Player Matchup

Hercules
Hercules
Mojomaster101
Hercules
Level 153
God Stats
8W - 11L
1,226 SR
Queue Stats
86W - 67L
1,572 Elo+
Party 1
Nemesis
Nemesis
TheFinalSlice
Nemesis
Level 48
God Stats
2W - 2L
1,617 SR
Queue Stats
18W - 18L
1,466 Elo+
Party 1
Persephone
Persephone
strop26
Persephone
Level 109
God Stats
5W - 2L
1,372 SR
Queue Stats
62W - 49L
1,540 Elo+
Party 1
Team Averages
Level 103
1,405 SR
1,526 Elo+

VS

Team Averages
Level 105
1,372 SR
1,514 Elo+
Chang'e
Chang'e
ChaosMillennium
Chang'e
Level 112
God Stats
7W - 11L
1,501 SR
Queue Stats
367W - 314L
1,581 Elo+
Party 2
Ymir
Ymir
Darkdragonborn1
Ymir
Level 117
God Stats
5W - 13L
1,402 SR
Queue Stats
414W - 379L
1,581 Elo+
Party 2
Lancelot
Lancelot
johnmagajohn
Lancelot
Level 86
God Stats
0W - 3L
1,214 SR
Queue Stats
5W - 9L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mojomaster101
Hercules
14
6 / 1 / 3
8,670
788
10,117
8,962
8,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
13
1 / 1 / 6
7,425
675
2,515
7,154
5,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
strop26
Persephone
13
3 / 2 / 7
8,606
782
14,461
5,769
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,550
686
5,667
8,774
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 4 / 3
7,280
662
2,700
12,981
11,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
johnmagajohn
Lancelot
12
2 / 3 / 2
7,162
651
7,302
9,991
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
4
4
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
0
4
3
0.38
W
Hercules
Mojomaster101
Hercules
6
1
3
7.5
W
Nemesis
1
1
6
4
L
Lancelot
johnmagajohn
Lancelot
2
3
2
1
W
Persephone
strop26
Persephone
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,093
Damage
15,669
21,885
Taken
31,746
15,761
Mitigated
18,269
4,508
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,667
432
2,335
2,246
8,774
3,147
0
4,610
3,870
27,126
0
L
2,700
305
0
2,046
12,981
11,364
0
4,803
7,349
16,413
0
W
Hercules
Mojomaster101
Hercules
10,117
2,665
0
3,662
8,962
8,691
0
2,938
6,024
0
29,473
W
Nemesis
2,515
275
0
612
7,154
5,026
0
2,684
4,470
0
8,831
L
Lancelot
johnmagajohn
Lancelot
7,302
851
0
1,312
9,991
3,758
0
5,056
4,723
0
23,906
W
Persephone
strop26
Persephone
14,461
226
0
234
5,769
2,044
0
2,758
3,009
41,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
21,992
128
Minions Killed
116
0
Camps Cleared
0
623,702
Distance Traveled
611,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,550
686
57
5
0
192,520
0
L
Ymir
7,280
662
27
2
0
188,342
0
W
Hercules
8,670
788
43
4
0
229,281
0
W
Nemesis
7,425
675
15
1
0
193,870
0
L
Lancelot
7,162
651
32
3
0
230,552
0
W
Persephone
8,606
782
70
6
0
200,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role