Player Matchup

Camazotz
Camazotz
Das Bamber
Camazotz
Level 157
God Stats
3W - 9L
1,469 SR
Queue Stats
168W - 177L
1,470 Elo+
Party 1
Terra
Terra
Das Bebii
Terra
Level 76
God Stats
5W - 8L
1,444 SR
Queue Stats
57W - 62L
1,489 Elo+
Party 1
Erlang Shen
Erlang Shen
Das Big Jugg
Erlang Shen
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 101L
1,469 Elo+
Party 1
Scylla
Scylla
Das lil uhly
Scylla
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 142L
1,522 Elo+
Party 1
Rama
Rama
S1AY3RRR
Rama
Level 106
God Stats
15W - 13L
1,500 SR
Queue Stats
122W - 124L
1,532 Elo+
Solo
Team Averages
Level 125
1,483 SR
1,497 Elo+

VS

Team Averages
Level 150
1,612 SR
1,440 Elo+
Hera
Hera
DarrkoTankz
Hera
Level 129
God Stats
3W - 0L
1,387 SR
Queue Stats
86W - 91L
1,465 Elo+
Party 2
Shiva
Shiva
Dino651
Shiva
Level 195
God Stats
14W - 4L
1,717 SR
Queue Stats
346W - 304L
1,555 Elo+
Party 2
Atlas
Atlas
Mattinferno
Atlas
Level 159
God Stats
1W - 0L
1,677 SR
Queue Stats
9W - 3L
1,284 Elo+
Party 2
Bakasura
Bakasura
dr pepperr23
Bakasura
Level 159
God Stats
5W - 3L
1,643 SR
Queue Stats
96W - 107L
1,443 Elo+
Party 2
Jing Wei
Jing Wei
scaramouche420
Jing Wei
Level 109
God Stats
6W - 3L
1,637 SR
Queue Stats
238W - 288L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Das Bamber
Camazotz
10
2 / 3 / 1
5,919
538
4,159
11,428
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
Das Bebii
Terra
8
0 / 1 / 1
5,325
484
1,260
8,404
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Das Big Jugg
Erlang Shen
9
0 / 5 / 1
5,423
493
5,691
10,812
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
11
0 / 2 / 0
5,826
530
4,807
5,825
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
8
1 / 2 / 1
5,232
476
4,906
6,545
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,863
624
3,485
4,619
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Dino651
Shiva
11
2 / 1 / 4
6,809
619
7,864
11,953
11,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 2
6,296
572
4,573
6,374
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
dr pepperr23
Bakasura
13
5 / 0 / 3
7,487
681
7,319
9,349
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
10
0 / 2 / 1
5,855
532
4,608
6,800
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
13
13
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Camazotz
Das Bamber
Camazotz
2
3
1
0.83
L
Terra
Das Bebii
Terra
0
1
1
0.5
L
Erlang Shen
Das Big Jugg
Erlang Shen
0
5
1
0.1
L
Scylla
0
2
0
0
W
Shiva
Dino651
Shiva
2
1
4
4
W
2
0
2
3
L
Rama
1
2
1
0.75
W
Bakasura
dr pepperr23
Bakasura
5
0
3
6.5
W
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,823
Damage
27,849
43,014
Taken
39,095
19,709
Mitigated
23,823
11,164
Healing
11,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,485
141
0
1,312
4,619
1,960
1,476
1,857
2,762
40,312
0
L
Camazotz
Das Bamber
Camazotz
4,159
1,234
0
3,747
11,428
4,077
0
902
10,286
0
41,286
L
Terra
Das Bebii
Terra
1,260
218
186
1,831
8,404
6,288
0
2,016
6,388
17,301
0
L
Erlang Shen
Das Big Jugg
Erlang Shen
5,691
3,614
0
2,513
10,812
5,300
0
568
10,233
0
38,411
L
Scylla
4,807
431
0
778
5,825
1,889
744
3,010
2,655
46,318
0
W
Shiva
Dino651
Shiva
7,864
2,013
28
2,148
11,953
11,326
30
0
11,953
0
43,998
W
4,573
2,107
301
2,251
6,374
3,914
132
1,414
4,960
19,584
0
L
Rama
4,906
4,127
0
2,109
6,545
2,155
0
1,562
4,851
0
35,510
W
Bakasura
dr pepperr23
Bakasura
7,319
5,048
0
3,466
9,349
4,385
814
1,556
7,793
0
41,805
W
Jing Wei
4,608
3,295
0
2,432
6,800
2,238
0
1,240
5,560
0
40,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,725
Gold Earned
33,310
295
Minions Killed
335
0
Camps Cleared
0
1,023,667
Distance Traveled
1,140,032
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,863
624
71
6
0
207,968
0
L
Camazotz
5,919
538
65
6
0
215,262
2
L
Terra
5,325
484
29
3
0
212,617
2
L
Erlang Shen
5,423
493
63
6
0
219,053
0
L
Scylla
5,826
530
71
6
0
179,663
0
W
Shiva
6,809
619
69
6
0
202,070
0
W
Atlas
6,296
572
23
2
0
228,873
0
L
Rama
5,232
476
67
6
0
197,072
2
W
Bakasura
7,487
681
93
8
0
294,129
0
W
Jing Wei
5,855
532
79
7
0
206,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role