Player Matchup

Jormungandr
Jormungandr
AvRare
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,447 Elo+
Party 2
Vulcan
Vulcan
IseBurge_2
Vulcan
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,665 Elo+
Solo
Hercules
Hercules
Mikule
Hercules
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,447 Elo+
Party 2
Fenrir
Fenrir
OneStarKarate
Fenrir
Level 125
God Stats
8W - 6L
1,658 SR
Queue Stats
45W - 61L
1,401 Elo+
Party 1
Neith
Neith
ducja
Neith
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,329 Elo+
Party 1
Team Averages
Level 112
1,532 SR
1,458 Elo+

VS

Team Averages
Level 103
1,534 SR
1,545 Elo+
Martichoras
Martichoras
D34MON
Martichoras
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 102L
1,892 Elo+
Solo
Aphrodite
Aphrodite
EmbersKilowat
Aphrodite
Level 108
God Stats
17W - 12L
1,656 SR
Queue Stats
158W - 145L
1,508 Elo+
Solo
Ra
Ra
II Sand0val II
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 93L
1,431 Elo+
Solo
Surtr
Surtr
XRuthlessXReign
Surtr
Level 128
God Stats
28W - 24L
1,515 SR
Queue Stats
119W - 112L
1,495 Elo+
Solo
Bakasura
Bakasura
lando0789
Bakasura
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 18L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AvRare
Jormungandr
12
2 / 1 / 1
7,604
475
5,859
8,217
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
IseBurge_2
Vulcan
15
2 / 0 / 4
9,168
573
6,580
4,449
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Mikule
Hercules
15
4 / 1 / 1
9,051
566
7,621
12,618
12,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 2 / 2
9,053
566
7,606
15,009
6,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
ducja
Neith
11
0 / 2 / 1
6,582
411
4,450
8,960
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
D34MON
Martichoras
13
3 / 0 / 0
7,731
483
9,427
8,766
4,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
EmbersKilowat
Aphrodite
13
0 / 1 / 2
8,192
512
4,026
10,001
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 5 / 1
8,472
530
4,173
11,620
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 6 / 1
8,322
520
8,935
14,552
16,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
lando0789
Bakasura
8
0 / 2 / 2
5,905
369
1,311
5,839
2,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
5
6
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AvRare
Jormungandr
2
1
1
2.5
L
Martichoras
D34MON
Martichoras
3
0
0
3
L
Aphrodite
EmbersKilowat
Aphrodite
0
1
2
1
L
1
5
1
0.3
W
Vulcan
IseBurge_2
Vulcan
2
0
4
4
W
Hercules
Mikule
Hercules
4
1
1
4.5
W
5
2
2
3
L
1
6
1
0.25
W
Neith
ducja
Neith
0
2
1
0.25
L
Bakasura
lando0789
Bakasura
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,116
Damage
27,872
49,253
Taken
50,778
32,433
Mitigated
35,261
11,676
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AvRare
Jormungandr
5,859
987
0
1,146
8,217
8,076
99
2,339
5,878
32,684
0
L
Martichoras
D34MON
Martichoras
9,427
3,297
0
2,882
8,766
4,854
188
2,375
6,391
0
80,294
L
Aphrodite
EmbersKilowat
Aphrodite
4,026
703
2,575
5,403
10,001
7,315
354
3,053
6,948
30,493
0
L
4,173
119
333
2,429
11,620
4,370
0
3,604
8,016
81,385
0
W
Vulcan
IseBurge_2
Vulcan
6,580
2,679
0
750
4,449
1,871
661
1,639
2,800
75,875
0
W
Hercules
Mikule
Hercules
7,621
2,517
0
3,999
12,618
12,128
243
1,916
10,702
0
60,659
W
7,606
1,631
0
2,384
15,009
6,586
2,451
2,660
12,339
0
67,608
L
8,935
2,375
0
1,728
14,552
16,664
184
733
12,825
3,748
55,277
W
Neith
ducja
Neith
4,450
1,323
0
3,397
8,960
3,772
0
1,141
7,819
0
39,743
L
Bakasura
lando0789
Bakasura
1,311
725
70
523
5,839
2,058
240
2,674
3,165
0
10,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,458
Gold Earned
38,622
427
Minions Killed
413
0
Camps Cleared
0
1,700,488
Distance Traveled
1,340,529
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,604
475
44
3
0
334,901
2
L
Martichoras
7,731
483
99
6
0
305,499
3
L
Aphrodite
8,192
512
54
3
0
302,657
0
L
Ra
8,472
530
137
9
0
320,938
0
W
Vulcan
9,168
573
130
8
0
358,928
0
W
Hercules
9,051
566
111
7
0
305,822
1
W
Fenrir
9,053
566
88
6
0
404,037
1
L
Surtr
8,322
520
95
6
0
253,865
0
W
Neith
6,582
411
54
3
0
296,800
5
L
Bakasura
5,905
369
28
2
0
157,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role