Player Matchup

Xbalanque
Xbalanque
DeletedDuck
Xbalanque
Level 102
God Stats
11W - 5L
1,673 SR
Queue Stats
105W - 92L
1,595 Elo+
Party 1
Jing Wei
Jing Wei
Mousterduz
Jing Wei
Level 36
God Stats
1W - 1L
1,323 SR
Queue Stats
16W - 25L
1,448 Elo+
Party 1
Hel
Hel
TheDuke528
Hel
Level 65
God Stats
4W - 6L
1,500 SR
Queue Stats
44W - 47L
1,468 Elo+
Party 1
Guan Yu
Guan Yu
Tsudo
Guan Yu
Level 106
God Stats
10W - 6L
1,607 SR
Queue Stats
86W - 76L
1,577 Elo+
Party 1
Set
Set
xPhoenix03
Set
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,725 Elo+
Party 1
Team Averages
Level 84
1,521 SR
1,563 Elo+

VS

Team Averages
Level 42
1,474 SR
1,381 Elo+
Aphrodite
Aphrodite
DatHotShhi
Aphrodite
Level 61
God Stats
21W - 31L
1,547 SR
Queue Stats
55W - 78L
1,337 Elo+
Party 2
Yemoja
Yemoja
NobodyNeedsMe
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Vulcan
Vulcan
Squishyonyou
Vulcan
Level 95
God Stats
58W - 35L
1,458 SR
Queue Stats
229W - 196L
1,464 Elo+
Party 3
Hercules
Hercules
ToXic Rain3833
Hercules
Level 16
God Stats
3W - 7L
1,380 SR
Queue Stats
4W - 11L
1,246 Elo+
Party 3
Medusa
Medusa
Xxdissipated
Medusa
Level 38
God Stats
5W - 4L
1,486 SR
Queue Stats
48W - 67L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeletedDuck
Xbalanque
17
9 / 0 / 4
9,804
980
17,553
6,423
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Mousterduz
Jing Wei
15
4 / 2 / 8
8,130
813
8,188
10,115
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 15
8,042
804
9,569
10,094
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Tsudo
Guan Yu
14
4 / 4 / 12
8,295
830
11,847
16,247
15,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
4 / 2 / 2
8,803
880
8,157
7,292
4,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DatHotShhi
Aphrodite
13
2 / 5 / 3
7,305
731
7,372
13,737
8,893
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
5 / 2 / 1
8,382
838
6,470
11,541
9,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
14
2 / 3 / 1
7,299
730
7,910
9,628
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
12
0 / 5 / 2
6,483
648
6,373
15,195
13,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
11
0 / 6 / 3
6,419
642
3,852
12,288
5,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
21
Kills
9
9
Deaths
21
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DatHotShhi
Aphrodite
2
5
3
0.7
W
Xbalanque
DeletedDuck
Xbalanque
9
0
4
11
W
Jing Wei
Mousterduz
Jing Wei
4
2
8
4
L
5
2
1
2.75
L
Vulcan
2
3
1
0.83
W
0
1
15
7.5
L
Hercules
0
5
2
0.2
W
Guan Yu
Tsudo
Guan Yu
4
4
12
2.5
L
Medusa
0
6
3
0.25
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,314
Damage
31,977
50,171
Taken
62,389
33,564
Mitigated
41,484
25,336
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DatHotShhi
Aphrodite
7,372
537
2,075
3,805
13,737
8,893
0
3,341
10,396
18,392
0
W
Xbalanque
DeletedDuck
Xbalanque
17,553
11,636
0
3,665
6,423
3,437
3,422
2,451
3,837
0
50,816
W
Jing Wei
Mousterduz
Jing Wei
8,188
5,885
0
2,094
10,115
5,493
1,232
4,315
5,713
0
23,590
L
6,470
1,338
2,555
2,338
11,541
9,278
0
2,244
9,297
18,816
0
L
Vulcan
7,910
2,880
0
1,777
9,628
4,937
0
423
9,205
31,306
0
W
9,569
551
6,125
6,226
10,094
5,255
405
5,875
4,170
23,164
0
L
Hercules
6,373
1,166
0
1,997
15,195
13,221
0
1,784
13,411
0
12,297
W
Guan Yu
Tsudo
Guan Yu
11,847
2,165
2,224
3,418
16,247
15,232
0
5,940
9,987
0
18,982
L
Medusa
3,852
2,183
166
671
12,288
5,155
0
1,777
10,511
0
9,390
W
8,157
3,670
0
1,584
7,292
4,147
1,169
3,171
4,050
0
42,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,074
Gold Earned
35,888
251
Minions Killed
131
0
Camps Cleared
0
1,138,265
Distance Traveled
1,021,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,305
731
27
3
0
203,782
0
W
Xbalanque
9,804
980
96
10
0
249,328
0
W
Jing Wei
8,130
813
36
4
0
221,059
0
L
Yemoja
8,382
838
20
2
0
195,125
0
L
Vulcan
7,299
730
61
6
0
210,380
0
W
Hel
8,042
804
34
3
0
221,143
0
L
Hercules
6,483
648
10
1
0
223,175
0
W
Guan Yu
8,295
830
17
2
0
232,193
0
L
Medusa
6,419
642
13
1
0
189,045
0
W
Set
8,803
880
68
7
0
214,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role