Player Matchup

Nox
Nox
Gold V
GOLDFIRE864
Nox
Gold V
Level 58
God Stats
91W - 75L
1,618 SR
Queue Stats
158W - 143L
1,368 MMR
Party 1
Bacchus
Bacchus
Gold V
LighterFluid125
Bacchus
Gold V
Level 63
God Stats
106W - 80L
1,572 SR
Queue Stats
158W - 144L
1,368 MMR
Party 1
Cernunnos
Cernunnos
Gold V
SheepStuff
Cernunnos
Gold V
Level 67
God Stats
79W - 57L
1,663 SR
Queue Stats
158W - 144L
1,368 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 63
1,617 SR
1,368 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,635 SR
1,348 MMR
Ganesha
Ganesha
Gold IV
DeinolDoc
Ganesha
Gold IV
Level 142
God Stats
5W - 2L
1,500 SR
Queue Stats
33W - 28L
1,348 MMR
Party 2
Chang'e
Chang'e
Gold IV
Erickoow163
Chang'e
Gold IV
Level 142
God Stats
5W - 2L
1,686 SR
Queue Stats
33W - 28L
1,348 MMR
Party 2
Neith
Neith
Gold IV
Nintis01
Neith
Gold IV
Level 125
God Stats
4W - 4L
1,718 SR
Queue Stats
33W - 28L
1,348 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,390
626
6,395
10,162
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 1 / 0
10,780
719
4,318
14,893
26,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
SheepStuff
Cernunnos
15
0 / 5 / 2
9,637
642
15,329
14,688
6,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
HorusAtlasMauiAphroditeShiva

VS

Bans
AchillesNe ZhaIshtarNikeHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DeinolDoc
Ganesha
16
0 / 0 / 10
11,499
767
5,039
19,881
28,639
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Erickoow163
Chang'e
18
8 / 2 / 3
12,038
803
15,748
13,214
7,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Nintis01
Neith
18
3 / 0 / 6
11,264
751
13,269
7,530
4,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DeinolDoc
Ganesha
0
0
10
5
W
Chang'e
Erickoow163
Chang'e
8
2
3
4.75
L
0
5
1
0.1
L
2
1
0
2
W
Neith
Nintis01
Neith
3
0
6
6
L
Cernunnos
SheepStuff
Cernunnos
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,042
Damage
34,056
39,743
Taken
40,625
38,009
Mitigated
39,830
7,603
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DeinolDoc
Ganesha
5,039
459
0
2,202
19,881
28,639
61
4,168
15,713
27,674
0
W
Chang'e
Erickoow163
Chang'e
15,748
943
4,415
6,360
13,214
7,094
1,479
3,651
9,563
60,327
0
L
6,395
954
0
1,471
10,162
4,447
207
7,090
3,072
40,740
0
L
4,318
284
0
2,180
14,893
26,794
0
6,893
8,000
16,736
0
W
Neith
Nintis01
Neith
13,269
3,085
0
2,256
7,530
4,097
1,666
2,923
4,607
0
63,452
L
Cernunnos
SheepStuff
Cernunnos
15,329
8,685
0
3,952
14,688
6,768
1,201
6,845
7,843
0
56,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,807
Gold Earned
34,801
183
Minions Killed
224
0
Camps Cleared
0
799,928
Distance Traveled
933,833
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,499
767
2
0
0
312,952
0
W
Chang'e
12,038
803
109
7
0
330,100
4
L
Nox
9,390
626
69
5
0
255,731
3
L
Bacchus
10,780
719
22
1
0
283,944
2
W
Neith
11,264
751
113
8
0
290,781
5
L
Cernunnos
9,637
642
92
6
0
260,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role