Player Matchup

Ganesha
Ganesha
Dinglo13
Ganesha
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
Djhawk4
Baron Samedi
Level 96
God Stats
2W - 2L
1,589 SR
Queue Stats
67W - 45L
1,479 Elo+
Party 1
Vamana
Vamana
I-CAP-l
Vamana
Level 89
God Stats
1W - 1L
1,436 SR
Queue Stats
49W - 30L
1,460 Elo+
Party 1
Mercury
Mercury
TigerHawk-09
Mercury
Level 125
God Stats
13W - 8L
1,624 SR
Queue Stats
71W - 56L
1,443 Elo+
Party 1
Rama
Rama
king_kyler33
Rama
Level 62
God Stats
17W - 9L
1,615 SR
Queue Stats
35W - 33L
1,428 Elo+
Party 1
Team Averages
Level 93
1,553 SR
1,457 Elo+

VS

Team Averages
Level 96
1,544 SR
1,475 Elo+
Yemoja
Yemoja
Niskala85
Yemoja
Level 58
God Stats
104W - 91L
1,488 SR
Queue Stats
128W - 131L
1,375 Elo+
Solo
Artemis
Artemis
Ze-ro-_-Two-
Artemis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,483 Elo+
Solo
Skadi
Skadi
iSpeCkter X
Skadi
Level 123
God Stats
1W - 1L
1,474 SR
Queue Stats
10W - 13L
1,503 Elo+
Solo
Hades
Hades
unknownsound
Hades
Level 121
God Stats
29W - 23L
1,536 SR
Queue Stats
191W - 220L
1,516 Elo+
Solo
Camazotz
Camazotz
v2Cactus
Camazotz
Level 89
God Stats
2W - 2L
1,721 SR
Queue Stats
330W - 294L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dinglo13
Ganesha
15
1 / 5 / 7
10,103
481
11,235
24,595
35,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Djhawk4
Baron Samedi
17
3 / 9 / 7
10,815
515
11,794
16,921
8,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
I-CAP-l
Vamana
1
0 / 0 / 0
6,276
299
0
0
0
Mercury
TigerHawk-09
Mercury
18
11 / 5 / 2
11,697
557
19,104
22,866
11,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 6 / 3
10,343
493
11,454
21,795
11,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Niskala85
Yemoja
15
0 / 7 / 13
10,362
493
5,054
26,638
18,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Ze-ro-_-Two-
Artemis
19
5 / 1 / 8
11,878
566
22,262
15,336
7,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 6 / 4
12,546
597
9,192
12,883
5,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 6 / 2
12,275
585
21,070
22,526
13,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
v2Cactus
Camazotz
20
8 / 1 / 7
13,589
647
12,458
20,751
9,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
19
Kills
25
25
Deaths
21
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Dinglo13
Ganesha
1
5
7
0.9
L
Baron Samedi
Djhawk4
Baron Samedi
3
9
7
0.72
L
Vamana
I-CAP-l
Vamana
0
0
0
0
W
Yemoja
Niskala85
Yemoja
0
7
13
0.93
L
Mercury
TigerHawk-09
Mercury
11
5
2
2.4
W
Artemis
Ze-ro-_-Two-
Artemis
5
1
8
9
W
3
6
4
0.83
L
4
6
3
0.92
W
9
6
2
1.67
W
Camazotz
v2Cactus
Camazotz
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,587
Damage
70,036
86,177
Taken
98,134
66,782
Mitigated
54,717
19,362
Healing
32,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Dinglo13
Ganesha
11,235
1,010
402
4,440
24,595
35,052
98
10,745
13,850
41,068
0
L
Baron Samedi
Djhawk4
Baron Samedi
11,794
1,263
1,015
2,171
16,921
8,897
88
7,463
9,458
82,458
0
L
Vamana
I-CAP-l
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
Niskala85
Yemoja
5,054
705
2,879
3,548
26,638
18,790
837
6,482
20,156
27,557
0
L
Mercury
TigerHawk-09
Mercury
19,104
10,858
0
6,156
22,866
11,782
0
4,556
18,310
0
86,760
W
Artemis
Ze-ro-_-Two-
Artemis
22,262
12,558
0
6,854
15,336
7,513
1,938
4,128
11,208
0
106,364
W
9,192
4,049
0
1,686
12,883
5,080
4,167
411
12,472
0
104,966
L
11,454
10,028
275
4,903
21,795
11,051
0
3,360
18,435
0
84,843
W
21,070
372
482
6,408
22,526
13,544
869
10,104
12,422
96,324
0
W
Camazotz
v2Cactus
Camazotz
12,458
4,052
0
10,399
20,751
9,790
2,134
3,613
17,138
0
133,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,234
Gold Earned
60,650
440
Minions Killed
625
0
Camps Cleared
0
1,619,589
Distance Traveled
1,939,172
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,103
481
9
0
0
388,016
1
L
Baron Samedi
10,815
515
158
8
0
383,293
2
L
Vamana
6,276
299
0
0
0
0
0
W
Yemoja
10,362
493
23
1
0
364,819
15
L
Mercury
11,697
557
124
6
0
474,894
0
W
Artemis
11,878
566
127
6
0
359,859
0
W
Skadi
12,546
597
165
8
0
357,268
0
L
Rama
10,343
493
149
7
0
373,386
1
W
Hades
12,275
585
130
6
0
393,105
2
W
Camazotz
13,589
647
180
9
0
464,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role