Player Matchup

Nox
Nox
 
Nox
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Boy1199
Tsukuyomi
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
226W - 202L
1,563 Elo+
Solo
Odin
Odin
Gaabds
Odin
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
157W - 162L
1,500 Elo+
Solo
Tyr
Tyr
LucasMoonPSF16
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,336 Elo+
Solo
Kumbhakarna
Kumbhakarna
Skecido
Kumbhakarna
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 38L
1,552 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,490 Elo+

VS

Team Averages
Level 125
1,506 SR
1,499 Elo+
Medusa
Medusa
FerrousZap
Medusa
Level 156
God Stats
5W - 7L
1,707 SR
Queue Stats
329W - 340L
1,459 Elo+
Solo
Ah Puch
Ah Puch
Rafawaffle
Ah Puch
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,700 Elo+
Solo
Agni
Agni
RikuTori
Agni
Level 89
God Stats
1W - 0L
1,325 SR
Queue Stats
13W - 16L
1,425 Elo+
Solo
Nemesis
Nemesis
danholiver
Nemesis
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 74L
1,414 Elo+
Party 1
Chaac
Chaac
guryncrivel
Chaac
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 3 / 4
7,370
737
4,839
6,859
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Boy1199
Tsukuyomi
18
7 / 0 / 1
8,941
894
10,154
5,909
3,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
Gaabds
Odin
11
0 / 5 / 2
6,424
642
2,511
9,546
8,792
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 4
6,192
619
3,888
9,820
10,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
Skecido
Kumbhakarna
11
0 / 5 / 6
6,797
680
1,790
12,974
12,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FerrousZap
Medusa
14
5 / 3 / 7
8,101
810
12,439
7,299
3,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Rafawaffle
Ah Puch
15
4 / 1 / 11
8,158
816
11,403
6,114
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Agni
14
1 / 1 / 9
8,385
839
5,742
5,764
2,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
danholiver
Nemesis
12
1 / 2 / 9
7,337
734
4,624
7,223
2,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 10
8,733
873
8,743
9,396
11,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
8
Kills
17
17
Deaths
8
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
4
1
L
Tsukuyomi
Boy1199
Tsukuyomi
7
0
1
7.5
W
Medusa
FerrousZap
Medusa
5
3
7
2.83
L
Odin
Gaabds
Odin
0
5
2
0.2
L
0
4
4
0.5
W
Ah Puch
Rafawaffle
Ah Puch
4
1
11
9.5
W
Agni
1
1
9
5.5
L
Kumbhakarna
Skecido
Kumbhakarna
0
5
6
0.6
W
Nemesis
danholiver
Nemesis
1
2
9
2.75
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,182
Damage
42,951
45,108
Taken
35,796
38,302
Mitigated
22,673
9,494
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,839
194
693
993
6,859
3,560
0
4,156
2,703
19,958
0
L
Tsukuyomi
Boy1199
Tsukuyomi
10,154
1,317
1,003
1,549
5,909
3,254
0
2,210
3,699
0
29,851
W
Medusa
FerrousZap
Medusa
12,439
4,831
751
1,124
7,299
3,151
1,271
913
6,386
0
20,789
L
Odin
Gaabds
Odin
2,511
470
822
1,350
9,546
8,792
0
2,755
6,791
209
3,159
L
3,888
33
238
438
9,820
10,200
0
4,287
5,533
0
4,429
W
Ah Puch
Rafawaffle
Ah Puch
11,403
425
285
1,752
6,114
2,600
519
1,404
4,710
16,738
0
W
Agni
5,742
144
1,586
1,982
5,764
2,347
242
856
4,908
21,257
0
L
Kumbhakarna
Skecido
Kumbhakarna
1,790
208
1,390
1,018
12,974
12,496
0
3,737
9,237
5,287
0
W
Nemesis
danholiver
Nemesis
4,624
1,222
1,678
2,252
7,223
2,956
225
1,440
5,783
0
9,982
W
8,743
578
542
2,117
9,396
11,619
60
2,177
7,219
0
20,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
40,714
106
Minions Killed
115
0
Camps Cleared
0
906,015
Distance Traveled
1,008,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,370
737
31
3
0
165,814
0
L
Tsukuyomi
8,941
894
63
6
0
253,103
0
W
Medusa
8,101
810
28
3
0
184,216
0
L
Odin
6,424
642
5
1
0
142,460
0
L
Tyr
6,192
619
6
1
0
158,443
0
W
Ah Puch
8,158
816
12
1
0
201,155
0
W
Agni
8,385
839
34
3
0
200,659
0
L
Kumbhakarna
6,797
680
1
0
0
186,195
0
W
Nemesis
7,337
734
13
1
0
206,971
0
W
Chaac
8,733
873
28
3
0
215,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role