Player Matchup

Chaac
Chaac
HairGelSwag
Chaac
Level 112
God Stats
30W - 23L
1,797 SR
Queue Stats
387W - 358L
1,462 Elo+
Party 1
Mercury
Mercury
KillerKeith119
Mercury
Level 133
God Stats
3W - 6L
1,436 SR
Queue Stats
10W - 16L
1,411 Elo+
Party 1
Sol
Sol
Phinatic4210
Sol
Level 147
God Stats
5W - 11L
1,396 SR
Queue Stats
325W - 311L
1,455 Elo+
Party 1
Ix Chel
Ix Chel
XQfirst
Ix Chel
Level 197
God Stats
6W - 12L
1,576 SR
Queue Stats
349W - 286L
1,567 Elo+
Solo
Cthulhu
Cthulhu
o2o Slayer o2o
Cthulhu
Level 85
God Stats
14W - 13L
1,692 SR
Queue Stats
190W - 180L
1,508 Elo+
Party 1
Team Averages
Level 135
1,579 SR
1,480 Elo+

VS

Team Averages
Level 122
1,552 SR
1,521 Elo+
Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
SEAFUNK
Bakasura
Level 151
God Stats
3W - 1L
1,500 SR
Queue Stats
287W - 253L
1,532 Elo+
Solo
Chernobog
Chernobog
Saikfe
Chernobog
Level 137
God Stats
7W - 7L
1,782 SR
Queue Stats
876W - 905L
1,542 Elo+
Party 2
Discordia
Discordia
gab_20_03
Discordia
Level 106
God Stats
8W - 14L
1,478 SR
Queue Stats
223W - 252L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,413
492
4,253
10,720
5,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 4 / 1
4,869
443
1,168
8,199
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 0
5,841
531
4,977
5,264
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
XQfirst
Ix Chel
12
2 / 2 / 0
6,437
585
4,875
7,988
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 2 / 1
4,869
443
4,184
9,392
5,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 0 / 0
7,146
650
6,877
7,211
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
 
Hades
9
0 / 2 / 5
5,689
517
3,431
9,521
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SEAFUNK
Bakasura
12
6 / 0 / 2
7,049
641
6,065
10,010
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Saikfe
Chernobog
11
3 / 0 / 3
6,328
575
5,224
5,561
1,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
gab_20_03
Discordia
11
1 / 2 / 2
6,292
572
6,411
6,247
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
12
12
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
0
2
W
Hades
 
Hades
0
2
5
1.25
L
0
2
0
0
L
0
4
1
0.13
L
1
2
0
0.5
W
Bakasura
SEAFUNK
Bakasura
6
0
2
7
W
Chernobog
Saikfe
Chernobog
3
0
3
4.5
L
Ix Chel
XQfirst
Ix Chel
2
2
0
1
W
Discordia
gab_20_03
Discordia
1
2
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,457
Damage
28,008
41,563
Taken
38,550
19,013
Mitigated
18,327
8,188
Healing
13,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,877
1,870
0
2,845
7,211
4,077
296
0
7,211
51,914
0
W
Hades
 
Hades
3,431
703
315
3,717
9,521
6,161
231
4,860
4,175
15,425
0
L
4,253
246
0
2,792
10,720
5,823
0
5,990
4,148
0
39,762
L
1,168
273
0
489
8,199
2,549
0
1,932
6,067
0
20,437
L
4,977
1,339
0
1,339
5,264
1,781
270
599
4,665
44,428
0
W
Bakasura
SEAFUNK
Bakasura
6,065
4,248
0
2,575
10,010
3,882
490
2,198
7,660
0
41,499
W
Chernobog
Saikfe
Chernobog
5,224
3,129
0
3,264
5,561
1,988
611
2,483
2,842
0
46,558
L
Ix Chel
XQfirst
Ix Chel
4,875
315
205
1,824
7,988
2,904
0
4,331
3,307
49,328
0
W
Discordia
gab_20_03
Discordia
6,411
340
0
500
6,247
2,219
0
3,527
2,626
47,826
0
L
4,184
323
131
1,408
9,392
5,956
0
3,481
5,816
16,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,429
Gold Earned
32,504
302
Minions Killed
360
0
Camps Cleared
0
1,110,212
Distance Traveled
1,141,391
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,146
650
97
9
0
198,215
0
W
Hades
5,689
517
22
2
0
215,174
2
L
Chaac
5,413
492
64
6
0
205,517
2
L
Mercury
4,869
443
38
3
0
242,451
4
L
Sol
5,841
531
88
8
0
225,515
2
W
Bakasura
7,049
641
86
8
0
278,890
0
W
Chernobog
6,328
575
74
7
0
229,651
1
L
Ix Chel
6,437
585
78
7
0
202,365
0
W
Discordia
6,292
572
81
7
0
219,461
0
L
Cthulhu
4,869
443
34
3
0
234,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role