Player Matchup

Fenrir
Fenrir
SikFades
Fenrir
Level 145
God Stats
2W - 1L
1,299 SR
Queue Stats
91W - 85L
1,509 Elo+
Party 1
Ix Chel
Ix Chel
SirArtuur
Ix Chel
Level 131
God Stats
1W - 0L
1,609 SR
Queue Stats
5W - 8L
1,529 Elo+
Solo
Ymir
Ymir
sik dominus
Ymir
Level 107
God Stats
3W - 10L
1,119 SR
Queue Stats
87W - 95L
1,477 Elo+
Party 1
Team Averages
Level 128
1,343 SR
1,505 Elo+

VS

Team Averages
Level 107
1,459 SR
1,500 Elo+
King Arthur
King Arthur
EFreYx__
King Arthur
Level 109
God Stats
0W - 3L
1,512 SR
Queue Stats
14W - 17L
1,488 Elo+
Party 2
Agni
Agni
KOBE_PR_244
Agni
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,473 Elo+
Party 2
Cernunnos
Cernunnos
SlimMoneyKD35
Cernunnos
Level 107
God Stats
1W - 4L
1,367 SR
Queue Stats
98W - 96L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SikFades
Fenrir
14
9 / 2 / 1
9,184
918
9,636
10,189
4,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
SirArtuur
Ix Chel
13
1 / 1 / 6
8,241
824
7,198
6,495
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 0 / 9
8,140
814
2,697
11,613
11,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EFreYx__
King Arthur
12
0 / 4 / 2
7,080
708
6,867
12,135
11,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 5 / 0
8,406
841
7,118
9,528
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
SlimMoneyKD35
Cernunnos
6
0 / 1 / 1
5,713
571
1,139
1,871
600
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
3
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EFreYx__
King Arthur
0
4
2
0.25
L
3
5
0
0.6
W
Fenrir
SikFades
Fenrir
9
2
1
4.75
W
Ix Chel
SirArtuur
Ix Chel
1
1
6
4
L
Cernunnos
SlimMoneyKD35
Cernunnos
0
1
1
0.5
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,531
Damage
15,124
28,297
Taken
23,534
19,219
Mitigated
15,018
8,535
Healing
3,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EFreYx__
King Arthur
6,867
882
154
1,350
12,135
11,123
0
5,567
6,568
0
28,389
L
7,118
542
0
1,103
9,528
3,295
0
3,416
6,112
27,412
0
W
Fenrir
SikFades
Fenrir
9,636
2,776
0
3,285
10,189
4,924
1,994
2,650
7,539
0
29,183
W
Ix Chel
SirArtuur
Ix Chel
7,198
1,352
1,158
1,292
6,495
2,820
111
1,720
4,775
48,395
0
L
Cernunnos
SlimMoneyKD35
Cernunnos
1,139
697
0
625
1,871
600
0
951
920
0
2,916
W
2,697
442
0
2,800
11,613
11,475
288
3,879
7,734
14,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,565
Gold Earned
21,199
137
Minions Killed
95
0
Camps Cleared
0
548,401
Distance Traveled
363,889
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,080
708
33
3
0
184,739
1
L
Agni
8,406
841
58
6
0
146,914
4
W
Fenrir
9,184
918
26
3
0
196,700
0
W
Ix Chel
8,241
824
93
9
0
178,207
0
L
Cernunnos
5,713
571
4
0
0
32,236
0
W
Ymir
8,140
814
18
2
0
173,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role