Player Matchup

Kumbhakarna
Kumbhakarna
Platinum V
AyoRaphael
Kumbhakarna
Platinum V
Level 153
God Stats
33W - 30L
1,680 SR
Queue Stats
486W - 469L
1,722 MMR
Party 1
Baba Yaga
Baba Yaga
Gold I
V3ngeance08
Baba Yaga
Gold I
Level 142
God Stats
6W - 2L
1,732 SR
Queue Stats
128W - 120L
1,534 MMR
Party 1
Vamana
Vamana
Silver II
trenchWARfare55
Vamana
Silver II
Level 99
God Stats
4W - 1L
1,695 SR
Queue Stats
11W - 10L
1,507 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,702 SR
1,588 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,581 SR
1,526 MMR
Baron Samedi
Baron Samedi
Gold II
Parzival33
Baron Samedi
Gold II
Level 134
God Stats
1W - 3L
1,716 SR
Queue Stats
115W - 124L
1,588 MMR
Party 2
Maui
Maui
Gold III
SC_EAZY74
Maui
Gold III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
953W - 1,010L
1,402 MMR
Solo
Cernunnos
Cernunnos
Gold II
x69wonderman69x
Cernunnos
Gold II
Level 122
God Stats
5W - 3L
1,526 SR
Queue Stats
116W - 127L
1,588 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AyoRaphael
Kumbhakarna
15
0 / 2 / 7
10,527
702
4,241
16,896
19,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
V3ngeance08
Baba Yaga
17
6 / 1 / 4
11,308
754
20,048
10,735
5,655
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 2 / 3
11,229
749
12,194
12,628
13,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AphroditeThothAchillesZeusAthena

VS

Bans
Ne ZhaGebAh Muzen CabAtlasMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Parzival33
Baron Samedi
14
2 / 6 / 2
9,739
649
8,413
13,258
8,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
16
2 / 1 / 3
10,837
722
1,542
17,162
22,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
x69wonderman69x
Cernunnos
16
1 / 3 / 2
9,992
666
13,230
12,682
6,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
5
5
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AyoRaphael
Kumbhakarna
0
2
7
1.75
L
Baron Samedi
Parzival33
Baron Samedi
2
6
2
0.5
L
Maui
2
1
3
3.5
W
Baba Yaga
V3ngeance08
Baba Yaga
6
1
4
8
W
4
2
3
2.75
L
Cernunnos
x69wonderman69x
Cernunnos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,483
Damage
23,185
40,259
Taken
43,102
38,531
Mitigated
37,228
10,831
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AyoRaphael
Kumbhakarna
4,241
163
2,022
3,329
16,896
19,137
154
3,422
13,194
17,763
0
L
Baron Samedi
Parzival33
Baron Samedi
8,413
686
1,405
2,771
13,258
8,180
55
8,055
5,174
44,668
0
L
Maui
1,542
408
0
5,317
17,162
22,586
0
8,067
9,038
7,152
0
W
Baba Yaga
V3ngeance08
Baba Yaga
20,048
1,252
0
2,758
10,735
5,655
1,524
3,612
6,879
59,694
0
W
12,194
6,041
0
2,722
12,628
13,739
1,051
2,326
10,135
0
57,740
L
Cernunnos
x69wonderman69x
Cernunnos
13,230
7,944
0
4,092
12,682
6,462
51
8,659
4,007
0
50,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,064
Gold Earned
30,568
194
Minions Killed
166
0
Camps Cleared
0
889,244
Distance Traveled
797,783
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,527
702
33
2
0
309,525
0
L
Baron Samedi
9,739
649
71
5
0
234,021
0
L
Maui
10,837
722
9
1
0
288,967
2
W
Baba Yaga
11,308
754
79
5
0
287,432
0
W
Vamana
11,229
749
82
5
0
292,287
0
L
Cernunnos
9,992
666
86
6
0
274,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role