Player Matchup

Chaac
Chaac
Brizzy135
Chaac
Level 104
God Stats
5W - 11L
1,349 SR
Queue Stats
249W - 239L
1,469 Elo+
Party 2
Atlas
Atlas
FireMantis85059
Atlas
Level 50
God Stats
1W - 1L
1,715 SR
Queue Stats
113W - 95L
1,514 Elo+
Party 2
Bakasura
Bakasura
LonathVkng
Bakasura
Level 96
God Stats
4W - 11L
1,669 SR
Queue Stats
94W - 104L
1,470 Elo+
Party 2
Thoth
Thoth
RigorousPeen
Thoth
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 63L
1,422 Elo+
Party 2
Sol
Sol
STEVIEDIC
Sol
Level 37
God Stats
1W - 1L
1,727 SR
Queue Stats
94W - 92L
1,417 Elo+
Solo
Team Averages
Level 61
1,592 SR
1,458 Elo+

VS

Team Averages
Level 87
1,523 SR
1,415 Elo+
Anubis
Anubis
AEvan_S03
Anubis
Level 121
God Stats
3W - 1L
1,395 SR
Queue Stats
4W - 3L
1,380 Elo+
Party 1
Neith
Neith
CastaPower4
Neith
Level 54
God Stats
7W - 2L
1,787 SR
Queue Stats
12W - 7L
1,435 Elo+
Solo
Athena
Athena
Ilhang275
Athena
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,276 Elo+
Party 1
Arachne
Arachne
Vvirtualz
Arachne
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
King Arthur
King Arthur
YeetEmUpz
King Arthur
Level 66
God Stats
23W - 39L
1,430 SR
Queue Stats
217W - 254L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brizzy135
Chaac
11
0 / 1 / 0
6,536
594
4,628
11,252
11,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 2
5,247
477
3,495
11,974
9,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
LonathVkng
Bakasura
10
3 / 5 / 0
6,109
555
4,477
13,058
4,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 7 / 1
5,239
476
3,955
9,134
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 2
5,199
473
6,324
6,270
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AEvan_S03
Anubis
13
10 / 1 / 4
8,418
765
14,872
10,040
4,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 1 / 1
6,390
581
5,967
5,460
1,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Ilhang275
Athena
9
0 / 1 / 6
6,182
562
4,691
8,214
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Vvirtualz
Arachne
11
6 / 0 / 2
6,680
607
4,545
9,136
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
YeetEmUpz
King Arthur
11
0 / 0 / 1
6,586
599
5,746
7,071
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
19
20
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
AEvan_S03
Anubis
10
1
4
12
L
Chaac
Brizzy135
Chaac
0
1
0
0
W
3
1
1
3.5
L
0
4
2
0.25
W
Athena
Ilhang275
Athena
0
1
6
3
L
Bakasura
LonathVkng
Bakasura
3
5
0
0.6
L
0
7
1
0.07
L
0
3
2
0.33
W
Arachne
Vvirtualz
Arachne
6
0
2
7
W
King Arthur
YeetEmUpz
King Arthur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,879
Damage
35,821
51,688
Taken
39,921
29,710
Mitigated
19,987
12,081
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AEvan_S03
Anubis
14,872
226
0
6,383
10,040
4,791
781
5,028
4,292
65,042
0
L
Chaac
Brizzy135
Chaac
4,628
508
0
4,317
11,252
11,461
0
668
10,584
0
51,901
W
5,967
2,214
227
1,573
5,460
1,920
1,115
3,089
2,371
0
40,011
L
3,495
1,297
196
1,437
11,974
9,060
128
4,773
7,201
16,130
0
W
Athena
Ilhang275
Athena
4,691
1,325
0
1,518
8,214
6,500
18
3,995
4,099
17,958
0
L
Bakasura
LonathVkng
Bakasura
4,477
3,520
0
3,198
13,058
4,785
413
5,319
7,739
0
29,270
L
3,955
166
0
1,690
9,134
2,359
0
6,703
2,431
21,429
0
L
6,324
2,847
0
1,243
6,270
2,045
527
2,100
4,170
32,161
0
W
Arachne
Vvirtualz
Arachne
4,545
2,892
0
2,211
9,136
3,246
0
1,092
7,898
0
35,893
W
King Arthur
YeetEmUpz
King Arthur
5,746
1,451
0
2,377
7,071
3,530
0
0
7,071
0
54,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
34,256
267
Minions Killed
312
0
Camps Cleared
0
1,040,243
Distance Traveled
1,132,109
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,418
765
92
8
0
189,296
0
L
Chaac
6,536
594
90
8
0
192,094
3
W
Neith
6,390
581
59
5
0
224,575
0
L
Atlas
5,247
477
12
1
0
212,117
0
W
Athena
6,182
562
24
2
0
230,521
3
L
Bakasura
6,109
555
69
6
0
258,654
1
L
Thoth
5,239
476
44
4
0
188,097
0
L
Sol
5,199
473
52
5
0
189,281
0
W
Arachne
6,680
607
53
5
0
258,230
0
W
King Arthur
6,586
599
84
8
0
229,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role