Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
VitoSenpai
Ullr
Level 137
God Stats
1W - 3L
1,494 SR
Queue Stats
169W - 155L
1,616 Elo+
Party 1
Tyr
Tyr
itakezoloft
Tyr
Level 109
God Stats
2W - 5L
1,581 SR
Queue Stats
228W - 231L
1,599 Elo+
Party 1
Team Averages
Level 135
1,525 SR
1,572 Elo+

VS

Team Averages
Level 78
1,606 SR
1,400 Elo+
Hercules
Hercules
ElSanchez421
Hercules
Level 13
God Stats
13W - 6L
1,817 SR
Queue Stats
37W - 39L
1,396 Elo+
Party 2
Chang'e
Chang'e
OsoPerezoso89
Chang'e
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,688 Elo+
Solo
Medusa
Medusa
thunderhigh
Medusa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 3 / 1
7,084
644
7,740
9,401
3,427
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 1
7,019
638
5,625
7,548
3,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 2 / 0
6,957
632
4,030
9,628
10,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElSanchez421
Hercules
12
1 / 0 / 5
7,400
673
5,092
10,148
8,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
14
3 / 1 / 3
8,361
760
6,871
8,978
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
14
2 / 0 / 4
8,167
742
9,885
6,886
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
6
6
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
W
Hercules
ElSanchez421
Hercules
1
0
5
3.5
W
Chang'e
3
1
3
4.5
L
0
1
1
0.5
L
1
2
0
0.5
W
Medusa
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,395
Damage
21,848
26,577
Taken
26,012
16,803
Mitigated
15,398
3,911
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,740
1,413
0
2,391
9,401
3,427
0
2,527
6,712
37,268
0
W
Hercules
ElSanchez421
Hercules
5,092
1,026
0
2,496
10,148
8,623
289
3,086
7,062
0
13,546
W
Chang'e
6,871
155
3,551
4,783
8,978
3,676
572
2,402
6,576
34,797
0
L
5,625
2,519
0
250
7,548
3,279
0
1,924
5,452
0
31,685
L
4,030
227
178
1,092
9,628
10,097
0
2,480
6,806
0
14,639
W
Medusa
9,885
3,971
0
500
6,886
3,099
623
2,281
4,605
0
45,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,060
Gold Earned
23,928
131
Minions Killed
156
0
Camps Cleared
0
613,456
Distance Traveled
656,964
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,084
644
63
6
0
181,751
0
W
Hercules
7,400
673
16
1
0
228,012
0
W
Chang'e
8,361
760
60
5
0
211,019
0
L
Ullr
7,019
638
49
4
0
187,805
0
L
Tyr
6,957
632
19
2
0
243,900
0
W
Medusa
8,167
742
80
7
0
217,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role