Player Matchup

Bakasura
Bakasura
Freezeblade2711
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,140 Elo+
Party 1
Raijin
Raijin
Jordoshy
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,140 Elo+
Party 1
Set
Set
Joshjordon
Set
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,140 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,140 Elo+

VS

Team Averages
Level 39
1,466 SR
1,364 Elo+
Bakasura
Bakasura
 
Bakasura
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GnHaley
Neith
Level 43
God Stats
93W - 132L
1,399 SR
Queue Stats
592W - 718L
1,205 Elo+
Solo
Anubis
Anubis
manitas420
Anubis
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
229W - 251L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
0 / 3 / 3
6,892
627
537
11,331
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Jordoshy
Raijin
12
2 / 5 / 1
7,455
678
5,942
9,113
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 2 / 3
8,164
742
5,830
9,129
5,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
2 / 2 / 6
8,787
799
6,434
9,631
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
GnHaley
Neith
15
5 / 0 / 5
9,325
848
8,649
6,052
2,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
manitas420
Anubis
12
3 / 3 / 5
8,393
763
10,013
6,099
2,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
10
10
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
2
6
2.5
L
Bakasura
0
3
3
0.5
W
Neith
GnHaley
Neith
5
0
5
7.5
L
Raijin
Jordoshy
Raijin
2
5
1
0.5
L
2
2
3
1.75
W
Anubis
manitas420
Anubis
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,309
Damage
25,096
29,573
Taken
21,782
13,055
Mitigated
10,001
4,840
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,434
4,944
0
3,931
9,631
4,737
1,060
2,032
7,592
0
41,073
L
Bakasura
537
197
0
975
11,331
4,584
0
3,915
7,416
0
9,457
W
Neith
GnHaley
Neith
8,649
4,452
38
1,980
6,052
2,305
399
1,910
4,058
0
39,429
L
Raijin
Jordoshy
Raijin
5,942
752
193
258
9,113
2,973
108
3,616
5,447
27,071
0
L
5,830
2,305
0
3,414
9,129
5,498
118
2,485
6,285
0
16,530
W
Anubis
manitas420
Anubis
10,013
574
0
1,261
6,099
2,959
172
2,400
3,696
31,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,511
Gold Earned
26,505
107
Minions Killed
180
0
Camps Cleared
0
627,133
Distance Traveled
650,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,787
799
67
6
0
256,593
0
L
Bakasura
6,892
627
27
2
0
230,052
0
W
Neith
9,325
848
68
6
0
210,034
0
L
Raijin
7,455
678
49
4
0
178,358
0
L
Set
8,164
742
31
3
0
218,723
0
W
Anubis
8,393
763
45
4
0
184,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role