Player Matchup

Vamana
Vamana
 
Vamana
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Alyimm
Danzaburou
Level 93
God Stats
15W - 8L
1,761 SR
Queue Stats
167W - 155L
1,469 Elo+
Solo
Nox
Nox
DrOlikt
Nox
Level 124
God Stats
6W - 9L
1,701 SR
Queue Stats
301W - 267L
1,582 Elo+
Party 1
Ymir
Ymir
Schween97
Ymir
Level 52
God Stats
9W - 8L
1,599 SR
Queue Stats
129W - 109L
1,505 Elo+
Party 1
Fenrir
Fenrir
nabranza
Fenrir
Level 127
God Stats
12W - 12L
1,624 SR
Queue Stats
286W - 254L
1,584 Elo+
Party 1
Team Averages
Level 95
1,637 SR
1,528 Elo+

VS

Team Averages
Level 92
1,521 SR
1,526 Elo+
Horus
Horus
AnimeZ0id
Horus
Level 39
God Stats
21W - 22L
1,486 SR
Queue Stats
62W - 65L
1,496 Elo+
Party 2
Hercules
Hercules
Criaden
Hercules
Level 89
God Stats
11W - 12L
1,582 SR
Queue Stats
191W - 168L
1,503 Elo+
Solo
Heimdallr
Heimdallr
Neotamias
Heimdallr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 97L
1,525 Elo+
Party 2
Freya
Freya
Trillcoven
Freya
Level 105
God Stats
3W - 2L
1,636 SR
Queue Stats
98W - 99L
1,569 Elo+
Solo
Lancelot
Lancelot
WyvernRyd3r
Lancelot
Level 87
God Stats
7W - 11L
1,404 SR
Queue Stats
513W - 482L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 2 / 0
8,119
625
9,252
12,373
10,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Alyimm
Danzaburou
11
3 / 2 / 2
7,168
551
6,761
9,114
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
13
3 / 2 / 8
7,758
597
9,820
5,836
2,370
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
3 / 2 / 5
6,954
535
3,433
9,827
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
nabranza
Fenrir
12
4 / 2 / 5
7,368
567
5,331
11,660
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AnimeZ0id
Horus
9
0 / 3 / 5
6,038
464
2,788
10,394
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Criaden
Hercules
12
2 / 3 / 0
7,326
564
9,238
12,179
11,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Neotamias
Heimdallr
11
2 / 2 / 3
7,035
541
10,440
8,238
3,508
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
11
3 / 5 / 0
6,620
509
5,025
9,831
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
WyvernRyd3r
Lancelot
12
3 / 3 / 2
6,991
538
3,700
9,598
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
16
Kills
10
10
Deaths
16
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
2
0
1.5
W
Danzaburou
Alyimm
Danzaburou
3
2
2
2
L
Horus
AnimeZ0id
Horus
0
3
5
0.83
L
Hercules
Criaden
Hercules
2
3
0
0.67
W
Nox
3
2
8
3.5
L
Heimdallr
Neotamias
Heimdallr
2
2
3
1.75
W
Ymir
3
2
5
2.75
L
Freya
3
5
0
0.6
L
Lancelot
WyvernRyd3r
Lancelot
3
3
2
1.33
W
Fenrir
nabranza
Fenrir
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,597
Damage
31,191
48,810
Taken
50,240
28,203
Mitigated
31,296
10,051
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,252
5,299
0
3,839
12,373
10,096
0
0
11,541
0
63,240
W
Danzaburou
Alyimm
Danzaburou
6,761
3,082
0
2,651
9,114
3,357
758
432
8,628
0
43,830
L
Horus
AnimeZ0id
Horus
2,788
1,414
292
2,268
10,394
8,449
0
3,921
6,473
0
12,073
L
Hercules
Criaden
Hercules
9,238
5,118
0
2,643
12,179
11,840
0
0
11,245
0
55,278
W
Nox
9,820
871
0
250
5,836
2,370
0
2,163
3,467
56,151
0
L
Heimdallr
Neotamias
Heimdallr
10,440
6,849
0
3,381
8,238
3,508
0
2,053
6,185
0
54,643
W
Ymir
3,433
659
0
1,217
9,827
7,559
0
1,606
8,179
16,027
0
L
Freya
5,025
1,192
0
2,520
9,831
3,597
0
4,469
5,362
33,411
0
L
Lancelot
WyvernRyd3r
Lancelot
3,700
853
0
750
9,598
3,902
0
2,810
6,788
0
57,405
W
Fenrir
nabranza
Fenrir
5,331
1,018
0
2,094
11,660
4,821
0
1,042
10,586
0
47,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,367
Gold Earned
34,010
380
Minions Killed
357
0
Camps Cleared
0
1,400,285
Distance Traveled
1,299,446
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,119
625
109
8
0
260,992
0
W
Danzaburou
7,168
551
78
6
0
260,783
2
L
Horus
6,038
464
16
1
0
245,680
5
L
Hercules
7,326
564
86
7
0
214,230
0
W
Nox
7,758
597
103
8
0
271,443
0
L
Heimdallr
7,035
541
91
7
0
255,672
4
W
Ymir
6,954
535
26
2
0
272,813
0
L
Freya
6,620
509
73
6
0
253,608
2
L
Lancelot
6,991
538
91
7
0
330,256
0
W
Fenrir
7,368
567
64
5
0
334,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role