Player Matchup

Hercules
Hercules
AFK_wizard
Hercules
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 25L
1,346 Elo+
Party 2
Geb
Geb
CuteKitty133179
Geb
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 95L
1,425 Elo+
Party 3
Tiamat
Tiamat
StinkyApe84
Tiamat
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,380 Elo+
Party 2
Agni
Agni
TDC peachybaby
Agni
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,353 Elo+
Party 2
Hun Batz
Hun Batz
solosupport117
Hun Batz
Level 138
God Stats
10W - 3L
1,799 SR
Queue Stats
306W - 324L
1,479 Elo+
Party 3
Team Averages
Level 90
1,560 SR
1,397 Elo+

VS

Team Averages
Level 95
1,501 SR
1,363 Elo+
Charybdis
Charybdis
Grospoile
Charybdis
Level 129
God Stats
0W - 4L
1,275 SR
Queue Stats
14W - 25L
1,218 Elo+
Party 1
Ullr
Ullr
HumidspotQC
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 1
Hera
Hera
Sureshotcod4fan
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 104L
1,480 Elo+
Solo
Cernunnos
Cernunnos
aTExclusive
Cernunnos
Level 46
God Stats
0W - 1L
1,729 SR
Queue Stats
30W - 32L
1,390 Elo+
Solo
Awilix
Awilix
iidanga
Awilix
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 86L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AFK_wizard
Hercules
17
6 / 5 / 15
10,930
841
10,983
23,427
28,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 1 / 16
10,428
802
7,272
10,064
11,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
18
8 / 2 / 15
11,050
850
14,596
10,531
9,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
9 / 2 / 16
11,896
915
14,783
12,550
12,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
16
4 / 3 / 14
10,029
771
15,279
11,075
6,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Grospoile
Charybdis
16
3 / 6 / 7
9,221
709
10,576
12,990
5,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 6
8,243
634
7,018
13,309
6,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 5 / 4
10,533
810
13,919
12,764
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
aTExclusive
Cernunnos
14
0 / 6 / 8
8,315
640
8,807
13,229
5,862
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
iidanga
Awilix
14
2 / 7 / 6
8,340
642
7,626
14,346
6,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
44
30
Kills
13
13
Deaths
30
76
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
AFK_wizard
Hercules
6
5
15
2.7
W
3
1
16
11
L
Charybdis
Grospoile
Charybdis
3
6
7
1.08
L
2
6
6
0.83
W
Tiamat
8
2
15
7.75
L
6
5
4
1.6
W
9
2
16
8.5
L
Cernunnos
aTExclusive
Cernunnos
0
6
8
0.67
L
Awilix
iidanga
Awilix
2
7
6
0.71
W
Hun Batz
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,913
Damage
47,946
67,647
Taken
66,638
67,119
Mitigated
30,603
27,274
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AFK_wizard
Hercules
10,983
1,736
986
5,208
23,427
28,193
890
2,286
21,141
0
21,822
W
7,272
118
2,079
3,290
10,064
11,309
348
1,881
8,183
12,475
0
L
Charybdis
Grospoile
Charybdis
10,576
3,669
893
1,443
12,990
5,795
88
6,759
6,231
0
24,742
L
7,018
3,199
368
1,321
13,309
6,404
0
8,709
4,600
0
13,102
W
Tiamat
14,596
1,236
291
3,939
10,531
9,025
1,366
3,379
7,152
33,420
0
L
13,919
3,596
1,890
3,899
12,764
5,819
326
7,905
4,859
26,788
0
W
14,783
978
2,562
3,815
12,550
12,558
2,086
4,930
7,620
39,208
0
L
Cernunnos
aTExclusive
Cernunnos
8,807
4,029
955
1,539
13,229
5,862
0
6,059
7,170
0
20,990
L
Awilix
iidanga
Awilix
7,626
1,295
411
507
14,346
6,723
0
7,219
7,127
0
12,132
W
Hun Batz
15,279
320
2,324
2,780
11,075
6,034
2,274
1,443
9,632
0
29,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,333
Gold Earned
44,652
134
Minions Killed
109
0
Camps Cleared
0
1,313,762
Distance Traveled
1,142,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,930
841
16
1
0
253,688
0
W
Geb
10,428
802
8
1
0
293,249
0
L
Charybdis
9,221
709
42
3
0
228,863
0
L
Ullr
8,243
634
13
1
0
233,860
0
W
Tiamat
11,050
850
41
3
0
248,369
0
L
Hera
10,533
810
23
2
0
217,691
0
W
Agni
11,896
915
47
4
0
251,528
0
L
Cernunnos
8,315
640
24
2
0
229,632
0
L
Awilix
8,340
642
7
1
0
231,989
0
W
Hun Batz
10,029
771
22
2
0
266,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role