Player Matchup

Jormungandr
Jormungandr
Copenhagen Lane
Jormungandr
Level 170
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 105L
1,507 Elo+
Party 3
Sun Wukong
Sun Wukong
Jaguarpaw1
Sun Wukong
Level 121
God Stats
13W - 2L
1,540 SR
Queue Stats
260W - 265L
1,507 Elo+
Solo
Baba Yaga
Baba Yaga
KAUFF60
Baba Yaga
Level 68
God Stats
7W - 11L
1,374 SR
Queue Stats
559W - 522L
1,393 Elo+
Party 1
Ah Puch
Ah Puch
Silencer 04
Ah Puch
Level 159
God Stats
5W - 3L
1,484 SR
Queue Stats
117W - 185L
1,479 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
The_Henbruk
Morgan Le Fay
Level 69
God Stats
12W - 8L
1,712 SR
Queue Stats
708W - 668L
1,401 Elo+
Party 1
Team Averages
Level 117
1,522 SR
1,457 Elo+

VS

Team Averages
Level 80
1,458 SR
1,560 Elo+
Skadi
Skadi
DragonFang17
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,548 Elo+
Party 2
King Arthur
King Arthur
ItsTilted
King Arthur
Level 106
God Stats
0W - 5L
1,290 SR
Queue Stats
55W - 55L
1,494 Elo+
Party 2
Cabrakan
Cabrakan
Serthian
Cabrakan
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 34L
1,577 Elo+
Party 2
Charybdis
Charybdis
Skratsquatch
Charybdis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,657 Elo+
Party 2
Cerberus
Cerberus
mrL3VY
Cerberus
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
410W - 434L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Copenhagen Lane
Jormungandr
12
4 / 2 / 8
7,621
953
4,727
9,930
10,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Jaguarpaw1
Sun Wukong
12
0 / 2 / 5
6,850
856
2,262
6,239
4,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
KAUFF60
Baba Yaga
14
5 / 1 / 10
8,172
1,022
11,192
6,119
3,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Silencer 04
Ah Puch
13
3 / 1 / 8
7,567
946
8,415
6,691
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
The_Henbruk
Morgan Le Fay
14
3 / 2 / 9
7,929
991
7,787
5,750
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
6,453
807
2,956
6,148
3,220
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
ItsTilted
King Arthur
12
1 / 4 / 3
6,541
818
4,146
9,210
8,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Serthian
Cabrakan
12
1 / 4 / 1
6,204
776
5,022
11,557
7,658
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Skratsquatch
Charybdis
14
3 / 3 / 1
6,858
857
7,022
7,869
3,737
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
mrL3VY
Cerberus
6
0 / 1 / 0
5,232
654
655
2,189
2,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
15
Kills
5
8
Deaths
15
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Copenhagen Lane
Jormungandr
4
2
8
4
L
0
3
3
0.5
L
King Arthur
ItsTilted
King Arthur
1
4
3
0.63
W
Sun Wukong
Jaguarpaw1
Sun Wukong
0
2
5
1.25
W
Baba Yaga
KAUFF60
Baba Yaga
5
1
10
10
L
Cabrakan
Serthian
Cabrakan
1
4
1
0.38
W
Ah Puch
Silencer 04
Ah Puch
3
1
8
7
L
Charybdis
Skratsquatch
Charybdis
3
3
1
1.17
W
Morgan Le Fay
The_Henbruk
Morgan Le Fay
3
2
9
3.75
L
Cerberus
mrL3VY
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,383
Damage
19,801
34,729
Taken
36,973
25,428
Mitigated
25,493
10,942
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Copenhagen Lane
Jormungandr
4,727
1,230
823
1,739
9,930
10,558
994
2,008
7,506
11,439
0
L
2,956
1,543
539
578
6,148
3,220
0
5,735
413
0
9,253
L
King Arthur
ItsTilted
King Arthur
4,146
432
695
1,261
9,210
8,657
0
7,508
1,702
0
12,078
W
Sun Wukong
Jaguarpaw1
Sun Wukong
2,262
81
500
781
6,239
4,521
2,187
218
5,886
0
9,273
W
Baba Yaga
KAUFF60
Baba Yaga
11,192
654
1,350
1,829
6,119
3,762
1,197
550
5,523
20,313
0
L
Cabrakan
Serthian
Cabrakan
5,022
474
267
1,787
11,557
7,658
0
10,457
1,100
5,513
0
W
Ah Puch
Silencer 04
Ah Puch
8,415
324
1,508
1,455
6,691
3,145
2,188
1,245
5,215
16,525
0
L
Charybdis
Skratsquatch
Charybdis
7,022
2,640
792
2,269
7,869
3,737
0
7,018
851
0
14,629
W
Morgan Le Fay
The_Henbruk
Morgan Le Fay
7,787
1,225
379
578
5,750
3,442
946
1,102
4,494
14,403
0
L
Cerberus
mrL3VY
Cerberus
655
0
1,030
686
2,189
2,221
0
1,403
786
2,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,139
Gold Earned
31,288
89
Minions Killed
64
0
Camps Cleared
0
738,753
Distance Traveled
599,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,621
953
18
2
0
127,971
0
L
Skadi
6,453
807
24
3
0
131,832
0
L
King Arthur
6,541
818
14
2
0
152,926
0
W
Sun Wukong
6,850
856
21
3
0
153,186
0
W
Baba Yaga
8,172
1,022
14
2
0
184,370
0
L
Cabrakan
6,204
776
4
1
0
132,298
0
W
Ah Puch
7,567
946
20
3
0
138,073
0
L
Charybdis
6,858
857
17
2
0
154,252
0
W
Morgan Le Fay
7,929
991
16
2
0
135,153
0
L
Cerberus
5,232
654
5
1
0
28,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role