Player Matchup

Nike
Nike
 
Nike
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
NaturallyChronic
Chang'e
Level 39
God Stats
7W - 2L
1,870 SR
Queue Stats
87W - 93L
1,525 Elo+
Party 4
Ao Kuang
Ao Kuang
TheDirtyWha1e
Ao Kuang
Level 147
God Stats
13W - 8L
1,561 SR
Queue Stats
64W - 69L
1,469 Elo+
Party 1
Ares
Ares
Wahuli
Ares
Level 108
God Stats
3W - 2L
1,305 SR
Queue Stats
95W - 106L
1,436 Elo+
Party 1
Neith
Neith
dynastyk1ller
Neith
Level 123
God Stats
3W - 1L
1,502 SR
Queue Stats
41W - 50L
1,464 Elo+
Party 1
Team Averages
Level 101
1,548 SR
1,479 Elo+

VS

Team Averages
Level 101
1,527 SR
1,492 Elo+
Anhur
Anhur
DashingKiwizzle
Anhur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 140L
1,491 Elo+
Party 3
Hercules
Hercules
Elemental60z
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,395 Elo+
Solo
Kukulkan
Kukulkan
GeeWhiz1520
Kukulkan
Level 42
God Stats
25W - 13L
1,667 SR
Queue Stats
200W - 179L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
PeopleEatPie
Cthulhu
Level 128
God Stats
13W - 10L
1,500 SR
Queue Stats
161W - 146L
1,498 Elo+
Party 3
Thor
Thor
Vuhlositee
Thor
Level 103
God Stats
6W - 10L
1,468 SR
Queue Stats
224W - 191L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
6 / 0 / 3
9,395
723
8,933
8,425
5,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 0 / 1
7,220
555
4,124
5,566
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
TheDirtyWha1e
Ao Kuang
13
6 / 2 / 0
8,016
617
6,924
11,665
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Wahuli
Ares
9
0 / 1 / 0
5,957
458
1,567
8,275
6,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 1
6,641
511
5,633
4,795
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,883
453
850
4,668
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
Elemental60z
Hercules
10
0 / 8 / 0
5,920
455
2,419
13,737
8,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
GeeWhiz1520
Kukulkan
12
1 / 1 / 1
6,918
532
3,526
4,042
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
PeopleEatPie
Cthulhu
10
2 / 2 / 0
6,776
521
4,556
10,823
8,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 1 / 3
6,988
538
3,682
9,963
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
12
Kills
3
3
Deaths
12
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
0
3
7.5
L
0
0
0
0
L
Hercules
Elemental60z
Hercules
0
8
0
0
L
Kukulkan
GeeWhiz1520
Kukulkan
1
1
1
1.5
W
0
0
1
0.5
L
Cthulhu
PeopleEatPie
Cthulhu
2
2
0
1
W
Ao Kuang
TheDirtyWha1e
Ao Kuang
6
2
0
3
L
0
1
3
1.5
W
Ares
Wahuli
Ares
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,181
Damage
15,033
38,726
Taken
43,233
19,382
Mitigated
23,535
13,167
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,933
1,555
0
3,158
8,425
5,010
249
1,374
6,664
0
74,807
L
850
477
0
2,372
4,668
1,457
649
540
4,128
0
35,104
L
Hercules
Elemental60z
Hercules
2,419
890
0
2,494
13,737
8,018
0
2,092
11,645
0
34,770
L
Kukulkan
GeeWhiz1520
Kukulkan
3,526
270
0
1,158
4,042
1,641
0
2,161
1,881
42,162
0
W
4,124
289
810
3,988
5,566
2,126
285
1,586
3,980
51,003
0
L
Cthulhu
PeopleEatPie
Cthulhu
4,556
261
1,705
1,876
10,823
8,360
0
4,099
6,724
36,869
0
W
Ao Kuang
TheDirtyWha1e
Ao Kuang
6,924
1,121
0
3,064
11,665
4,416
0
1,633
10,032
76,349
0
L
3,682
1,042
0
1,165
9,963
4,059
0
3,723
6,240
0
65,198
W
Ares
Wahuli
Ares
1,567
21
0
1,008
8,275
6,020
31
3,075
5,200
16,262
0
W
5,633
1,450
0
1,139
4,795
1,810
0
994
3,801
0
55,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,229
Gold Earned
32,485
428
Minions Killed
392
0
Camps Cleared
0
1,301,197
Distance Traveled
1,286,892
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,395
723
117
9
0
283,975
2
L
Anhur
5,883
453
82
6
0
222,107
2
L
Hercules
5,920
455
65
5
0
226,925
0
L
Kukulkan
6,918
532
100
8
0
279,615
2
W
Chang'e
7,220
555
86
7
0
260,403
2
L
Cthulhu
6,776
521
40
3
0
262,554
0
W
Ao Kuang
8,016
617
106
8
0
279,862
0
L
Thor
6,988
538
105
8
0
295,691
0
W
Ares
5,957
458
15
1
0
251,162
0
W
Neith
6,641
511
104
8
0
225,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role