Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
CurvyChicken
Thanatos
Level 81
God Stats
15W - 12L
1,492 SR
Queue Stats
64W - 55L
1,554 Elo+
Party 1
Thor
Thor
FiggyShotz
Thor
Level 130
God Stats
19W - 16L
1,556 SR
Queue Stats
483W - 442L
1,500 Elo+
Party 1
Poseidon
Poseidon
Habibisito
Poseidon
Level 41
God Stats
19W - 40L
1,217 SR
Queue Stats
287W - 302L
1,369 Elo+
Party 3
Izanami
Izanami
MooseRope
Izanami
Level 28
God Stats
4W - 5L
1,463 SR
Queue Stats
11W - 15L
1,465 Elo+
Party 1
Team Averages
Level 77
1,446 SR
1,478 Elo+

VS

Team Averages
Level 86
1,458 SR
1,412 Elo+
Rama
Rama
Glexly
Rama
Level 27
God Stats
4W - 4L
1,286 SR
Queue Stats
381W - 363L
1,449 Elo+
Party 2
Ix Chel
Ix Chel
Papaschlumpf123
Ix Chel
Level 67
God Stats
70W - 67L
1,409 SR
Queue Stats
480W - 492L
1,336 Elo+
Solo
Sylvanus
Sylvanus
RjMelter
Sylvanus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,295 Elo+
Solo
Bellona
Bellona
TheZackyTaffy
Bellona
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 78L
1,471 Elo+
Solo
Serqet
Serqet
ian0G
Serqet
Level 107
God Stats
4W - 3L
1,597 SR
Queue Stats
54W - 47L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 2 / 1
5,341
486
3,180
7,056
2,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
CurvyChicken
Thanatos
11
3 / 3 / 1
6,355
578
6,220
10,437
3,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 1
6,430
585
7,096
9,270
7,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Habibisito
Poseidon
11
1 / 5 / 1
6,104
555
4,091
9,800
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
MooseRope
Izanami
10
1 / 0 / 0
5,776
525
3,598
2,853
965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Glexly
Rama
9
0 / 1 / 1
5,430
494
1,641
7,029
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 2 / 3
7,838
713
7,914
5,637
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
RjMelter
Sylvanus
11
2 / 1 / 3
5,965
542
2,900
7,570
3,840
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
10
0 / 2 / 0
6,114
556
2,555
9,367
9,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
ian0G
Serqet
12
3 / 1 / 4
6,844
622
7,771
11,203
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
7
Kills
11
11
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
1
0.25
L
Thanatos
CurvyChicken
Thanatos
3
3
1
1.17
L
2
1
1
2.5
W
Rama
Glexly
Rama
0
1
1
0.5
L
Poseidon
Habibisito
Poseidon
1
5
1
0.3
L
Izanami
MooseRope
Izanami
1
0
0
1
W
6
2
3
3.75
W
Sylvanus
RjMelter
Sylvanus
2
1
3
3.5
W
Bellona
0
2
0
0
W
Serqet
ian0G
Serqet
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,185
Damage
22,781
39,416
Taken
40,806
18,014
Mitigated
21,999
15,463
Healing
14,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,180
260
34
3,488
7,056
2,264
383
396
6,420
34,175
0
L
Thanatos
CurvyChicken
Thanatos
6,220
1,461
0
5,912
10,437
3,563
0
2,716
7,613
0
43,810
L
7,096
1,683
0
2,550
9,270
7,590
0
593
8,075
0
43,528
W
Rama
Glexly
Rama
1,641
1,605
0
1,455
7,029
2,027
0
1,724
5,305
0
31,857
L
Poseidon
Habibisito
Poseidon
4,091
239
0
2,361
9,800
3,632
0
6,566
3,234
39,189
0
L
Izanami
MooseRope
Izanami
3,598
1,736
0
1,118
2,853
965
474
543
2,310
0
39,966
W
7,914
1,011
940
1,058
5,637
2,156
240
2,035
3,602
51,932
0
W
Sylvanus
RjMelter
Sylvanus
2,900
915
1,913
2,153
7,570
3,840
451
1,950
5,620
24,481
0
W
Bellona
2,555
1,379
0
2,520
9,367
9,946
0
0
8,585
0
39,911
W
Serqet
ian0G
Serqet
7,771
2,529
0
4,123
11,203
4,030
13
1,562
9,480
0
46,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,006
Gold Earned
32,191
335
Minions Killed
326
0
Camps Cleared
0
1,102,247
Distance Traveled
1,118,980
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,341
486
58
5
0
207,346
2
L
Thanatos
6,355
578
69
6
0
252,992
0
L
Thor
6,430
585
60
5
0
200,509
0
W
Rama
5,430
494
55
5
0
224,474
0
L
Poseidon
6,104
555
77
7
0
222,052
2
L
Izanami
5,776
525
71
6
0
219,348
2
W
Ix Chel
7,838
713
87
8
0
212,521
4
W
Sylvanus
5,965
542
35
3
0
214,921
6
W
Bellona
6,114
556
71
6
0
201,007
0
W
Serqet
6,844
622
78
7
0
266,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role