Player Matchup

Hades
Hades
Gorvec 1992
Hades
Level 143
God Stats
9W - 8L
1,719 SR
Queue Stats
412W - 410L
1,418 Elo+
Party 3
Artemis
Artemis
MARIOTHEALIEN69
Artemis
Level 127
God Stats
5W - 7L
1,934 SR
Queue Stats
504W - 509L
1,399 Elo+
Party 3
Ao Kuang
Ao Kuang
OVERI0RD97
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,418 Elo+
Party 1
Discordia
Discordia
Ponyo015
Discordia
Level 117
God Stats
14W - 1L
1,788 SR
Queue Stats
556W - 578L
1,441 Elo+
Solo
Tiamat
Tiamat
RavenousOutsider
Tiamat
Level 128
God Stats
3W - 3L
1,373 SR
Queue Stats
157W - 182L
1,398 Elo+
Party 1
Team Averages
Level 109
1,663 SR
1,415 Elo+

VS

Team Averages
Level 105
1,591 SR
1,484 Elo+
Maui
Maui
Bigmur1013
Maui
Level 123
God Stats
4W - 2L
1,607 SR
Queue Stats
342W - 334L
1,460 Elo+
Solo
Jing Wei
Jing Wei
Jonjonyjon
Jing Wei
Level 109
God Stats
3W - 4L
1,848 SR
Queue Stats
421W - 428L
1,479 Elo+
Solo
Ah Puch
Ah Puch
Threat Ghost932
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,474 Elo+
Party 2
Fafnir
Fafnir
ThreatBanner
Fafnir
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 50L
1,516 Elo+
Party 2
Osiris
Osiris
lAbsolut F
Osiris
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 24
11,457
818
12,890
18,147
22,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
2 / 1 / 18
10,645
760
10,941
7,419
3,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
OVERI0RD97
Ao Kuang
19
10 / 2 / 20
11,474
820
17,054
17,352
15,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Ponyo015
Discordia
17
5 / 2 / 18
10,967
783
23,209
8,447
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
12 / 2 / 19
12,169
869
26,161
16,169
14,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 8
9,483
677
6,228
17,221
26,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Jonjonyjon
Jing Wei
17
3 / 8 / 4
9,863
705
13,682
15,422
9,947
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 10 / 3
8,282
592
10,120
17,152
9,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
15
4 / 5 / 5
9,882
706
6,730
20,870
33,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
lAbsolut F
Osiris
16
3 / 5 / 4
8,848
632
11,286
25,150
25,483
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
35
34
Kills
11
11
Deaths
34
99
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
8
0.67
W
5
4
24
4.25
L
Jing Wei
Jonjonyjon
Jing Wei
3
8
4
0.63
W
2
1
18
11
W
Ao Kuang
OVERI0RD97
Ao Kuang
10
2
20
10
W
Discordia
Ponyo015
Discordia
5
2
18
7
W
12
2
19
10.75
L
1
10
3
0.25
L
Fafnir
4
5
5
1.3
L
Osiris
lAbsolut F
Osiris
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,255
Damage
48,046
67,534
Taken
95,815
60,092
Mitigated
105,337
31,914
Healing
19,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,228
1,264
244
1,523
17,221
26,602
0
12,037
4,780
14,827
0
W
12,890
848
4,170
5,688
18,147
22,048
270
6,450
11,254
21,592
0
L
Jing Wei
Jonjonyjon
Jing Wei
13,682
9,253
724
1,197
15,422
9,947
282
13,473
1,595
0
41,576
W
10,941
4,943
2,862
1,242
7,419
3,696
3,663
1,947
5,288
0
35,141
W
Ao Kuang
OVERI0RD97
Ao Kuang
17,054
3,622
929
6,433
17,352
15,520
613
4,903
12,067
18,308
0
W
Discordia
Ponyo015
Discordia
23,209
835
1,984
1,718
8,447
3,934
1,548
2,778
5,391
39,162
0
W
26,161
3,123
1,791
5,097
16,169
14,894
1,252
7,000
9,059
44,404
0
L
10,120
1,140
0
968
17,152
9,307
0
15,695
1,367
18,797
0
L
Fafnir
6,730
1,964
999
4,957
20,870
33,998
0
17,310
3,089
10,086
0
L
Osiris
lAbsolut F
Osiris
11,286
2,885
1,231
8,113
25,150
25,483
0
19,040
5,670
0
18,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,712
Gold Earned
46,358
171
Minions Killed
122
0
Camps Cleared
0
1,352,941
Distance Traveled
1,119,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,483
677
15
1
0
229,133
0
W
Hades
11,457
818
21
2
0
253,442
0
L
Jing Wei
9,863
705
69
5
0
207,122
0
W
Artemis
10,645
760
74
5
0
256,842
0
W
Ao Kuang
11,474
820
9
1
0
308,278
0
W
Discordia
10,967
783
34
2
0
278,464
0
W
Tiamat
12,169
869
33
2
0
255,915
0
L
Ah Puch
8,282
592
18
1
0
198,640
0
L
Fafnir
9,882
706
8
1
0
216,026
0
L
Osiris
8,848
632
12
1
0
268,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role