0
579,257
Distance Traveled
613,348
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,053
732
76
7
0
197,490
3
W
Surtr
8,396
763
36
3
0
197,073
2
L
Bacchus
6,391
581
15
1
0
182,875
0
W
Zhong Kui
8,419
765
67
6
0
204,657
0
L
Hou Yi
7,096
645
52
5
0
198,892
0
W
Cupid
8,058
733
37
3
0
211,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role