Player Matchup

Chronos
Chronos
DarklordStrahd
Chronos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 94L
1,659 Elo+
Party 2
Achilles
Achilles
Dawndrain
Achilles
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 47L
1,650 Elo+
Party 2
Agni
Agni
Immortal0400
Agni
Level 144
God Stats
4W - 0L
1,911 SR
Queue Stats
136W - 91L
1,639 Elo+
Party 2
Horus
Horus
Larry085940
Horus
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 232L
1,538 Elo+
Solo
Susano
Susano
TheSpecialSauce
Susano
Level 83
God Stats
4W - 3L
1,347 SR
Queue Stats
460W - 265L
1,697 Elo+
Party 2
Team Averages
Level 118
1,552 SR
1,637 Elo+

VS

Team Averages
Level 143
1,537 SR
1,558 Elo+
Anubis
Anubis
NIN0S77
Anubis
Level 127
God Stats
1W - 2L
1,726 SR
Queue Stats
112W - 82L
1,642 Elo+
Party 3
Amaterasu
Amaterasu
The Info Dealer
Amaterasu
Level 168
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 197L
1,478 Elo+
Party 1
Izanami
Izanami
chuggernaut23
Izanami
Level 139
God Stats
1W - 2L
1,473 SR
Queue Stats
90W - 113L
1,508 Elo+
Party 1
Guan Yu
Guan Yu
facts_on_facts
Guan Yu
Level 127
God Stats
3W - 1L
1,760 SR
Queue Stats
75W - 87L
1,566 Elo+
Party 1
Thoth
Thoth
xMrKimblee
Thoth
Level 154
God Stats
0W - 3L
1,224 SR
Queue Stats
110W - 88L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
5,232
1,046
3,189
3,297
1,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Dawndrain
Achilles
10
2 / 1 / 4
5,441
1,088
3,042
4,110
4,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 1 / 3
5,796
1,159
5,124
3,468
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 6
5,078
1,016
2,326
4,701
4,508
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
3 / 2 / 2
5,860
1,172
4,691
4,348
1,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NIN0S77
Anubis
11
2 / 2 / 0
5,583
1,117
2,326
4,646
2,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
The Info Dealer
Amaterasu
1
0 / 0 / 0
1,268
254
0
0
0
Izanami
10
2 / 2 / 0
4,946
989
2,573
5,542
2,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 2
5,019
1,004
1,171
6,368
3,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
10
0 / 1 / 2
4,884
977
4,878
3,469
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
6
Kills
4
5
Deaths
6
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
Achilles
Dawndrain
Achilles
2
1
4
4
W
1
1
3
2.5
W
0
1
6
3
L
Anubis
NIN0S77
Anubis
2
2
0
1
L
Amaterasu
The Info Dealer
Amaterasu
0
0
0
0
W
3
2
2
2
L
Izanami
2
2
0
1
L
0
1
2
1
L
Thoth
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,372
Damage
10,948
19,924
Taken
20,025
13,886
Mitigated
9,569
7,866
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,189
982
92
978
3,297
1,427
362
1,838
1,459
14,436
0
W
Achilles
Dawndrain
Achilles
3,042
629
417
1,172
4,110
4,641
13
1,973
2,137
0
4,194
W
5,124
485
125
727
3,468
1,482
0
1,457
2,011
13,127
0
W
2,326
1,072
1,459
1,544
4,701
4,508
51
1,318
3,383
305
2,635
L
Anubis
NIN0S77
Anubis
2,326
0
0
993
4,646
2,244
0
1,649
2,933
9,181
0
L
Amaterasu
The Info Dealer
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
4,691
788
442
910
4,348
1,828
0
618
3,730
0
5,489
L
Izanami
2,573
1,846
475
371
5,542
2,075
0
2,257
3,081
0
7,025
L
1,171
59
3,586
3,081
6,368
3,898
0
2,359
3,702
0
1,226
L
Thoth
4,878
174
569
703
3,469
1,352
0
1,921
1,362
10,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,407
Gold Earned
21,700
56
Minions Killed
34
0
Camps Cleared
0
545,633
Distance Traveled
405,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,232
1,046
11
2
0
110,535
0
W
Achilles
5,441
1,088
7
1
0
125,097
0
W
Agni
5,796
1,159
32
6
0
106,471
0
W
Horus
5,078
1,016
1
0
0
106,925
0
L
Anubis
5,583
1,117
9
2
0
92,300
0
L
Amaterasu
1,268
254
0
0
0
0
0
W
Susano
5,860
1,172
5
1
0
96,605
0
L
Izanami
4,946
989
12
2
0
91,543
0
L
Guan Yu
5,019
1,004
0
0
0
116,488
0
L
Thoth
4,884
977
13
3
0
104,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role