Player Matchup

Ra
Ra
Amazedyet
Ra
Level 5
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 2L
1,835 Elo+
Party 2
Medusa
Medusa
Cadillacavill
Medusa
Level 152
God Stats
0W - 1L
1,319 SR
Queue Stats
29W - 21L
1,820 Elo+
Party 2
Atlas
Atlas
InfiniteLegend50
Atlas
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,714 Elo+
Party 2
Tyr
Tyr
Lanastalas15
Tyr
Level 129
God Stats
4W - 6L
1,505 SR
Queue Stats
193W - 169L
1,517 Elo+
Solo
Awilix
Awilix
wdc3
Awilix
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,870 Elo+
Party 2
Team Averages
Level 66
1,508 SR
1,751 Elo+

VS

Team Averages
Level 139
1,676 SR
1,591 Elo+
Hades
Hades
BBRMel
Hades
Level 123
God Stats
5W - 5L
1,900 SR
Queue Stats
99W - 98L
1,662 Elo+
Party 3
Izanami
Izanami
BloodyWraith
Izanami
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 83L
1,526 Elo+
Party 1
Gilgamesh
Gilgamesh
Frasttoy
Gilgamesh
Level 148
God Stats
7W - 8L
1,679 SR
Queue Stats
138W - 142L
1,670 Elo+
Party 3
Nemesis
Nemesis
Link1995
Nemesis
Level 118
God Stats
46W - 47L
1,569 SR
Queue Stats
86W - 90L
1,572 Elo+
Party 3
Atlas
Atlas
madeholy
Atlas
Level 148
God Stats
2W - 0L
1,729 SR
Queue Stats
121W - 83L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 1
10,975
523
5,626
6,842
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 2 / 2
10,207
486
7,823
14,153
6,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 5 / 1
8,891
423
7,949
18,641
18,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 2 / 0
10,430
497
19,331
21,180
33,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
wdc3
Awilix
17
4 / 6 / 2
10,753
512
10,761
24,837
11,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BBRMel
Hades
18
5 / 0 / 6
11,547
550
10,928
10,880
8,365
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
BloodyWraith
Izanami
19
7 / 2 / 0
12,245
583
16,969
12,712
5,714
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Frasttoy
Gilgamesh
19
3 / 0 / 6
12,376
589
12,778
19,999
23,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Link1995
Nemesis
19
3 / 1 / 8
11,337
540
12,629
18,951
9,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
madeholy
Atlas
14
0 / 4 / 11
9,535
454
8,960
21,709
24,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
18
18
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Hades
BBRMel
Hades
5
0
6
8
W
Izanami
BloodyWraith
Izanami
7
2
0
3.5
L
1
2
2
1
W
Gilgamesh
Frasttoy
Gilgamesh
3
0
6
6
L
2
5
1
0.5
L
0
2
0
0
W
Nemesis
Link1995
Nemesis
3
1
8
7
W
Atlas
madeholy
Atlas
0
4
11
1.38
L
Awilix
wdc3
Awilix
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,490
Damage
62,264
85,653
Taken
84,251
72,999
Mitigated
71,802
17,072
Healing
24,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,626
234
1,467
1,610
6,842
3,116
0
2,347
4,495
96,125
0
W
Hades
BBRMel
Hades
10,928
1,733
896
6,386
10,880
8,365
0
2,747
8,133
91,627
0
W
Izanami
BloodyWraith
Izanami
16,969
10,727
0
4,931
12,712
5,714
1,678
1,413
11,299
0
144,525
L
7,823
3,946
0
4,612
14,153
6,216
0
2,002
12,151
0
100,665
W
Gilgamesh
Frasttoy
Gilgamesh
12,778
4,722
0
5,122
19,999
23,249
0
1,032
18,967
0
107,812
L
7,949
3,073
0
2,137
18,641
18,659
0
5,604
13,037
21,958
0
L
19,331
2,294
0
5,784
21,180
33,493
398
4,053
17,127
0
101,016
W
Nemesis
Link1995
Nemesis
12,629
6,193
0
4,806
18,951
9,730
361
2,680
16,271
0
126,116
W
Atlas
madeholy
Atlas
8,960
2,887
0
2,422
21,709
24,744
0
7,134
14,575
28,982
0
L
Awilix
wdc3
Awilix
10,761
4,157
0
1,462
24,837
11,515
0
5,882
18,955
0
108,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,256
Gold Earned
57,040
646
Minions Killed
726
0
Camps Cleared
0
2,019,781
Distance Traveled
2,070,082
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,975
523
188
9
0
415,008
0
W
Hades
11,547
550
168
8
0
358,854
2
W
Izanami
12,245
583
218
10
0
366,949
0
L
Medusa
10,207
486
159
8
0
409,448
0
W
Gilgamesh
12,376
589
181
9
0
416,212
10
L
Atlas
8,891
423
15
1
0
361,030
0
L
Tyr
10,430
497
137
7
0
404,544
0
W
Nemesis
11,337
540
136
6
0
512,722
0
W
Atlas
9,535
454
23
1
0
415,345
0
L
Awilix
10,753
512
147
7
0
429,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role