Player Matchup

Cupid
Cupid
BigBadMosquito
Cupid
Level 107
God Stats
1W - 1L
1,267 SR
Queue Stats
80W - 88L
1,496 Elo+
Party 2
Agni
Agni
N1N3TR33s
Agni
Level 25
God Stats
2W - 2L
1,277 SR
Queue Stats
160W - 179L
1,372 Elo+
Solo
Chiron
Chiron
Normalbrok
Chiron
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,367 Elo+
Party 2
Cliodhna
Cliodhna
TheP4nther
Cliodhna
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,272 Elo+
Party 2
Xing Tian
Xing Tian
WitchDoctors
Xing Tian
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,419 Elo+
Solo
Team Averages
Level 77
1,409 SR
1,385 Elo+

VS

Team Averages
Level 108
1,453 SR
1,449 Elo+
Ganesha
Ganesha
ElReptiliano777
Ganesha
Level 88
God Stats
14W - 17L
1,508 SR
Queue Stats
578W - 574L
1,421 Elo+
Solo
Artio
Artio
LankySlim
Artio
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Freya
Freya
ThiagoBeni
Freya
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
364W - 378L
1,499 Elo+
Solo
Jing Wei
Jing Wei
VengefulHokie
Jing Wei
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Hera
Hera
reyluz
Hera
Level 131
God Stats
0W - 2L
1,254 SR
Queue Stats
16W - 25L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 16
9,581
798
17,070
11,360
5,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
16
4 / 3 / 14
9,574
798
16,565
13,910
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Normalbrok
Chiron
16
4 / 2 / 15
9,106
759
11,452
12,419
5,933
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
TheP4nther
Cliodhna
18
13 / 1 / 10
10,982
915
18,125
10,118
6,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Xing Tian
WitchDoctors
Xing Tian
13
1 / 5 / 14
8,692
724
3,900
15,239
16,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 8
8,210
684
6,227
19,392
22,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
LankySlim
Artio
15
5 / 4 / 6
9,185
765
7,490
18,995
25,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Freya
12
1 / 7 / 8
7,490
624
9,076
12,605
6,040
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
VengefulHokie
Jing Wei
14
2 / 6 / 6
7,959
663
6,856
13,015
5,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
reyluz
Hera
16
4 / 3 / 5
8,660
722
13,873
7,224
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
45
26
Kills
12
13
Deaths
26
69
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
L
0
6
8
0.67
L
Artio
LankySlim
Artio
5
4
6
2
W
Agni
4
3
14
3.67
W
Chiron
Normalbrok
Chiron
4
2
15
5.75
W
Cliodhna
TheP4nther
Cliodhna
13
1
10
18
L
Freya
1
7
8
0.71
L
Jing Wei
VengefulHokie
Jing Wei
2
6
6
0.83
W
Xing Tian
WitchDoctors
Xing Tian
1
5
14
1.6
L
Hera
reyluz
Hera
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,112
Damage
43,522
63,046
Taken
71,231
39,491
Mitigated
62,397
30,599
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,070
6,824
4,309
3,860
11,360
5,045
208
8,529
2,831
0
30,707
L
6,227
778
955
2,425
19,392
22,091
0
5,485
13,643
15,485
0
L
Artio
LankySlim
Artio
7,490
733
3,149
3,149
18,995
25,038
0
6,972
11,532
8,933
1,634
W
Agni
16,565
1,300
3,029
6,782
13,910
5,645
670
7,726
6,184
34,271
0
W
Chiron
Normalbrok
Chiron
11,452
5,885
1,735
3,230
12,419
5,933
929
9,028
3,391
0
19,973
W
Cliodhna
TheP4nther
Cliodhna
18,125
2,102
0
1,993
10,118
6,087
738
4,926
5,192
0
34,771
L
Freya
9,076
2,500
0
1,290
12,605
6,040
0
2,205
10,147
15,465
0
L
Jing Wei
VengefulHokie
Jing Wei
6,856
4,953
342
853
13,015
5,834
0
3,842
8,846
0
16,739
W
Xing Tian
WitchDoctors
Xing Tian
3,900
143
3,395
2,266
15,239
16,781
244
4,823
10,416
5,920
0
L
Hera
reyluz
Hera
13,873
3,396
698
1,575
7,224
3,394
0
1,961
5,107
30,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,935
Gold Earned
41,504
128
Minions Killed
96
0
Camps Cleared
0
1,152,291
Distance Traveled
980,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,581
798
30
3
0
216,469
0
L
Ganesha
8,210
684
0
0
0
215,495
0
L
Artio
9,185
765
8
1
0
215,637
0
W
Agni
9,574
798
41
3
0
234,195
0
W
Chiron
9,106
759
22
2
0
214,746
0
W
Cliodhna
10,982
915
33
3
0
267,229
0
L
Freya
7,490
624
24
2
0
181,182
0
L
Jing Wei
7,959
663
27
2
0
197,226
0
W
Xing Tian
8,692
724
2
0
0
219,652
0
L
Hera
8,660
722
37
3
0
171,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role