Player Matchup

Nemesis
Nemesis
Bambuho
Nemesis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 1
Chaac
Chaac
Esteban21VLC
Chaac
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,500 Elo+
Party 1
Hel
Hel
pelechano1999
Hel
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,500 Elo+

VS

Team Averages
Level 27
1,500 SR
1,331 Elo+
Surtr
Surtr
D0CS FIXBX
Surtr
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
9W - 22L
1,500 Elo+
Party 2
Fenrir
Fenrir
DR SUSSY
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,064 Elo+
Party 2
Chang'e
Chang'e
teshon100
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 67L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bambuho
Nemesis
11
2 / 7 / 1
8,181
629
4,501
12,321
4,959
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 5 / 2
7,947
611
7,909
13,237
14,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 3 / 3
8,773
675
12,335
12,668
5,536
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
3 / 3 / 11
9,697
746
8,332
13,072
10,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
DR SUSSY
Fenrir
13
3 / 0 / 8
9,122
702
6,223
8,178
6,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
teshon100
Chang'e
17
9 / 1 / 5
10,887
837
16,462
9,043
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
15
15
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bambuho
Nemesis
2
7
1
0.36
W
Surtr
3
3
11
2.83
W
Fenrir
DR SUSSY
Fenrir
3
0
8
7
L
1
5
2
0.4
L
1
3
3
0.83
W
Chang'e
teshon100
Chang'e
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,745
Damage
31,017
38,226
Taken
30,293
24,877
Mitigated
21,166
9,167
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bambuho
Nemesis
4,501
1,803
0
1,102
12,321
4,959
0
4,682
7,551
0
27,185
W
Surtr
8,332
2,836
0
1,702
13,072
10,302
304
4,600
8,042
319
19,256
W
Fenrir
DR SUSSY
Fenrir
6,223
1,037
0
297
8,178
6,805
779
2,257
5,581
0
17,485
L
7,909
1,093
0
1,432
13,237
14,382
0
5,892
6,980
0
20,295
L
12,335
955
2,480
4,153
12,668
5,536
0
6,166
6,466
42,483
0
W
Chang'e
teshon100
Chang'e
16,462
3,164
3,706
5,205
9,043
4,059
1,545
5,527
3,468
54,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,901
Gold Earned
29,706
141
Minions Killed
130
0
Camps Cleared
0
551,182
Distance Traveled
651,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,181
629
35
3
0
184,257
0
W
Surtr
9,697
746
29
2
0
211,825
0
W
Fenrir
9,122
702
29
2
0
221,950
0
L
Chaac
7,947
611
23
2
0
172,247
0
L
Hel
8,773
675
83
6
0
194,678
0
W
Chang'e
10,887
837
72
6
0
217,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role