Player Matchup

Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold IV
 
The Morrigan
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
CharlieTango24
Mercury
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,400 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
DaddyMcNuggers
Cabrakan
Platinum V
Level 118
God Stats
24W - 11L
1,792 SR
Queue Stats
273W - 271L
1,432 MMR
Solo
Anhur
Anhur
Gold V
Katamatic
Anhur
Gold V
Level 108
God Stats
3W - 2L
1,506 SR
Queue Stats
45W - 29L
1,546 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,560 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,628 SR
1,464 MMR
Horus
Horus
Silver III
 
Horus
Silver III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
BaeSpankage
Skadi
Gold IV
Level 134
God Stats
32W - 18L
1,658 SR
Queue Stats
287W - 288L
1,428 MMR
Solo
He Bo
He Bo
Gold III
Brunsey11
He Bo
Gold III
Level 107
God Stats
3W - 4L
1,686 SR
Queue Stats
282W - 291L
1,471 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
WildWolfFire
Gilgamesh
Silver III
Level 158
God Stats
2W - 0L
1,672 SR
Queue Stats
174W - 163L
1,453 MMR
Solo
Anubis
Anubis
Gold III
souvlakiii
Anubis
Gold III
Level 82
God Stats
30W - 19L
1,624 SR
Queue Stats
323W - 317L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 4 / 0
4,856
486
3,473
10,853
5,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
 
The Morrigan
9
0 / 1 / 0
4,846
485
1,071
3,879
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,691
469
422
7,903
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
7
0 / 2 / 0
4,662
466
1,654
7,364
4,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Katamatic
Anhur
8
0 / 2 / 0
5,014
501
2,538
6,561
2,079
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThorMartichoras

VS

Bans
BakasuraCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 0 / 1
7,153
715
8,214
6,832
4,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 0 / 2
6,788
679
6,125
3,847
1,453
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Brunsey11
He Bo
12
1 / 0 / 3
6,353
635
2,279
2,866
918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
WildWolfFire
Gilgamesh
9
4 / 0 / 3
6,007
601
3,245
6,522
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
souvlakiii
Anubis
11
1 / 0 / 2
6,291
629
3,264
2,476
982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
12
12
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
L
The Morrigan
 
The Morrigan
0
1
0
0
W
Horus
 
Horus
4
0
1
4.5
W
2
0
2
3
W
He Bo
Brunsey11
He Bo
1
0
3
2.5
L
0
3
0
0
L
Cabrakan
0
2
0
0
L
Anhur
Katamatic
Anhur
0
2
0
0
W
Gilgamesh
WildWolfFire
Gilgamesh
4
0
3
5.5
W
Anubis
souvlakiii
Anubis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,158
Damage
23,127
36,560
Taken
22,543
15,379
Mitigated
11,606
9,198
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,473
957
0
3,425
10,853
5,058
0
0
10,224
0
29,965
L
The Morrigan
 
The Morrigan
1,071
0
0
500
3,879
1,101
0
1,465
2,414
32,921
0
W
Horus
 
Horus
8,214
2,904
120
3,488
6,832
4,324
0
226
6,038
0
53,993
W
6,125
2,752
0
1,662
3,847
1,453
26
119
3,728
0
57,327
W
He Bo
Brunsey11
He Bo
2,279
235
0
1,901
2,866
918
158
54
2,812
53,590
0
L
422
275
0
941
7,903
2,239
0
2,498
5,358
0
22,821
L
Cabrakan
1,654
275
0
1,821
7,364
4,902
0
1,580
5,738
11,577
0
L
Anhur
Katamatic
Anhur
2,538
1,426
0
2,511
6,561
2,079
0
0
6,561
0
32,892
W
Gilgamesh
WildWolfFire
Gilgamesh
3,245
632
0
2,191
6,522
3,929
0
904
5,516
0
15,278
W
Anubis
souvlakiii
Anubis
3,264
72
0
1,853
2,476
982
222
1,359
1,117
47,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,069
Gold Earned
32,592
230
Minions Killed
399
0
Camps Cleared
0
1,031,892
Distance Traveled
1,057,250
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,856
486
48
5
0
189,298
0
L
The Morrigan
4,846
485
59
6
0
199,467
0
W
Horus
7,153
715
71
7
0
225,954
0
W
Skadi
6,788
679
109
11
0
187,784
2
W
He Bo
6,353
635
97
10
0
232,476
2
L
Mercury
4,691
469
41
4
0
261,805
4
L
Cabrakan
4,662
466
20
2
0
193,202
2
L
Anhur
5,014
501
62
6
0
188,120
0
W
Gilgamesh
6,007
601
19
2
0
200,091
5
W
Anubis
6,291
629
103
10
0
210,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role