Player Matchup

Danzaburou
Danzaburou
Baptizmal
Danzaburou
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,500 Elo+
Party 2
Awilix
Awilix
EscaIante
Awilix
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 34L
1,505 Elo+
Party 2
Ix Chel
Ix Chel
browningbrownie
Ix Chel
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 84L
1,555 Elo+
Solo
Team Averages
Level 75
1,500 SR
1,520 Elo+

VS

Team Averages
Level 74
1,549 SR
1,472 Elo+
Chaac
Chaac
SlamZilla6669
Chaac
Level 155
God Stats
2W - 3L
1,562 SR
Queue Stats
52W - 60L
1,472 Elo+
Party 1
Anubis
Anubis
boubounator
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Pele
Pele
xchalox17
Pele
Level 63
God Stats
11W - 14L
1,585 SR
Queue Stats
41W - 53L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baptizmal
Danzaburou
13
2 / 3 / 4
8,550
777
7,541
11,907
3,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
EscaIante
Awilix
11
1 / 5 / 2
7,326
666
3,666
11,097
5,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
2 / 4 / 4
8,566
779
4,809
9,902
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
7,914
719
6,924
8,029
7,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
14
3 / 3 / 9
8,652
787
10,034
8,281
3,801
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
15
7 / 1 / 4
9,086
826
10,769
7,439
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
5
Kills
12
12
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Baptizmal
Danzaburou
2
3
4
1.33
L
Awilix
EscaIante
Awilix
1
5
2
0.4
W
2
2
7
2.75
W
Anubis
3
3
9
2.5
L
2
4
4
1
W
Pele
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,016
Damage
27,727
32,906
Taken
23,749
11,515
Mitigated
15,207
3,283
Healing
7,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Baptizmal
Danzaburou
7,541
3,634
0
1,874
11,907
3,489
0
4,629
6,999
0
21,524
L
Awilix
EscaIante
Awilix
3,666
1,184
0
327
11,097
5,166
0
3,445
7,319
0
17,644
W
6,924
135
359
1,633
8,029
7,980
501
1,356
6,673
847
21,937
W
Anubis
10,034
0
0
3,272
8,281
3,801
374
1,658
6,623
41,140
0
L
4,809
613
220
862
9,902
2,860
0
2,399
7,332
28,517
0
W
Pele
10,769
1,849
194
2,043
7,439
3,426
1,591
1,849
5,590
0
31,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,442
Gold Earned
25,652
101
Minions Killed
128
0
Camps Cleared
0
538,755
Distance Traveled
601,552
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,550
777
31
3
0
169,523
0
L
Awilix
7,326
666
28
3
0
180,885
0
W
Chaac
7,914
719
17
2
0
211,499
1
W
Anubis
8,652
787
70
6
0
190,127
0
L
Ix Chel
8,566
779
42
4
0
188,347
0
W
Pele
9,086
826
41
4
0
199,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role