Player Matchup

Ix Chel
Ix Chel
Abcsoybueno
Ix Chel
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 17L
1,441 Elo+
Party 1
Thor
Thor
LaTukaSativa
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,222 Elo+
Party 1
Hou Yi
Hou Yi
dggo
Hou Yi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,222 Elo+
Party 1
Team Averages
Level 99
1,500 SR
1,295 Elo+

VS

Team Averages
Level 142
1,395 SR
1,399 Elo+
Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Pandolfinha
Chang'e
Level 119
God Stats
3W - 5L
1,186 SR
Queue Stats
6W - 18L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Abcsoybueno
Ix Chel
12
2 / 4 / 2
7,681
768
9,725
7,555
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 3
6,263
626
2,437
8,498
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
dggo
Hou Yi
11
1 / 6 / 3
7,085
709
6,077
9,678
2,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 1 / 9
8,757
876
8,300
9,406
5,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
 
Hachiman
13
4 / 1 / 11
8,236
824
6,827
8,452
3,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Pandolfinha
Chang'e
14
6 / 2 / 8
8,583
858
7,486
7,650
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
3
Kills
16
16
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
9
10.5
W
Hachiman
 
Hachiman
4
1
11
9.5
L
Ix Chel
Abcsoybueno
Ix Chel
2
4
2
0.75
L
0
6
3
0.25
W
Chang'e
Pandolfinha
Chang'e
6
2
8
5
L
Hou Yi
dggo
Hou Yi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,239
Damage
22,613
25,731
Taken
25,508
8,475
Mitigated
11,663
2,816
Healing
15,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,300
3,308
0
8,126
9,406
5,100
295
1,834
7,572
0
31,648
W
Hachiman
 
Hachiman
6,827
2,718
0
3,909
8,452
3,636
1,479
4,995
3,457
0
33,909
L
Ix Chel
Abcsoybueno
Ix Chel
9,725
470
220
1,127
7,555
2,586
0
2,381
5,003
31,576
0
L
2,437
444
0
0
8,498
2,910
0
2,783
5,551
0
5,682
W
Chang'e
Pandolfinha
Chang'e
7,486
915
1,600
2,321
7,650
2,927
1,086
2,924
4,726
22,433
0
L
Hou Yi
dggo
Hou Yi
6,077
3,026
0
1,469
9,678
2,979
0
2,346
7,244
0
22,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,029
Gold Earned
25,576
102
Minions Killed
135
0
Camps Cleared
0
455,216
Distance Traveled
553,613
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,757
876
45
5
0
200,787
3
W
Hachiman
8,236
824
57
6
0
175,934
0
L
Ix Chel
7,681
768
59
6
0
166,013
2
L
Thor
6,263
626
8
1
0
147,499
0
W
Chang'e
8,583
858
33
3
0
176,892
0
L
Hou Yi
7,085
709
35
4
0
141,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role