Player Matchup

Achilles
Achilles
 
Achilles
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ArgenisAwsome
Fenrir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 53L
1,451 Elo+
Party 1
Chang'e
Chang'e
ButterflyFairyy
Chang'e
Level 139
God Stats
21W - 20L
1,613 SR
Queue Stats
60W - 69L
1,553 Elo+
Solo
Scylla
Scylla
InvasiveLily392
Scylla
Level 126
God Stats
2W - 2L
1,758 SR
Queue Stats
4W - 7L
1,751 Elo+
Solo
Geb
Geb
TeezusT
Geb
Level 134
God Stats
2W - 1L
1,818 SR
Queue Stats
71W - 79L
1,523 Elo+
Party 1
Team Averages
Level 118
1,638 SR
1,555 Elo+

VS

Team Averages
Level 136
1,597 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
SageMaster995
Raijin
Level 110
God Stats
3W - 1L
1,787 SR
Queue Stats
75W - 74L
1,428 Elo+
Solo
Discordia
Discordia
marc91abc
Discordia
Level 121
God Stats
44W - 28L
1,767 SR
Queue Stats
464W - 479L
1,494 Elo+
Solo
Vamana
Vamana
tactualizer
Vamana
Level 146
God Stats
3W - 1L
1,455 SR
Queue Stats
69W - 75L
1,518 Elo+
Solo
Cupid
Cupid
x1manDeathMarch
Cupid
Level 150
God Stats
16W - 13L
1,475 SR
Queue Stats
330W - 345L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 1 / 4
7,713
1,102
4,201
9,944
12,436
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
3 / 2 / 2
7,675
1,096
6,933
11,971
7,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 0 / 0
6,241
892
0
0
0
12
1 / 1 / 2
7,563
1,080
3,656
7,303
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
13
0 / 3 / 5
7,193
1,028
5,484
10,773
13,458
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

284

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
0 / 4 / 5
6,958
994
7,840
7,448
2,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 1 / 5
7,155
1,022
6,242
3,491
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
marc91abc
Discordia
12
0 / 0 / 5
7,026
1,004
6,563
1,346
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
14
4 / 0 / 3
8,742
1,249
8,695
6,400
6,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 4
8,207
1,172
6,724
6,256
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
6
Kills
7
7
Deaths
6
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
4
4
W
Tsukuyomi
 
Tsukuyomi
0
4
5
0.63
L
3
2
2
2
L
0
0
0
0
L
1
1
2
2
W
0
1
5
2.5
L
Geb
0
3
5
0.83
W
Discordia
marc91abc
Discordia
0
0
5
2.5
W
Vamana
4
0
3
5.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,274
Damage
36,064
39,991
Taken
24,941
36,508
Mitigated
14,217
933
Healing
2,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,201
776
0
108
9,944
12,436
0
4,014
5,347
0
6,650
W
Tsukuyomi
 
Tsukuyomi
7,840
2,238
0
41
7,448
2,906
0
3,096
4,352
0
12,201
L
6,933
1,703
0
600
11,971
7,942
0
2,928
8,712
0
18,148
L
0
0
0
0
0
0
0
0
0
0
0
L
3,656
237
0
0
7,303
2,672
0
1,898
5,142
31,182
0
W
6,242
502
0
0
3,491
1,277
0
1,709
1,782
12,991
0
L
Geb
5,484
167
0
225
10,773
13,458
0
3,128
7,210
12,954
0
W
Discordia
marc91abc
Discordia
6,563
540
0
0
1,346
506
0
224
1,122
19,220
0
W
Vamana
8,695
4,895
0
614
6,400
6,839
0
1,902
4,498
0
28,002
W
6,724
4,055
148
1,438
6,256
2,689
0
2,209
4,047
0
22,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,385
Gold Earned
38,088
108
Minions Killed
152
3
Camps Cleared
9
546,649
Distance Traveled
706,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,713
1,102
7
1
0
135,988
0
W
Tsukuyomi
6,958
994
8
1
1
132,348
0
L
Fenrir
7,675
1,096
20
3
1
140,203
0
L
Chang'e
6,241
892
0
0
0
0
0
L
Scylla
7,563
1,080
74
11
2
127,786
0
W
Raijin
7,155
1,022
20
3
0
130,917
0
L
Geb
7,193
1,028
7
1
0
142,672
0
W
Discordia
7,026
1,004
30
4
3
151,752
0
W
Vamana
8,742
1,249
48
7
3
146,567
0
W
Cupid
8,207
1,172
46
7
2
145,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role