Player Matchup

Cabrakan
Cabrakan
BlueKnight129
Cabrakan
Level 189
God Stats
19W - 20L
1,448 SR
Queue Stats
1,144W - 1,143L
1,528 Elo+
Solo
Olorun
Olorun
EgyptianDaVinci
Olorun
Level 142
God Stats
0W - 4L
1,202 SR
Queue Stats
229W - 225L
1,486 Elo+
Solo
Martichoras
Martichoras
FeedTheMeow
Martichoras
Level 89
God Stats
34W - 32L
1,654 SR
Queue Stats
87W - 86L
1,468 Elo+
Solo
Surtr
Surtr
SimplyIsa_
Surtr
Level 69
God Stats
30W - 26L
1,644 SR
Queue Stats
537W - 489L
1,465 Elo+
Party 2
Bakasura
Bakasura
iTz_Biezzy
Bakasura
Level 108
God Stats
1W - 4L
1,404 SR
Queue Stats
149W - 161L
1,482 Elo+
Party 2
Team Averages
Level 119
1,470 SR
1,486 Elo+

VS

Team Averages
Level 104
1,528 SR
1,475 Elo+
Agni
Agni
Bighuncho7931
Agni
Level 86
God Stats
6W - 3L
1,507 SR
Queue Stats
461W - 438L
1,482 Elo+
Party 1
Ao Kuang
Ao Kuang
Chibot
Ao Kuang
Level 150
God Stats
2W - 1L
1,300 SR
Queue Stats
108W - 107L
1,490 Elo+
Solo
Charybdis
Charybdis
Corris_Tha_Flori
Charybdis
Level 94
God Stats
163W - 130L
1,582 SR
Queue Stats
280W - 281L
1,433 Elo+
Solo
Shiva
Shiva
TUS Mystic
Shiva
Level 67
God Stats
4W - 1L
1,688 SR
Queue Stats
105W - 85L
1,494 Elo+
Solo
Bacchus
Bacchus
icu001
Bacchus
Level 124
God Stats
17W - 10L
1,565 SR
Queue Stats
295W - 289L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BlueKnight129
Cabrakan
13
0 / 6 / 1
7,969
469
6,934
18,582
16,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 0
7,661
451
4,547
9,580
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Martichoras
FeedTheMeow
Martichoras
15
4 / 0 / 0
9,142
538
10,411
13,407
6,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
13
1 / 5 / 0
8,427
496
10,996
18,217
13,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
iTz_Biezzy
Bakasura
15
1 / 4 / 1
8,585
505
6,014
15,958
7,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 1
9,719
572
12,591
9,554
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Chibot
Ao Kuang
15
3 / 1 / 3
8,760
515
6,512
10,441
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
15
4 / 4 / 2
9,287
546
14,007
14,896
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
16
3 / 1 / 4
9,593
564
13,470
19,638
24,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
icu001
Bacchus
12
2 / 0 / 8
8,436
496
6,681
11,470
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
8
Kills
17
17
Deaths
8
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
Cabrakan
BlueKnight129
Cabrakan
0
6
1
0.08
W
Ao Kuang
Chibot
Ao Kuang
3
1
3
4.5
W
Charybdis
4
4
2
1.25
L
2
2
0
1
L
Martichoras
FeedTheMeow
Martichoras
4
0
0
4
L
Surtr
1
5
0
0.2
W
Shiva
3
1
4
5
L
Bakasura
iTz_Biezzy
Bakasura
1
4
1
0.38
W
Bacchus
icu001
Bacchus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,902
Damage
53,261
75,744
Taken
65,999
47,884
Mitigated
53,348
19,412
Healing
19,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,591
806
0
1,866
9,554
4,264
264
4,376
4,991
94,666
0
L
Cabrakan
BlueKnight129
Cabrakan
6,934
228
0
3,206
18,582
16,801
0
9,265
9,317
54,945
0
W
Ao Kuang
Chibot
Ao Kuang
6,512
1,130
0
2,249
10,441
4,136
0
1,952
8,055
67,479
0
W
Charybdis
14,007
9,469
0
6,304
14,896
6,136
661
1,781
12,955
0
83,755
L
4,547
2,154
249
4,334
9,580
3,920
0
5,710
3,870
54,771
0
L
Martichoras
FeedTheMeow
Martichoras
10,411
3,894
0
4,269
13,407
6,888
810
4,360
9,047
0
73,381
L
Surtr
10,996
4,967
0
3,441
18,217
13,085
0
2,605
15,612
863
59,849
W
Shiva
13,470
2,708
0
4,741
19,638
24,915
0
857
18,641
1,807
86,058
L
Bakasura
iTz_Biezzy
Bakasura
6,014
4,146
0
3,913
15,958
7,190
263
4,573
11,385
0
69,094
W
Bacchus
icu001
Bacchus
6,681
580
0
4,650
11,470
13,897
0
3,128
8,233
17,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,784
Gold Earned
45,795
523
Minions Killed
558
0
Camps Cleared
0
1,554,886
Distance Traveled
1,670,421
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,719
572
160
9
0
333,477
1
L
Cabrakan
7,969
469
93
5
0
300,938
0
W
Ao Kuang
8,760
515
94
6
0
368,132
6
W
Charybdis
9,287
546
144
8
0
301,971
4
L
Olorun
7,661
451
71
4
0
231,122
0
L
Martichoras
9,142
538
126
7
0
339,396
0
L
Surtr
8,427
496
96
6
0
314,808
1
W
Shiva
9,593
564
148
9
0
322,723
2
L
Bakasura
8,585
505
137
8
0
368,622
0
W
Bacchus
8,436
496
12
1
0
344,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role