Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DefensiveTerps
Cthulhu
Level 103
God Stats
1W - 1L
1,327 SR
Queue Stats
60W - 88L
1,303 Elo+
Party 1
Agni
Agni
GrOklahoma918
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,636 Elo+
Party 1
Discordia
Discordia
TrnForSkin
Discordia
Level 145
God Stats
4W - 3L
1,421 SR
Queue Stats
199W - 223L
1,551 Elo+
Party 2
Serqet
Serqet
ifox01
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,300 Elo+
Party 2
Team Averages
Level 63
1,450 SR
1,458 Elo+

VS

Team Averages
Level 18
1,468 SR
1,405 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CoustotSkurtsku
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,299 Elo+
Solo
Tiamat
Tiamat
DeepWrinkle
Tiamat
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 191L
1,394 Elo+
Solo
Chaac
Chaac
Rulastiko
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,330 Elo+
Solo
Merlin
Merlin
lasting-vein9
Merlin
Level 24
God Stats
1W - 3L
1,339 SR
Queue Stats
79W - 117L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 0 / 4
5,685
948
4,120
3,103
1,078
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 6
6,164
1,027
2,570
7,555
6,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 5
6,615
1,103
4,657
4,195
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
TrnForSkin
Discordia
12
4 / 1 / 4
6,434
1,072
8,514
3,069
1,218
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
ifox01
Serqet
11
0 / 0 / 6
5,657
943
1,499
1,467
798
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 2 / 1
6,182
1,030
6,196
5,640
3,321
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
0 / 3 / 2
5,735
956
1,753
8,181
7,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
11
2 / 2 / 1
6,159
1,027
5,083
5,083
2,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Rulastiko
Chaac
10
0 / 1 / 3
5,681
947
2,957
5,736
4,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 0 / 0
1,580
263
0
0
0

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
8
Kills
4
4
Deaths
8
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
4
3
L
Baron Samedi
 
Baron Samedi
2
2
1
1.25
L
0
3
2
0.33
L
Tiamat
2
2
1
1.25
W
1
2
6
2
W
2
1
5
4.5
L
Chaac
Rulastiko
Chaac
0
1
3
1.5
W
Discordia
TrnForSkin
Discordia
4
1
4
6
W
Serqet
ifox01
Serqet
0
0
6
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,360
Damage
15,989
19,389
Taken
24,640
11,085
Mitigated
17,899
7,719
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,120
936
1,790
1,270
3,103
1,078
0
2,734
369
11,369
0
L
Baron Samedi
 
Baron Samedi
6,196
43
1,817
2,063
5,640
3,321
0
4,756
740
14,814
0
L
1,753
151
0
350
8,181
7,327
0
6,053
1,849
5,524
0
L
Tiamat
5,083
307
0
616
5,083
2,450
0
4,719
364
11,131
0
W
2,570
177
889
1,857
7,555
6,419
0
4,764
2,543
7,415
0
W
4,657
429
525
1,031
4,195
1,572
0
2,652
1,419
12,650
0
L
Chaac
Rulastiko
Chaac
2,957
69
128
1,056
5,736
4,801
0
4,333
1,403
0
6,604
W
Discordia
TrnForSkin
Discordia
8,514
1,315
0
232
3,069
1,218
0
2,151
876
11,614
0
W
Serqet
ifox01
Serqet
1,499
84
0
125
1,467
798
0
731
694
0
2,695
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,555
Gold Earned
25,337
57
Minions Killed
42
0
Camps Cleared
0
672,022
Distance Traveled
500,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,685
948
12
2
0
138,475
0
L
Baron Samedi
6,182
1,030
13
2
0
128,520
0
L
Ares
5,735
956
6
1
0
112,996
0
L
Tiamat
6,159
1,027
18
3
0
124,737
0
W
Cthulhu
6,164
1,027
6
1
0
142,925
0
W
Agni
6,615
1,103
23
4
0
129,709
0
L
Chaac
5,681
947
5
1
0
134,278
0
W
Discordia
6,434
1,072
8
1
0
128,023
0
W
Serqet
5,657
943
8
1
0
132,890
0
L
Merlin
1,580
263
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role