Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
C_Peludat11
Ix Chel
Level 84
God Stats
3W - 0L
1,867 SR
Queue Stats
194W - 200L
1,392 Elo+
Party 1
Fenrir
Fenrir
Pumpedkick
Fenrir
Level 69
God Stats
4W - 3L
1,160 SR
Queue Stats
23W - 38L
1,306 Elo+
Solo
Chang'e
Chang'e
TheTrillMills
Chang'e
Level 69
God Stats
13W - 9L
1,831 SR
Queue Stats
89W - 86L
1,447 Elo+
Party 1
Team Averages
Level 93
1,572 SR
1,429 Elo+

VS

Team Averages
Level 97
1,435 SR
1,460 Elo+
Rama
Rama
 
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Dom0nator88
Ganesha
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
Vonproperson
Fenrir
Level 156
God Stats
4W - 5L
1,172 SR
Queue Stats
624W - 623L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
fern91594
Baron Samedi
Level 109
God Stats
1W - 2L
1,505 SR
Queue Stats
5W - 11L
1,365 Elo+
Party 2
Vamana
Vamana
maimed2goats
Vamana
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
2 / 0 / 2
4,172
834
2,377
3,588
2,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
 
Aphrodite
7
1 / 1 / 0
4,133
827
1,598
3,116
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
C_Peludat11
Ix Chel
6
2 / 0 / 3
3,750
750
3,326
2,257
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Pumpedkick
Fenrir
6
1 / 2 / 0
3,736
747
1,114
3,749
1,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
6
1 / 2 / 0
3,938
788
684
2,814
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
1 / 4 / 0
3,163
633
2,159
4,669
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Dom0nator88
Ganesha
5
0 / 1 / 1
3,286
657
1,784
3,697
1,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
7
3 / 1 / 0
4,125
825
2,458
5,484
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
fern91594
Baron Samedi
7
1 / 1 / 1
3,958
792
1,316
2,294
786
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Vamana
1
0 / 0 / 0
1,020
204
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
5
5
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
2
3
W
Aphrodite
 
Aphrodite
1
1
0
1
L
Rama
 
Rama
1
4
0
0.25
W
Ix Chel
C_Peludat11
Ix Chel
2
0
3
3.5
L
Ganesha
Dom0nator88
Ganesha
0
1
1
0.5
W
Fenrir
Pumpedkick
Fenrir
1
2
0
0.5
W
Chang'e
1
2
0
0.5
L
Fenrir
3
1
0
3
L
Baron Samedi
fern91594
Baron Samedi
1
1
1
1.5
L
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,099
Damage
7,717
15,524
Taken
16,144
5,412
Mitigated
6,180
6,080
Healing
2,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,377
1,178
645
1,821
3,588
2,054
0
986
2,602
13,030
0
W
Aphrodite
 
Aphrodite
1,598
203
0
1,968
3,116
941
0
1,046
1,940
22,496
0
L
Rama
 
Rama
2,159
2,102
0
407
4,669
1,509
23
3,664
1,005
0
14,183
W
Ix Chel
C_Peludat11
Ix Chel
3,326
874
394
487
2,257
611
0
715
1,542
15,482
0
L
Ganesha
Dom0nator88
Ganesha
1,784
130
0
793
3,697
1,899
0
2,039
1,658
5,630
0
W
Fenrir
Pumpedkick
Fenrir
1,114
353
0
149
3,749
1,158
0
195
3,526
0
16,093
W
Chang'e
684
113
0
616
2,814
648
0
0
2,814
15,725
0
L
Fenrir
2,458
770
0
1,279
5,484
1,986
0
850
4,634
0
20,278
L
Baron Samedi
fern91594
Baron Samedi
1,316
261
0
499
2,294
786
0
1,432
862
15,085
0
L
Vamana
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,729
Gold Earned
15,552
133
Minions Killed
88
0
Camps Cleared
0
475,231
Distance Traveled
393,907
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,172
834
20
4
0
86,897
0
W
Aphrodite
4,133
827
43
9
0
99,449
0
L
Rama
3,163
633
17
3
0
83,551
0
W
Ix Chel
3,750
750
15
3
0
96,187
1
L
Ganesha
3,286
657
1
0
0
107,967
0
W
Fenrir
3,736
747
33
7
0
103,385
0
W
Chang'e
3,938
788
22
4
0
89,313
0
L
Fenrir
4,125
825
38
8
0
98,218
0
L
Baron Samedi
3,958
792
32
6
0
104,171
2
L
Vamana
1,020
204
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role