Player Matchup

Ra
Ra
Bigman6453
Ra
Level 74
God Stats
6W - 6L
1,188 SR
Queue Stats
400W - 467L
1,526 Elo+
Party 2
Khepri
Khepri
Jonnytlb
Khepri
Level 89
God Stats
1W - 3L
1,742 SR
Queue Stats
275W - 354L
1,525 Elo+
Party 2
Amaterasu
Amaterasu
KitsuVa1712
Amaterasu
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
274W - 335L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
big Chungus426
Danzaburou
Level 39
God Stats
10W - 15L
1,430 SR
Queue Stats
54W - 90L
1,429 Elo+
Party 2
Thor
Thor
uncannycrow
Thor
Level 67
God Stats
0W - 2L
1,203 SR
Queue Stats
242W - 283L
1,536 Elo+
Party 2
Team Averages
Level 67
1,413 SR
1,492 Elo+

VS

Team Averages
Level 91
1,656 SR
1,525 Elo+
Tyr
Tyr
BigDaddyJay18
Tyr
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
252W - 265L
1,527 Elo+
Party 3
Kukulkan
Kukulkan
Imp3ria
Kukulkan
Level 89
God Stats
6W - 1L
1,707 SR
Queue Stats
286W - 259L
1,512 Elo+
Party 3
Hun Batz
Hun Batz
MYMDarkAngel
Hun Batz
Level 126
God Stats
1W - 0L
1,733 SR
Queue Stats
79W - 74L
1,500 Elo+
Solo
Ares
Ares
RainyRacer650
Ares
Level 22
God Stats
7W - 10L
1,500 SR
Queue Stats
30W - 35L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
iiRevenii
Danzaburou
Level 68
God Stats
53W - 20L
1,843 SR
Queue Stats
131W - 82L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,295
486
7,248
11,219
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Jonnytlb
Khepri
11
0 / 3 / 4
7,228
482
4,209
12,095
12,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
KitsuVa1712
Amaterasu
11
0 / 4 / 3
6,764
451
1,756
13,063
13,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
big Chungus426
Danzaburou
13
2 / 3 / 0
7,978
532
4,035
10,181
5,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 4 / 1
8,523
568
11,921
13,561
7,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
8,237
549
10,431
13,964
15,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
Imp3ria
Kukulkan
14
5 / 2 / 2
8,460
564
11,532
10,233
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
MYMDarkAngel
Hun Batz
15
4 / 2 / 5
8,811
587
7,691
12,430
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 5
7,283
486
1,706
9,518
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
iiRevenii
Danzaburou
16
6 / 1 / 2
10,078
672
11,185
8,961
4,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
19
20
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
0
6
2
0.17
W
Kukulkan
Imp3ria
Kukulkan
5
2
2
3
L
Khepri
Jonnytlb
Khepri
0
3
4
0.67
L
Amaterasu
KitsuVa1712
Amaterasu
0
4
3
0.38
W
Hun Batz
MYMDarkAngel
Hun Batz
4
2
5
3.25
W
0
1
5
2.5
L
Danzaburou
big Chungus426
Danzaburou
2
3
0
0.67
W
Danzaburou
iiRevenii
Danzaburou
6
1
2
7
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,169
Damage
42,545
60,119
Taken
55,106
43,185
Mitigated
39,269
11,419
Healing
15,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,431
1,717
0
3,605
13,964
15,776
0
1,324
12,640
0
46,054
L
7,248
342
492
2,405
11,219
5,093
0
5,870
5,309
61,965
0
W
Kukulkan
Imp3ria
Kukulkan
11,532
1,257
0
250
10,233
4,612
0
4,607
5,367
71,778
0
L
Khepri
Jonnytlb
Khepri
4,209
817
0
1,761
12,095
12,774
0
3,968
8,093
24,207
0
L
Amaterasu
KitsuVa1712
Amaterasu
1,756
740
0
3,237
13,063
13,076
0
519
12,526
0
22,350
W
Hun Batz
MYMDarkAngel
Hun Batz
7,691
2,083
0
3,768
12,430
5,087
0
2,548
9,804
0
72,967
W
1,706
255
0
2,825
9,518
9,602
0
2,304
7,056
8,647
0
L
Danzaburou
big Chungus426
Danzaburou
4,035
1,270
0
1,998
10,181
5,155
534
71
10,110
0
52,042
W
Danzaburou
iiRevenii
Danzaburou
11,185
6,921
0
4,829
8,961
4,192
0
611
8,350
0
96,759
L
11,921
3,839
0
1,526
13,561
7,087
0
2,718
10,843
0
65,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,788
Gold Earned
42,869
376
Minions Killed
466
0
Camps Cleared
0
1,486,338
Distance Traveled
1,538,674
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,237
549
69
5
0
336,944
3
L
Ra
7,295
486
116
8
0
304,101
6
W
Kukulkan
8,460
564
116
8
0
280,379
0
L
Khepri
7,228
482
27
2
0
324,522
1
L
Amaterasu
6,764
451
36
2
0
296,737
7
W
Hun Batz
8,811
587
119
8
0
366,854
0
W
Ares
7,283
486
14
1
0
265,374
0
L
Danzaburou
7,978
532
106
7
0
270,634
1
W
Danzaburou
10,078
672
148
10
0
289,123
0
L
Thor
8,523
568
91
6
0
290,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role