Player Matchup

Pele
Pele
EwGoths
Pele
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 130L
1,515 Elo+
Solo
Ix Chel
Ix Chel
Mr_RiceEmpress
Ix Chel
Level 127
God Stats
41W - 50L
1,487 SR
Queue Stats
378W - 350L
1,434 Elo+
Solo
Hachiman
Hachiman
NeoVerux
Hachiman
Level 144
God Stats
15W - 10L
1,594 SR
Queue Stats
131W - 132L
1,488 Elo+
Solo
Vulcan
Vulcan
fospia
Vulcan
Level 128
God Stats
107W - 89L
1,562 SR
Queue Stats
497W - 446L
1,450 Elo+
Solo
Chaac
Chaac
yungmulatoddler
Chaac
Level 68
God Stats
7W - 5L
1,127 SR
Queue Stats
151W - 151L
1,409 Elo+
Solo
Team Averages
Level 102
1,454 SR
1,459 Elo+

VS

Team Averages
Level 97
1,503 SR
1,410 Elo+
Cernunnos
Cernunnos
LuzDeRayo78
Cernunnos
Level 62
God Stats
14W - 12L
1,583 SR
Queue Stats
223W - 218L
1,418 Elo+
Solo
Ratatoskr
Ratatoskr
Murdoek95
Ratatoskr
Level 111
God Stats
3W - 4L
1,338 SR
Queue Stats
390W - 364L
1,489 Elo+
Solo
Tyr
Tyr
QcKUMO
Tyr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,248 Elo+
Solo
Sylvanus
Sylvanus
WhiteWookie578
Sylvanus
Level 133
God Stats
17W - 22L
1,543 SR
Queue Stats
304W - 289L
1,427 Elo+
Solo
Aphrodite
Aphrodite
thankful-truth6
Aphrodite
Level 120
God Stats
20W - 11L
1,554 SR
Queue Stats
92W - 111L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
EwGoths
Pele
11
3 / 1 / 3
6,458
646
4,193
9,494
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 1 / 4
6,583
658
5,636
7,279
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
NeoVerux
Hachiman
11
5 / 1 / 1
6,700
670
5,132
8,226
2,328
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
fospia
Vulcan
11
1 / 1 / 2
6,180
618
6,294
3,807
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 0
6,101
610
6,200
6,720
4,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LuzDeRayo78
Cernunnos
9
1 / 5 / 1
5,303
530
4,447
8,658
3,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Murdoek95
Ratatoskr
9
2 / 2 / 1
5,592
559
2,799
9,511
2,716
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
QcKUMO
Tyr
8
0 / 2 / 0
5,304
530
4,203
10,004
7,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
10
2 / 2 / 0
5,693
569
5,810
9,083
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
thankful-truth6
Aphrodite
8
0 / 2 / 1
5,091
509
2,421
5,994
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
5
5
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
EwGoths
Pele
3
1
3
4.5
L
Cernunnos
LuzDeRayo78
Cernunnos
1
5
1
0.3
W
2
1
4
4
L
Ratatoskr
Murdoek95
Ratatoskr
2
2
1
1.25
W
Hachiman
NeoVerux
Hachiman
5
1
1
5.5
L
Tyr
QcKUMO
Tyr
0
2
0
0
L
Sylvanus
2
2
0
1
W
Vulcan
fospia
Vulcan
1
1
2
2
L
Aphrodite
thankful-truth6
Aphrodite
0
2
1
0.25
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,455
Damage
19,680
35,526
Taken
43,250
14,965
Mitigated
19,793
13,499
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
EwGoths
Pele
4,193
996
0
2,894
9,494
3,019
444
1,824
7,524
0
38,912
L
Cernunnos
LuzDeRayo78
Cernunnos
4,447
2,593
0
1,609
8,658
3,039
424
2,177
6,481
0
31,212
W
5,636
635
841
3,529
7,279
3,496
0
2,435
4,804
30,003
0
L
Ratatoskr
Murdoek95
Ratatoskr
2,799
673
0
717
9,511
2,716
0
3,020
6,449
0
35,290
W
Hachiman
NeoVerux
Hachiman
5,132
2,817
0
3,373
8,226
2,328
134
1,899
6,327
0
47,740
L
Tyr
QcKUMO
Tyr
4,203
710
0
2,641
10,004
7,173
0
0
9,107
0
23,644
L
Sylvanus
5,810
2,296
586
2,847
9,083
5,020
135
3,215
5,868
32,997
11,003
W
Vulcan
fospia
Vulcan
6,294
3,397
0
0
3,807
1,264
430
1,835
1,826
38,939
0
L
Aphrodite
thankful-truth6
Aphrodite
2,421
337
1,310
2,790
5,994
1,845
0
3,518
2,476
19,134
0
W
6,200
1,607
0
2,862
6,720
4,858
0
0
6,720
0
26,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,022
Gold Earned
26,983
324
Minions Killed
270
0
Camps Cleared
0
1,074,856
Distance Traveled
1,069,620
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,458
646
63
6
0
243,383
0
L
Cernunnos
5,303
530
53
5
0
183,775
4
W
Ix Chel
6,583
658
39
4
0
198,512
0
L
Ratatoskr
5,592
559
60
6
0
279,077
0
W
Hachiman
6,700
670
91
9
0
199,371
0
L
Tyr
5,304
530
47
5
0
226,059
0
L
Sylvanus
5,693
569
69
7
0
193,599
2
W
Vulcan
6,180
618
77
8
0
222,070
0
L
Aphrodite
5,091
509
41
4
0
187,110
0
W
Chaac
6,101
610
54
5
0
211,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role